//----------------------------------------------------------------------------- // // Copyright 1993-1996 id Software // Copyright 1999-2016 Randy Heit // Copyright 2002-2016 Christoph Oelckers // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see http://www.gnu.org/licenses/ // //----------------------------------------------------------------------------- // // DESCRIPTION: // Sky rendering. // //----------------------------------------------------------------------------- #ifndef __R_SKY_H__ #define __R_SKY_H__ #include "textures/textures.h" struct FLevelLocals; extern FTextureID skyflatnum; extern int freelookviewheight; #define SKYSTRETCH_HEIGHT 228 // Called whenever the sky changes. void InitSkyMap(FLevelLocals *Level); void R_InitSkyMap(); void R_UpdateSky (uint64_t mstime); // 57 world units roughly represent one sky texel for the glTranslate call. enum { skyoffsetfactor = 57 }; #endif //__R_SKY_H__