/* * libADLMIDI is a free MIDI to WAV conversion library with OPL3 emulation * * Original ADLMIDI code: Copyright (c) 2010-2014 Joel Yliluoma * ADLMIDI Library API: Copyright (c) 2016 Vitaly Novichkov * * Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation: * http://iki.fi/bisqwit/source/adlmidi.html * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef ADLDATA_H #define ADLDATA_H #include extern const struct adldata { uint32_t modulator_E862, carrier_E862; // See below uint8_t modulator_40, carrier_40; // KSL/attenuation settings uint8_t feedconn; // Feedback/connection bits for the channel int8_t finetune; } adl[]; extern const struct adlinsdata { enum { Flag_Pseudo4op = 0x01, Flag_NoSound = 0x02 }; uint16_t adlno1, adlno2; uint8_t tone; uint8_t flags; uint16_t ms_sound_kon; // Number of milliseconds it produces sound; uint16_t ms_sound_koff; double voice2_fine_tune; } adlins[]; int maxAdlBanks(); extern const unsigned short banks[][256]; extern const char* const banknames[]; /** * @brief Bank global setup */ extern const struct AdlBankSetup { int volumeModel; bool deepTremolo; bool deepVibrato; bool adLibPercussions; bool scaleModulators; } adlbanksetup[]; #endif //ADLDATA_H