#include "nuked_opl3.h" #include "nuked/nukedopl3.h" #include NukedOPL3::NukedOPL3() : OPLChipBaseT() { m_chip = new opl3_chip; setRate(m_rate); } NukedOPL3::~NukedOPL3() { opl3_chip *chip_r = reinterpret_cast(m_chip); delete chip_r; } void NukedOPL3::setRate(uint32_t rate) { OPLChipBaseT::setRate(rate); opl3_chip *chip_r = reinterpret_cast(m_chip); std::memset(chip_r, 0, sizeof(opl3_chip)); OPL3_Reset(chip_r, rate); } void NukedOPL3::reset() { OPLChipBaseT::reset(); opl3_chip *chip_r = reinterpret_cast(m_chip); std::memset(chip_r, 0, sizeof(opl3_chip)); OPL3_Reset(chip_r, m_rate); } void NukedOPL3::writeReg(uint16_t addr, uint8_t data) { opl3_chip *chip_r = reinterpret_cast(m_chip); OPL3_WriteRegBuffered(chip_r, addr, data); } void NukedOPL3::nativeGenerate(int16_t *frame) { opl3_chip *chip_r = reinterpret_cast(m_chip); OPL3_Generate(chip_r, frame); } const char *NukedOPL3::emulatorName() { return "Nuked OPL3 (v 1.8)"; }