#pragma once struct WorkerThreadData { int32_t core; int32_t num_cores; int32_t pass_start_y; int32_t pass_end_y; uint32_t *temp; }; struct DrawWallArgs { uint32_t *dest; const uint32_t *source[4]; const uint32_t *source2[4]; int32_t pitch; int32_t count; int32_t dest_y; uint32_t texturefrac[4]; uint32_t texturefracx[4]; uint32_t iscale[4]; uint32_t textureheight[4]; uint32_t light[4]; uint32_t srcalpha; uint32_t destalpha; uint16_t light_alpha; uint16_t light_red; uint16_t light_green; uint16_t light_blue; uint16_t fade_alpha; uint16_t fade_red; uint16_t fade_green; uint16_t fade_blue; uint16_t desaturate; uint32_t flags; enum Flags { simple_shade = 1, nearest_filter = 2 }; }; struct DrawSpanArgs { uint32_t *destorg; const uint32_t *source; int32_t destpitch; int32_t xfrac; int32_t yfrac; int32_t xstep; int32_t ystep; int32_t x1; int32_t x2; int32_t y; int32_t xbits; int32_t ybits; uint32_t light; uint32_t srcalpha; uint32_t destalpha; uint16_t light_alpha; uint16_t light_red; uint16_t light_green; uint16_t light_blue; uint16_t fade_alpha; uint16_t fade_red; uint16_t fade_green; uint16_t fade_blue; uint16_t desaturate; uint32_t flags; enum Flags { simple_shade = 1, nearest_filter = 2 }; }; struct DrawColumnArgs { uint32_t *dest; const uint8_t *source; uint8_t *colormap; uint8_t *translation; const uint32_t *basecolors; int32_t pitch; int32_t count; int32_t dest_y; uint32_t iscale; uint32_t texturefrac; uint32_t light; uint32_t color; uint32_t srccolor; uint32_t srcalpha; uint32_t destalpha; uint16_t light_alpha; uint16_t light_red; uint16_t light_green; uint16_t light_blue; uint16_t fade_alpha; uint16_t fade_red; uint16_t fade_green; uint16_t fade_blue; uint16_t desaturate; uint32_t flags; enum Flags { simple_shade = 1 }; }; class LLVMDrawers { public: virtual ~LLVMDrawers() { } static void Create(); static void Destroy(); static LLVMDrawers *Instance(); void(*DrawColumn)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnAdd)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnShaded)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnAddClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnSubClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRevSubClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnTranslated)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnTlatedAdd)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnAddClampTranslated)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnSubClampTranslated)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRevSubClampTranslated)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*FillColumn)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*FillColumnAdd)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*FillColumnAddClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*FillColumnSubClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*FillColumnRevSubClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt1)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt1Copy)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt1Add)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt1Shaded)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt1AddClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt1SubClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt1RevSubClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt4)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt4Copy)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt4Add)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt4Shaded)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt4AddClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt4SubClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawColumnRt4RevSubClamp)(const DrawColumnArgs *, const WorkerThreadData *) = nullptr; void(*DrawSpan)(const DrawSpanArgs *) = nullptr; void(*DrawSpanMasked)(const DrawSpanArgs *) = nullptr; void(*DrawSpanTranslucent)(const DrawSpanArgs *) = nullptr; void(*DrawSpanMaskedTranslucent)(const DrawSpanArgs *) = nullptr; void(*DrawSpanAddClamp)(const DrawSpanArgs *) = nullptr; void(*DrawSpanMaskedAddClamp)(const DrawSpanArgs *) = nullptr; void(*vlinec1)(const DrawWallArgs *, const WorkerThreadData *) = nullptr; void(*vlinec4)(const DrawWallArgs *, const WorkerThreadData *) = nullptr; void(*mvlinec1)(const DrawWallArgs *, const WorkerThreadData *) = nullptr; void(*mvlinec4)(const DrawWallArgs *, const WorkerThreadData *) = nullptr; void(*tmvline1_add)(const DrawWallArgs *, const WorkerThreadData *) = nullptr; void(*tmvline4_add)(const DrawWallArgs *, const WorkerThreadData *) = nullptr; void(*tmvline1_addclamp)(const DrawWallArgs *, const WorkerThreadData *) = nullptr; void(*tmvline4_addclamp)(const DrawWallArgs *, const WorkerThreadData *) = nullptr; void(*tmvline1_subclamp)(const DrawWallArgs *, const WorkerThreadData *) = nullptr; void(*tmvline4_subclamp)(const DrawWallArgs *, const WorkerThreadData *) = nullptr; void(*tmvline1_revsubclamp)(const DrawWallArgs *, const WorkerThreadData *) = nullptr; void(*tmvline4_revsubclamp)(const DrawWallArgs *, const WorkerThreadData *) = nullptr; private: static LLVMDrawers *Singleton; };