/* * Quest Item Usage: * * 1 You got Beldin's ring * 2 You got the Chalice * 3 You got 300 gold, so it's time to visit Irale and the governor * 4 Accepted the governor's power coupling mission * 5 Accepted the governor's mission to kill Derwin * 6 You broke the Front's power coupling * 7 You took out the scanning team * 8 You got the broken power coupling * 9 You got the ear * 10 You got the prison pass * 11 You got the prison key * 12 You got the severed hand * 13 You've freed the prisoners! * 14 You've Blown Up the Crystal * 15 You got the guard uniform * 16 You've Blown Up the Gates (/Piston); * 17 You watched the Sigil slideshow on map10; * 18 You got the Oracle pass * 19 You met Quincy and talked to him about the Bishop * 20; * 21 You Killed the Bishop! * 22 The Oracle has told you to kill Macil * 23 You've Killed The Oracle! * 24 You Killed Macil! * 25 You've destroyed the Converter! * 26 You've Killed The Loremaster! * 27 You've Blown Up the Computer * 28 You got the catacomb key * 29 You destroyed the mind control device in the mines * 30; * 31; */ class QuestItem : Inventory { States { Spawn: TOKN A -1; Stop; } } // Quest Items ------------------------------------------------------------- class QuestItem1 : QuestItem { } class QuestItem2 : QuestItem { } class QuestItem3 : QuestItem { } class QuestItem4 : QuestItem { Default { Tag "$TAG_QUEST4"; } } class QuestItem5 : QuestItem { Default { Tag "$TAG_QUEST5"; } } class QuestItem6 : QuestItem { Default { Tag "TAG_QUEST6"; } } class QuestItem7 : QuestItem { } class QuestItem8 : QuestItem { } class QuestItem9 : QuestItem { } class QuestItem10 : QuestItem { } class QuestItem11 : QuestItem { } class QuestItem12 : QuestItem { } class QuestItem13 : QuestItem { } class QuestItem14 : QuestItem { } class QuestItem15 : QuestItem { } class QuestItem16 : QuestItem { } class QuestItem17 : QuestItem { } class QuestItem18 : QuestItem { } class QuestItem19 : QuestItem { } class QuestItem20 : QuestItem { } class QuestItem21 : QuestItem { } class QuestItem22 : QuestItem { } class QuestItem23 : QuestItem { } class QuestItem24 : QuestItem { } class QuestItem25 : QuestItem { } class QuestItem26 : QuestItem { } class QuestItem27 : QuestItem { } class QuestItem28 : QuestItem { } class QuestItem29 : QuestItem { } class QuestItem30 : QuestItem { } class QuestItem31 : QuestItem { }