# created on 4/12/2006 by James Bentler CXX ?= g++ CC ?= gcc CFLAGS ?= -Wall -Wno-unused -O2 -fomit-frame-pointer CFLAGS += -DHAVE_FILELENGTH -D__forceinline=inline -Izlib -IFLAC `sdl-config --cflags` CFLAGS += -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -DNEED_STRUPR LDFLAGS += -lFLAC++ -lFLAC -lz -lfmod `sdl-config --libs` NASM ?= nasm NASMFLAGS += -f elf -DM_TARGET_LINUX SRCDIRS = src/ $(addprefix src/,g_doom/ g_heretic/ g_hexen/ g_raven/ g_shared/ g_strife/ oplsynth/ sound/ sdl/) INCLUDES = $(addprefix -I,$(SRCDIRS)) CFLAGS += $(INCLUDES) RELEASEOBJ ?= releaseobj DEBUGOBJ ?= debugobj CPPSRCS = $(wildcard $(addsuffix *.cpp,$(SRCDIRS))) CSRCS = $(wildcard $(addsuffix *.c,$(SRCDIRS))) ifndef NOASM ASRCS = $(wildcard src/*.nas) CFLAGS += -DUSEASM=1 else CFLAGS += -DNOASM endif SRCS = $(CSRCS) $(CPPSRCS) $(ASRCS) CPPOBJFILES = $(notdir $(patsubst %.cpp,%.o,$(CPPSRCS))) COBJFILES = $(notdir $(patsubst %.c,%.o,$(CSRCS))) AOBJFILES = $(notdir $(patsubst %.nas,%.o,$(ASRCS))) ZDOOM = zdoom ZDOOMDEBUG = zdoomd ifndef DEBUG OBJDIR = $(RELEASEOBJ) CFLAGS += -DNDEBUG LDFLAGS += -Wl,-Map=$(ZDOOM).map ZDOOMBIN = $(ZDOOM) else OBJDIR = $(DEBUGOBJ) CFLAGS += -D_DEBUG -g3 ZDOOMBIN = $(ZDOOMDEBUG) endif CXXFLAGS += $(CFLAGS) COBJS = $(addprefix $(OBJDIR)/,$(CPPOBJFILES) $(COBJFILES)) DEPS = $(patsubst %.o,%.d,$(COBJS)) OBJS = $(addprefix $(OBJDIR)/,$(AOBJFILES)) $(COBJS) # controls whether to start another instance of make at deps RESTART?=1 # rule pattern for dependencies define DEPBUILD_PATTERN _dep_: _src_ $(CXX) _src_ -MM $(CXXFLAGS) -MT "$$(patsubst %.d,%.o,_dep_) _dep_" -MF _dep_ endef # rule pattern for assembly files define ASMBUILD_PATTERN _obj_: _src_ $(NASM) -o _obj_ $(NASMFLAGS) _src_ endef define CBUILD_PATTERN _obj_: _src_ $(CC) -c $(CFLAGS) -o _obj_ -c _src_ endef all: $(ZDOOMBIN) zdoom.wad $(ZDOOMBIN): $(OBJDIR) $(if $(RESTART),deps) $(OBJS) ifndef RESTART $(CXX) $(LDFLAGS) $(OBJDIR)/autostart.o \ $(filter-out %/autostart.o %/autozend.o,$(OBJS)) \ $(OBJDIR)/autozend.o -o $(ZDOOMBIN) endif # include any of the dep files that already exist $(foreach dep,$(DEPS),$(if $(wildcard $(dep)),$(eval include $(dep)))) # textually substitute in the _dep_ and the _src_ it depends on to create rules # for creating dependency files without any existing dependency files $(foreach src,$(CPPSRCS) $(CSRCS), $(eval $(subst _src_,$(src),$(subst \ _dep_,$(OBJDIR)/$(patsubst %.c,%.d,$(patsubst %.cpp,%.d,$(notdir $$$(src)))),\ $(DEPBUILD_PATTERN))))) # textually substitute in the _obj_ and the _src_ it depends on to create rules $(foreach src,$(ASRCS), $(eval $(subst _src_,$(src),$(subst \ _obj_,$(OBJDIR)/$(patsubst %.nas,%.o,$(notdir $$$(src))),$(ASMBUILD_PATTERN))))) # textually substitute in the _obj_ and the _src_ it depends on to create rules $(foreach src,$(CSRCS), $(eval $(subst _src_,$(src),$(subst \ _obj_,$(OBJDIR)/$(patsubst %.c,%.o,$(notdir $$$(src))),$(CBUILD_PATTERN))))) $(OBJDIR)/%.o: $(CXX) -c $(CXXFLAGS) -o $@ -c $< # start a new instance of make after dependency files have been made deps: $(DEPS) ifdef RESTART @make -f $(firstword $(MAKEFILE_LIST)) RESTART= endif $(OBJDIR): mkdir $(OBJDIR) zdoom.wad: make -C wadsrc/ -f Makefile .PHONY : clean cleandeps cleanobjs distclean deps clean: cleanobjs rm -f $(ZDOOMDEBUG) $(ZDOOM) $(ZDOOM).map # I could use a recursive delete instead, but that could be dangerous... distclean: clean cleandeps rmdir $(RELEASEOBJ) $(DEBUGOBJ) cleandeps: rm -f $(RELEASEOBJ)/*.d $(DEBUGOBJ)/*.d cleanobjs: rm -f $(RELEASEOBJ)/*.o $(DEBUGOBJ)/*.o