// A bare-bones MAPINFO for Hexen. include "mapinfo/common.txt" // Most of the MAPINFO is still in hexen.wad. gameinfo { noloopfinalemusic = true titlepage = "TITLE" creditpage = "CREDIT" titlemusic = "HEXEN" titletime = 8 advisorytime = 6 pagetime = 5 chatsound = "Chat" finalemusic = "hub" finaleflat = "-NOFLAT-" finalepage = "CREDIT" infopage = "HELP1", "HELP2", "CREDIT" quitsound = "" borderflat = "F_022" border = HereticBorder telefogheight = 32 defkickback = 150 skyflatname = "F_SKY" translator = "xlat/heretic.txt" // not really correct but this was used before. defaultbloodcolor = "68 00 00" defaultbloodparticlecolor = "ff 00 00" backpacktype = "BagOfHolding" // Hexen doesn't have a backpack so use Heretic's. statusbar = "sbarinfo/hexen.txt" intermissionmusic = "hub" intermissioncounter = false weaponslot = 1, "FWeapFist", "CWeapMace", "MWeapWand" weaponslot = 2, "FWeapAxe", "CWeapStaff", "MWeapFrost" weaponslot = 3, "FWeapHammer", "CWeapFlame", "MWeapLightning" weaponslot = 4, "FWeapQuietus", "CWeapWraithverge", "MWeapBloodscourge" dimcolor = "00 00 ff" dimamount = 0.2 definventorymaxamount = 25 defaultrespawntime = 12 defaultdropstyle = 1 player5start = 9100 pickupcolor = "d7 ba 45" quitmessages = "$*RAVENQUITMSG" menufontcolor_title = "UNTRANSLATED" menufontcolor_label = "RED" menufontcolor_value = "UNTRANSLATED" menufontcolor_action = "UNTRANSLATED" menufontcolor_header = "GOLD" menufontcolor_highlight = "YELLOW" menufontcolor_selection = "BRICK" menubackbutton = "M_BACK_X" PlayerClasses = "FighterPlayer", "ClericPlayer", "MagePlayer" nightmarefast = true pausesign = "PAUSED" gibfactor = 0.5 cursorpic = "hexncurs" textscreenx = 10 textscreeny = 5 defaultendsequence = "Inter_Chess" maparrow = "maparrows/dagger.txt" statscreen_mapnamefont = "BigFont" statscreen_finishedfont = "SmallFont" statscreen_enteringfont = "SmallFont" } DoomEdNums { 5 ZWingedStatue 6 ZRock1 7 ZRock2 9 ZRock3 10 CWeapStaff 12 FWeaponPiece1 13 FWeaponPiece2 15 ZRock4 16 FWeaponPiece3 17 ZChandelier 18 CWeaponPiece1 19 CWeaponPiece2 20 CWeaponPiece3 21 MWeaponPiece1 22 MWeaponPiece2 23 MWeaponPiece3 24 ZTreeDead 25 ZTree 26 ZTreeSwamp150 27 ZTreeSwamp120 28 ZStumpBurned 29 ZStumpBare 30 ArtiPork 31 Demon1 32 ArtiSuperHealth 33 ArtiTorch 34 Wraith 36 ArtiTeleport 37 ZStumpSwamp1 38 ZStumpSwamp2 39 ZShroomLarge1 40 ZShroomLarge2 41 ZShroomLarge3 42 ZShroomSmall1 44 ZShroomSmall2 45 ZShroomSmall3 46 ZShroomSmall4 47 ZShroomSmall5 48 ZStalagmitePillar 49 ZStalagmiteLarge 50 ZStalagmiteMedium 51 ZStalagmiteSmall 52 ZStalactiteLarge 53 MWeapFrost 54 ZWallTorch 55 ZWallTorchUnlit 56 ZStalactiteMedium 57 ZStalactiteSmall 58 ZMossCeiling1 59 ZMossCeiling2 60 ZSwampVine 61 ZCorpseKabob 62 ZCorpseSleeping 63 ZTombstoneRIP 64 ZTombstoneShane 65 ZTombstoneBigCross 66 ZTombstoneBrianR 67 ZTombstoneCrossCircle 68 ZTombstoneSmallCross 69 ZTombstoneBrianP 71 ZCorpseHanging 72 ZStatueGargoyleGreenTall 73 ZStatueGargoyleBlueTall 74 ZStatueGargoyleGreenShort 76 ZStatueGargoyleBlueShort 77 ZBannerTattered 78 ZTreeLarge1 79 ZTreeLarge2 80 ZTreeGnarled1 81 CrystalVial 82 ArtiHealth 83 ArtiFly 84 ArtiInvulnerability2 86 ArtiDarkServant 87 ZTreeGnarled2 88 ZLog 89 ZStalactiteIceLarge 90 ZStalactiteIceMedium 91 ZStalactiteIceSmall 92 ZStalactiteIceTiny 93 ZStalagmiteIceLarge 94 ZStalagmiteIceMedium 95 ZStalagmiteIceSmall 96 ZStalagmiteIceTiny 97 ZRockBrown1 98 ZRockBrown2 99 ZRockBlack 100 ZRubble1 101 ZRubble2 102 ZRubble3 103 ZVasePillar 104 Pottery1 105 Pottery2 106 Pottery3 107 Centaur 108 ZCorpseLynched 109 ZCorpseLynchedNoHeart 110 ZCorpseSitting 111 BloodPool 112 LittleFly 113 LeafSpawner 114 Bishop 115 CentaurLeader 116 ZTwinedTorch 117 ZTwinedTorchUnlit 118 Bridge 119 ZCandle 120 SerpentLeader 121 Serpent 122 Mana1 123 FWeapHammer 124 Mana2 140 TeleSmoke 254 Dragon 1410 SoundWindHexen 8000 ArtiPoisonBag 8002 ArtiSpeedBoots 8003 ArtiBoostMana 8004 Mana3 8005 MeshArmor 8006 FalconShield 8007 PlatinumHelm 8008 AmuletOfWarding 8009 CWeapFlame 8010 FWeapAxe 8020 IceGuy 8030 KeySteel 8031 KeyCave 8032 KeyAxe 8033 KeyFire 8034 KeyEmerald 8035 KeyDungeon 8036 KeySilver 8037 KeyRusted 8038 KeyHorn 8039 KeySwamp 8040 MWeapLightning 8041 ArtiBoostArmor 8042 ZFireBull 8043 ZFireBullUnlit 8044 ZStatueGargoyleStripeTall 8045 ZStatueGargoyleDarkRedTall 8046 ZStatueGargoyleRedTall 8047 ZStatueGargoyleTanTall 8048 ZStatueGargoyleRustTall 8049 ZStatueGargoyleDarkRedShort 8050 ZStatueGargoyleRedShort 8051 ZStatueGargoyleTanShort 8052 ZStatueGargoyleRustShort 8060 FireThing 8061 BrassTorch 8062 TreeDestructible 8063 ZChandelierUnlit 8064 ZSuitOfArmor 8065 ZBell 8066 ZBlueCandle 8067 ZIronMaiden 8068 ZXmasTree 8069 ZCauldron 8070 ZCauldronUnlit 8071 ZChainBit32 8072 ZChainBit64 8073 ZChainEndHeart 8074 ZChainEndHook1 8075 ZChainEndHook2 8076 ZChainEndSpike 8077 ZChainEndSkull 8080 Demon2 8100 ZBarrel 8101 ZShrub1 8102 ZShrub2 8103 ZBucket 8104 ZPoisonShroom 8200 KeyCastle 8500 TableShit1 8501 TableShit2 8502 TableShit3 8503 TableShit4 8504 TableShit5 8505 TableShit6 8506 TableShit7 8507 TableShit8 8508 TableShit9 8509 TableShit10 9002 PuzzSkull 9003 PuzzGemBig 9004 PuzzGemRed 9005 PuzzGemGreen1 9006 PuzzGemBlue1 9007 PuzzBook1 9008 PuzzBook2 9009 PuzzGemGreen2 9010 PuzzGemBlue2 9011 ZWingedStatueNoSkull 9012 ZGemPedestal 9014 PuzzFlameMask 9015 PuzzFWeapon 9016 PuzzCWeapon 9017 PuzzMWeapon 9018 PuzzGear1 9019 PuzzGear2 9020 PuzzGear3 9021 PuzzGear4 10000 FogSpawner 10001 FogPatchSmall 10002 FogPatchMedium 10003 FogPatchLarge 10011 WraithBuried 10030 Ettin 10040 ArtiTeleportOther 10060 FireDemon 10080 Heresiarch 10090 ThrustFloorDown 10091 ThrustFloorUp 10100 FighterBoss 10101 ClericBoss 10102 MageBoss 10110 ArtiBlastRadius 10120 ArtiHealingRadius 10200 Korax 10225 BatSpawner 10500 FlameSmallTemp 10501 FlameSmall 10502 FlameLargeTemp 10503 FlameLarge } skill baby { AutoUseHealth AmmoFactor = 1.5 DoubleAmmoFactor = 1.5 DamageFactor = 0.5 EasyBossBrain SpawnFilter = Baby Name = "$MNU_WETNURSE" playerclassname = "fighter", "$MNU_SQUIRE" playerclassname = "cleric", "$MNU_ALTARBOY" playerclassname = "mage", "$MNU_APPRENTICE" } skill easy { DoubleAmmoFactor = 1.5 SpawnFilter = Easy Name = "$MNU_YELLOWBELLIES" playerclassname = "fighter", "$MNU_KNIGHT" playerclassname = "cleric", "$MNU_ACOLYTE" playerclassname = "mage", "$MNU_ENCHANTER" } skill normal { DoubleAmmoFactor = 1.5 SpawnFilter = Normal Name = "$MNU_BRINGEST" playerclassname = "fighter", "$MNU_WARRIOR" playerclassname = "cleric", "$MNU_PRIEST" playerclassname = "mage", "$MNU_SORCERER" DefaultSkill } skill hard { DoubleAmmoFactor = 1.5 SpawnFilter = Hard Name = "$MNU_SMITE" playerclassname = "fighter", "$MNU_BERSERKER" playerclassname = "cleric", "$MNU_CARDINAL" playerclassname = "mage", "$MNU_WARLOCK" } skill nightmare { AmmoFactor = 1.5 DoubleAmmoFactor = 1.5 FastMonsters DisableCheats SpawnFilter = Nightmare Name = "$MNU_BLACKPLAGUE" playerclassname = "fighter", "$MNU_TITAN" playerclassname = "cleric", "$MNU_POPE" playerclassname = "mage", "$MNU_ARCHMAGE" } clearepisodes episode "&wt@01" { name = "Hexen - Beyond Heretic" key = "h" } cluster 1 { hub exittext = "clus1msg" exittextislump music = "hub" pic = "interpic" } cluster 2 { hub exittext = "clus2msg" exittextislump music = "hub" pic = "interpic" } cluster 3 { hub exittext = "clus3msg" exittextislump music = "hub" pic = "interpic" } cluster 4 { hub exittext = "clus4msg" exittextislump music = "hub" pic = "interpic" } gamedefaults { activateowndeathspecials infiniteflightpowerup fallingdamage nointermission noautosequences missilesactivateimpactlines monsterfallingdamage } // There is also support for showing a clus5msg after cluster 5, but // since it isn't used, and it would intefere with the finale if I // included it here, I'm leaving out the clusterdef for cluster 5.