// //--------------------------------------------------------------------------- // // Copyright(C) 2017 Magnus Norddahl // Copyright(C) 2017 Rachael Alexanderson // All rights reserved. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see http://www.gnu.org/licenses/ // //-------------------------------------------------------------------------- // #include #include "c_dispatch.h" #include "c_cvars.h" #define NUMSCALEMODES 5 namespace { struct v_ScaleTable { bool isValid; bool isLinear; uint32_t(*GetScaledWidth)(uint32_t Width); uint32_t(*GetScaledHeight)(uint32_t Height); bool isScaled43; }; v_ScaleTable vScaleTable[NUMSCALEMODES] = { // isValid, isLinear, GetScaledWidth(), GetScaledHeight(), isScaled43 { true, false, [](uint32_t Width)->uint32_t { return Width; }, [](uint32_t Height)->uint32_t { return Height; }, false }, // 0 - Native { true, true, [](uint32_t Width)->uint32_t { return Width; }, [](uint32_t Height)->uint32_t { return Height; }, false }, // 1 - Native (Linear) { true, false, [](uint32_t Width)->uint32_t { return 320; }, [](uint32_t Height)->uint32_t { return 200; }, true }, // 2 - 320x200 { true, false, [](uint32_t Width)->uint32_t { return 640; }, [](uint32_t Height)->uint32_t { return 400; }, true }, // 3 - 640x400 { true, true, [](uint32_t Width)->uint32_t { return 1280; }, [](uint32_t Height)->uint32_t { return 800; }, true }, // 4 - 1280x800 }; } CUSTOM_CVAR(Float, vid_scalefactor, 1.0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) { if (self <= 0.0 || self > 2.0) self = 1.0; } CUSTOM_CVAR(Int, vid_scalemode, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) { if (self < 0 || self >= NUMSCALEMODES || vScaleTable[self].isValid == false) { self = 0; } } bool ViewportLinearScale() { // vid_scalefactor > 1 == forced linear scale return (vid_scalefactor > 1.0) ? true : vScaleTable[vid_scalemode].isLinear; } int ViewportScaledWidth(int width) { return vScaleTable[vid_scalemode].GetScaledWidth((int)((float)width * vid_scalefactor)); } int ViewportScaledHeight(int height) { return vScaleTable[vid_scalemode].GetScaledHeight((int)((float)height * vid_scalefactor)); } bool ViewportIsScaled43() { return vScaleTable[vid_scalemode].isScaled43; }