// Crusader ----------------------------------------------------------------- ACTOR Crusader 3005 { Game Strife ConversationID 63,-1,-1 Speed 8 Radius 40 Height 56 Mass 400 Health 400 Painchance 128 Monster +FLOORCLIP +DONTMORPH +MISSILEMORE +INCOMBAT +NOICEDEATH +NOBLOOD MinMissileChance 120 MaxDropoffHeight 32 DropItem "EnergyPod", 256, 20 SeeSound "crusader/sight" PainSound "crusader/pain" DeathSound "crusader/death" ActiveSound "crusader/active" Obituary "$OB_CRUSADER" action native A_CrusaderChoose (); action native A_CrusaderSweepLeft (); action native A_CrusaderSweepRight (); action native A_CrusaderRefire (); action native A_CrusaderDeath (); States { Spawn: ROB2 Q 10 A_Look Loop See: ROB2 AABBCCDD 3 A_Chase Loop Missile: ROB2 E 3 A_FaceTarget ROB2 F 2 Bright A_CrusaderChoose ROB2 E 2 Bright A_CrusaderSweepLeft ROB2 F 3 Bright A_CrusaderSweepLeft ROB2 E 2 Bright A_CrusaderSweepLeft ROB2 F 2 Bright A_CrusaderSweepLeft ROB2 E 2 Bright A_CrusaderSweepRight ROB2 F 2 Bright A_CrusaderSweepRight ROB2 E 2 Bright A_CrusaderSweepRight ROB2 F 2 A_CrusaderRefire Loop Pain: ROB2 D 1 A_Pain Goto See Death: ROB2 G 3 A_Scream ROB2 H 5 A_TossGib ROB2 I 4 Bright A_TossGib ROB2 J 4 Bright A_Explode(64,64,1,1) ROB2 K 4 Bright A_Fall ROB2 L 4 A_Explode(64,64,1,1) ROB2 MN 4 A_TossGib ROB2 O 4 A_Explode(64,64,1,1) ROB2 P -1 A_CrusaderDeath Stop } } // Fast Flame Projectile (used by Crusader) --------------------------------- ACTOR FastFlameMissile : FlameMissile { Mass 50 Damage 1 Speed 35 } // Crusader Missile --------------------------------------------------------- // This is just like the mini missile the player shoots, except it doesn't // explode when it dies, and it does slightly less damage for a direct hit. ACTOR CrusaderMissile { Speed 20 Radius 10 Height 14 Damage 7 Projectile +STRIFEDAMAGE MaxStepHeight 4 SeeSound "crusader/misl" DeathSound "crusader/mislx" States { Spawn: MICR A 6 Bright A_RocketInFlight Loop Death: SMIS A 0 Bright A_SetTranslucent(1,1) SMIS A 5 Bright A_StopSoundEx("Voice") SMIS B 5 Bright SMIS C 4 Bright SMIS DEFG 2 Bright Stop } } // Dead Crusader ------------------------------------------------------------ ACTOR DeadCrusader 22 { Game Strife ConversationID 230 States { Spawn: ROB2 N 4 ROB2 O 4 ROB2 P -1 Stop } }