// This file contains compatibility wrappers for DECORATE functions with bad parameters. extend class Actor { deprecated void A_CustomMissile(class missiletype, double spawnheight = 32, double spawnofs_xy = 0, double angle = 0, int flags = 0, double pitch = 0, int ptr = AAPTR_TARGET) { A_SpawnProjectile(missiletype, spawnheight, spawnofs_xy, angle, flags|CMF_BADPITCH, pitch, ptr); } }