# - Find fluidsynth # Find the native fluidsynth includes and library # # FLUIDSYNTH_INCLUDE_DIR - where to find fluidsynth.h # FLUIDSYNTH_LIBRARIES - List of libraries when using fluidsynth. # FLUIDSYNTH_FOUND - True if fluidsynth found. IF (FLUIDSYNTH_INCLUDE_DIR AND FLUIDSYNTH_LIBRARIES) # Already in cache, be silent SET(FluidSynth_FIND_QUIETLY TRUE) ENDIF (FLUIDSYNTH_INCLUDE_DIR AND FLUIDSYNTH_LIBRARIES) FIND_PATH(FLUIDSYNTH_INCLUDE_DIR fluidsynth.h) FIND_LIBRARY(FLUIDSYNTH_LIBRARIES NAMES fluidsynth ) MARK_AS_ADVANCED( FLUIDSYNTH_LIBRARIES FLUIDSYNTH_INCLUDE_DIR ) # handle the QUIETLY and REQUIRED arguments and set FLUIDSYNTH_FOUND to TRUE if # all listed variables are TRUE INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(FluidSynth DEFAULT_MSG FLUIDSYNTH_LIBRARIES FLUIDSYNTH_INCLUDE_DIR)