/* ** music_stream.cpp ** Wrapper around the sound system's streaming feature for music. ** **--------------------------------------------------------------------------- ** Copyright 2008 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- */ #include "i_musicinterns.h" void StreamSong::Play (bool looping, int subsong) { m_Status = STATE_Stopped; m_Looping = looping; if (m_Stream->Play (m_Looping, 1)) { if (subsong != 0) { m_Stream->SetOrder (subsong); } m_Status = STATE_Playing; } } void StreamSong::Pause () { if (m_Status == STATE_Playing && m_Stream != NULL) { if (m_Stream->SetPaused (true)) m_Status = STATE_Paused; } } void StreamSong::Resume () { if (m_Status == STATE_Paused && m_Stream != NULL) { if (m_Stream->SetPaused (false)) m_Status = STATE_Playing; } } void StreamSong::Stop () { if (m_Status != STATE_Stopped && m_Stream) { m_Stream->Stop (); } m_Status = STATE_Stopped; } StreamSong::~StreamSong () { Stop (); if (m_Stream != NULL) { delete m_Stream; m_Stream = NULL; } } StreamSong::StreamSong (FileReader &reader) { m_Stream = GSnd->OpenStream (reader, SoundStream::Loop); } bool StreamSong::IsPlaying () { if (m_Status != STATE_Stopped) { if (m_Stream->IsEnded()) { Stop(); return false; } return true; } return false; } // // StreamSong :: SetPosition // // Sets the position in ms. bool StreamSong::SetPosition(unsigned int pos) { if (m_Stream != NULL) { return m_Stream->SetPosition(pos); } else { return false; } } bool StreamSong::SetSubsong(int subsong) { if (m_Stream != NULL) { return m_Stream->SetOrder(subsong); } else { return false; } } FString StreamSong::GetStats() { if (m_Stream != NULL) { return m_Stream->GetStats(); } return "No song loaded\n"; }