// Healing Radius Artifact -------------------------------------------------- class ArtiHealingRadius : Inventory native { Default { +COUNTITEM +FLOATBOB Inventory.DefMaxAmount; +INVENTORY.INVBAR +INVENTORY.FANCYPICKUPSOUND Inventory.PickupFlash "PickupFlash"; Inventory.Icon "ARTIHRAD"; Inventory.PickupSound "misc/p_pkup"; Inventory.PickupMessage "$TXT_ARTIHEALINGRADIUS"; Tag "$TAG_ARTIHEALINGRADIUS"; } States { Spawn: HRAD ABCDEFGHIJKLMNOP 4 Bright; Loop; } }