/* ** music_timidity_mididevice.cpp ** Provides access to TiMidity as a generic MIDI device. ** **--------------------------------------------------------------------------- ** Copyright 2008 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ // HEADER FILES ------------------------------------------------------------ #include "i_musicinterns.h" #include "v_text.h" #include "timidity/timidity.h" #include "timidity/playmidi.h" #include "timidity/instrum.h" #include "i_soundfont.h" #include "doomerrors.h" // MACROS ------------------------------------------------------------------ // TYPES ------------------------------------------------------------------- // EXTERNAL FUNCTION PROTOTYPES -------------------------------------------- // PUBLIC FUNCTION PROTOTYPES ---------------------------------------------- // PRIVATE FUNCTION PROTOTYPES --------------------------------------------- // EXTERNAL DATA DECLARATIONS ---------------------------------------------- // PRIVATE DATA DEFINITIONS ------------------------------------------------ // CVARS for this device - all of them require a device reset -------------------------------------------- static void CheckRestart() { if (currSong != nullptr && currSong->GetDeviceType() == MDEV_GUS) { MIDIDeviceChanged(-1, true); } } CUSTOM_CVAR(String, midi_config, "gzdoom", CVAR_ARCHIVE | CVAR_GLOBALCONFIG) { CheckRestart(); } CUSTOM_CVAR(Bool, midi_dmxgus, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) // This was 'true' but since it requires special setup that's not such a good idea. { CheckRestart(); } CUSTOM_CVAR(String, gus_patchdir, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG) { CheckRestart(); } CUSTOM_CVAR(Int, midi_voices, 32, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) { CheckRestart(); } CUSTOM_CVAR(Int, gus_memsize, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) { CheckRestart(); } //========================================================================== // // Error printing override to redirect to the internal console instead of stdout. // //========================================================================== static void gzdoom_ctl_cmsg(int type, int verbosity_level, const char* fmt, ...) { if (verbosity_level >= Timidity::VERB_DEBUG) return; // Don't waste time on diagnostics. va_list args; va_start(args, fmt); FString msg; msg.VFormat(fmt, args); va_end(args); switch (type) { case Timidity::CMSG_ERROR: Printf(TEXTCOLOR_RED "%s\n", msg.GetChars()); break; case Timidity::CMSG_WARNING: Printf(TEXTCOLOR_YELLOW "%s\n", msg.GetChars()); break; case Timidity::CMSG_INFO: DPrintf(DMSG_SPAMMY, "%s\n", msg.GetChars()); break; } } //========================================================================== // // The actual device. // //========================================================================== namespace Timidity { struct Renderer; } class TimidityMIDIDevice : public SoftSynthMIDIDevice { public: TimidityMIDIDevice(const char *args, int samplerate); ~TimidityMIDIDevice(); int Open(MidiCallback, void *userdata); void PrecacheInstruments(const uint16_t *instruments, int count); int GetDeviceType() const override { return MDEV_GUS; } protected: Timidity::Renderer *Renderer; void HandleEvent(int status, int parm1, int parm2); void HandleLongEvent(const uint8_t *data, int len); void ComputeOutput(float *buffer, int len); void LoadConfig(const char *); }; // DATA DEFINITIONS ------------------------------------------------- static FString currentConfig; static Timidity::Instruments* instruments; // CODE -------------------------------------------------------------------- void TimidityMIDIDevice::LoadConfig(const char *config) { if ((midi_dmxgus && *config == 0) || !stricmp(config, "DMXGUS")) { if (currentConfig.CompareNoCase("DMXGUS") == 0) return; // aleady loaded int lump = Wads.CheckNumForName("DMXGUS"); if (lump == -1) lump = Wads.CheckNumForName("DMXGUSC"); if (lump >= 0) { auto data = Wads.OpenLumpReader(lump); if (data.GetLength() > 0) { // Check if we got some GUS data before using it. FString ultradir = getenv("ULTRADIR"); if (ultradir.IsNotEmpty() || *(*gus_patchdir) != 0) { auto psreader = new FPatchSetReader(data); // The GUS put its patches in %ULTRADIR%/MIDI so we can try that if (ultradir.IsNotEmpty()) { ultradir += "/midi"; psreader->AddPath(ultradir); } if (instruments) delete instruments; instruments = new Timidity::Instruments(psreader); // Load DMXGUS lump and patches from gus_patchdir if (*(*gus_patchdir) != 0) psreader->AddPath(gus_patchdir); if (instruments->LoadDMXGUS(gus_memsize) < 0) { delete instruments; instruments = nullptr; I_Error("Unable to initialize instruments for GUS MIDI device"); } currentConfig = "DMXGUS"; } } } } if (*config == 0) config = midi_config; if (currentConfig.CompareNoCase(config) == 0) return; if (instruments) delete instruments; instruments = nullptr; auto reader = sfmanager.OpenSoundFont(config, SF_GUS | SF_SF2); if (reader == nullptr) { I_Error("GUS: %s: Unable to load sound font\n",config); } instruments = new Timidity::Instruments(reader); if (instruments->LoadConfig() < 0) { delete instruments; instruments = nullptr; I_Error("Unable to initialize instruments for GUS MIDI device"); } currentConfig = config; } //========================================================================== // // TimidityMIDIDevice Constructor // //========================================================================== TimidityMIDIDevice::TimidityMIDIDevice(const char *args, int samplerate) : SoftSynthMIDIDevice(samplerate, 11025, 65535) { LoadConfig(args); Timidity::printMessage = gzdoom_ctl_cmsg; Renderer = new Timidity::Renderer((float)SampleRate, midi_voices, instruments); } //========================================================================== // // TimidityMIDIDevice Destructor // //========================================================================== TimidityMIDIDevice::~TimidityMIDIDevice() { Close(); if (Renderer != nullptr) { delete Renderer; } } //========================================================================== // // TimidityMIDIDevice :: Open // // Returns 0 on success. // //========================================================================== int TimidityMIDIDevice::Open(MidiCallback callback, void *userdata) { int ret = OpenStream(2, 0, callback, userdata); if (ret == 0) { Renderer->Reset(); } return ret; } //========================================================================== // // TimidityMIDIDevice :: PrecacheInstruments // // Each entry is packed as follows: // Bits 0- 6: Instrument number // Bits 7-13: Bank number // Bit 14: Select drum set if 1, tone bank if 0 // //========================================================================== void TimidityMIDIDevice::PrecacheInstruments(const uint16_t *instruments, int count) { for (int i = 0; i < count; ++i) { Renderer->MarkInstrument((instruments[i] >> 7) & 127, instruments[i] >> 14, instruments[i] & 127); } Renderer->load_missing_instruments(); } //========================================================================== // // TimidityMIDIDevice :: HandleEvent // //========================================================================== void TimidityMIDIDevice::HandleEvent(int status, int parm1, int parm2) { Renderer->HandleEvent(status, parm1, parm2); } //========================================================================== // // TimidityMIDIDevice :: HandleLongEvent // //========================================================================== void TimidityMIDIDevice::HandleLongEvent(const uint8_t *data, int len) { Renderer->HandleLongMessage(data, len); } //========================================================================== // // TimidityMIDIDevice :: ComputeOutput // //========================================================================== void TimidityMIDIDevice::ComputeOutput(float *buffer, int len) { Renderer->ComputeOutput(buffer, len); for (int i = 0; i < len * 2; i++) buffer[i] *= 0.7f; } //========================================================================== // // // //========================================================================== MIDIDevice *CreateTimidityMIDIDevice(const char *args, int samplerate) { return new TimidityMIDIDevice(args, samplerate); } void Timidity_Shutdown() { if (instruments) delete instruments; instruments = nullptr; }