/* TiMidity -- Experimental MIDI to WAVE converter Copyright (C) 1995 Tuukka Toivonen This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA mix.c */ #include #include #include #include "timidity.h" #include "templates.h" namespace Timidity { /* Returns 1 if envelope runs out */ int recompute_envelope(Voice *v) { int stage; stage = v->envelope_stage; if (stage >= ENVELOPES) { /* Envelope ran out. */ /* play sampled release */ v->status &= ~(VOICE_SUSTAINING | VOICE_LPE); v->status |= VOICE_RELEASING | VOICE_STOPPING; return 1; } if (stage == RELEASE && !(v->status & VOICE_RELEASING) && (v->sample->modes & PATCH_SUSTAIN)) { v->status |= VOICE_SUSTAINING; /* Freeze envelope until note turns off. Trumpets want this. */ v->envelope_increment = 0; } else { v->envelope_stage = stage + 1; if (v->envelope_volume == v->sample->envelope_offset[stage]) { return recompute_envelope(v); } v->envelope_target = v->sample->envelope_offset[stage]; v->envelope_increment = v->sample->envelope_rate[stage]; if (v->envelope_target < v->envelope_volume) v->envelope_increment = -v->envelope_increment; } return 0; } void apply_envelope_to_amp(Voice *v) { float env_vol = v->attenuation; float final_amp = v->sample->volume * FINAL_MIX_SCALE; if (v->tremolo_phase_increment != 0) { env_vol *= v->tremolo_volume; } env_vol *= v->envelope_volume / float(1 << 30); // Note: The pan offsets are negative. v->left_mix = MAX(0.f, (float)calc_gf1_amp(env_vol + v->left_offset) * final_amp); v->right_mix = MAX(0.f, (float)calc_gf1_amp(env_vol + v->right_offset) * final_amp); } static int update_envelope(Voice *v) { v->envelope_volume += v->envelope_increment; if (((v->envelope_increment < 0) && (v->envelope_volume <= v->envelope_target)) || ((v->envelope_increment > 0) && (v->envelope_volume >= v->envelope_target))) { v->envelope_volume = v->envelope_target; if (recompute_envelope(v)) { return 1; } } return 0; } static void update_tremolo(Voice *v) { int depth = v->sample->tremolo_depth << 7; if (v->tremolo_sweep != 0) { /* Update sweep position */ v->tremolo_sweep_position += v->tremolo_sweep; if (v->tremolo_sweep_position >= (1 << SWEEP_SHIFT)) { /* Swept to max amplitude */ v->tremolo_sweep = 0; } else { /* Need to adjust depth */ depth *= v->tremolo_sweep_position; depth >>= SWEEP_SHIFT; } } v->tremolo_phase += v->tremolo_phase_increment; v->tremolo_volume = (float) (1.0 - FSCALENEG((sine(v->tremolo_phase >> RATE_SHIFT) + 1.0) * depth * TREMOLO_AMPLITUDE_TUNING, 17)); /* I'm not sure about the +1.0 there -- it makes tremoloed voices' volumes on average the lower the higher the tremolo amplitude. */ } /* Returns 1 if the note died */ static int update_signal(Voice *v) { if (v->envelope_increment != 0 && update_envelope(v)) { return 1; } if (v->tremolo_phase_increment != 0) { update_tremolo(v); } apply_envelope_to_amp(v); return 0; } static void mix_mystery_signal(SDWORD control_ratio, const sample_t *sp, float *lp, Voice *v, int count) { final_volume_t left = v->left_mix, right = v->right_mix; int cc; sample_t s; if (!(cc = v->control_counter)) { cc = control_ratio; if (update_signal(v)) return; /* Envelope ran out */ left = v->left_mix; right = v->right_mix; } while (count) { if (cc < count) { count -= cc; while (cc--) { s = *sp++; lp[0] += left * s; lp[1] += right * s; lp += 2; } cc = control_ratio; if (update_signal(v)) return; /* Envelope ran out */ left = v->left_mix; right = v->right_mix; } else { v->control_counter = cc - count; while (count--) { s = *sp++; lp[0] += left * s; lp[1] += right * s; lp += 2; } return; } } } static void mix_single_signal(SDWORD control_ratio, const sample_t *sp, float *lp, Voice *v, float *ampat, int count) { final_volume_t amp; int cc; if (0 == (cc = v->control_counter)) { cc = control_ratio; if (update_signal(v)) return; /* Envelope ran out */ } amp = *ampat; while (count) { if (cc < count) { count -= cc; while (cc--) { lp[0] += *sp++ * amp; lp += 2; } cc = control_ratio; if (update_signal(v)) return; /* Envelope ran out */ amp = *ampat; } else { v->control_counter = cc - count; while (count--) { lp[0] += *sp++ * amp; lp += 2; } return; } } } static void mix_single_left_signal(SDWORD control_ratio, const sample_t *sp, float *lp, Voice *v, int count) { mix_single_signal(control_ratio, sp, lp, v, &v->left_mix, count); } static void mix_single_right_signal(SDWORD control_ratio, const sample_t *sp, float *lp, Voice *v, int count) { mix_single_signal(control_ratio, sp, lp + 1, v, &v->right_mix, count); } static void mix_mono_signal(SDWORD control_ratio, const sample_t *sp, float *lp, Voice *v, int count) { final_volume_t left = v->left_mix; int cc; if (!(cc = v->control_counter)) { cc = control_ratio; if (update_signal(v)) return; /* Envelope ran out */ left = v->left_mix; } while (count) { if (cc < count) { count -= cc; while (cc--) { *lp++ += *sp++ * left; } cc = control_ratio; if (update_signal(v)) return; /* Envelope ran out */ left = v->left_mix; } else { v->control_counter = cc - count; while (count--) { *lp++ += *sp++ * left; } return; } } } static void mix_mystery(SDWORD control_ratio, const sample_t *sp, float *lp, Voice *v, int count) { final_volume_t left = v->left_mix, right = v->right_mix; sample_t s; while (count--) { s = *sp++; lp[0] += s * left; lp[1] += s * right; lp += 2; } } static void mix_single(const sample_t *sp, float *lp, final_volume_t amp, int count) { while (count--) { lp[0] += *sp++ * amp; lp += 2; } } static void mix_single_left(const sample_t *sp, float *lp, Voice *v, int count) { mix_single(sp, lp, v->left_mix, count); } static void mix_single_right(const sample_t *sp, float *lp, Voice *v, int count) { mix_single(sp, lp + 1, v->right_mix, count); } static void mix_mono(const sample_t *sp, float *lp, Voice *v, int count) { final_volume_t left = v->left_mix; while (count--) { *lp++ += *sp++ * left; } } /* Ramp a note out in c samples */ static void ramp_out(const sample_t *sp, float *lp, Voice *v, int c) { final_volume_t left, right, li, ri; sample_t s = 0; /* silly warning about uninitialized s */ /* Fix by James Caldwell */ if ( c == 0 ) c = 1; /* printf("Ramping out: left=%d, c=%d, li=%d\n", left, c, li); */ if (v->left_offset == 0) // All the way to the left { left = v->left_mix; li = -(left/c); if (li == 0) li = -1; while (c--) { left += li; if (left < 0) return; lp[0] += *sp++ * left; lp += 2; } } else if (v->right_offset == 0) // All the way to the right { right = v->right_mix; ri = -(right/c); if (ri == 0) ri = -1; while (c--) { right += ri; if (right < 0) return; s = *sp++; lp[1] += *sp++ * right; lp += 2; } } else // Somewhere in the middle { left = v->left_mix; li = -(left/c); if (li == 0) li = -1; right = v->right_mix; ri = -(right/c); if (ri == 0) ri = -1; right = v->right_mix; ri = -(right/c); while (c--) { left += li; right += ri; if (left < 0) { if (right < 0) { return; } left = 0; } else if (right < 0) { right = 0; } s = *sp++; lp[0] += s * left; lp[1] += s * right; lp += 2; } } } /**************** interface function ******************/ void mix_voice(Renderer *song, float *buf, Voice *v, int c) { int count = c; sample_t *sp; if (c < 0) { return; } if (v->status & VOICE_STOPPING) { if (count >= MAX_DIE_TIME) count = MAX_DIE_TIME; sp = resample_voice(song, v, &count); ramp_out(sp, buf, v, count); v->status = 0; } else { sp = resample_voice(song, v, &count); if (count < 0) { return; } if (v->right_mix == 0) // All the way to the left { if (v->envelope_increment != 0 || v->tremolo_phase_increment != 0) { mix_single_left_signal(song->control_ratio, sp, buf, v, count); } else { mix_single_left(sp, buf, v, count); } } else if (v->left_mix == 0) // All the way to the right { if (v->envelope_increment != 0 || v->tremolo_phase_increment != 0) { mix_single_right_signal(song->control_ratio, sp, buf, v, count); } else { mix_single_right(sp, buf, v, count); } } else // Somewhere in the middle { if (v->envelope_increment || v->tremolo_phase_increment) { mix_mystery_signal(song->control_ratio, sp, buf, v, count); } else { mix_mystery(song->control_ratio, sp, buf, v, count); } } } } }