// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id:$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This source is available for distribution and/or modification // only under the terms of the DOOM Source Code License as // published by id Software. All rights reserved. // // The source is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License // for more details. // // DESCRIPTION: // Mission start screen wipe/melt, special effects. // //----------------------------------------------------------------------------- #ifndef __F_WIPE_H__ #define __F_WIPE_H__ // // SCREEN WIPE PACKAGE // bool wipe_StartScreen (int type); void wipe_EndScreen (void); bool wipe_ScreenWipe (int ticks); void wipe_Cleanup (); // The buffer must have an additional 5 rows not included in height // to use for a seeding area. int wipe_CalcBurn (BYTE *buffer, int width, int height, int density); enum { wipe_None, // don't bother wipe_Melt, // weird screen melt wipe_Burn, // fade in shape of fire wipe_Fade, // crossfade from old to new wipe_NUMWIPES }; #endif //----------------------------------------------------------------------------- // // $Log:$ // //-----------------------------------------------------------------------------