class StealthArachnotron : Arachnotron
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHBABY";
	}
}

class StealthArchvile : Archvile
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHVILE";
	}
}

class StealthBaron : BaronOfHell
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHBARON";
		HitObituary "$OB_STEALTHBARON";
	}
}

class StealthCacodemon : Cacodemon
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHCACO";
		HitObituary "$OB_STEALTHCACO";
	}
}

class StealthChaingunGuy : ChaingunGuy
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHCHAINGUY";
	}
}

class StealthDemon : Demon
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHDEMON";
		HitObituary "$OB_STEALTHDEMON";
	}
}

class StealthHellKnight : HellKnight
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHKNIGHT";
		HitObituary "$OB_STEALTHKNIGHT";
	}
}

class StealthDoomImp : DoomImp
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHIMP";
		HitObituary "$OB_STEALTHIMP";
	}
}

class StealthFatso : Fatso
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHFATSO";
	}
}

class StealthRevenant : Revenant
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHUNDEAD";
		HitObituary "$OB_STEALTHUNDEAD";
	}
}

class StealthShotgunGuy : ShotgunGuy
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHSHOTGUNGUY";
	}
}

class StealthZombieMan : ZombieMan
{
	Default
	{
		+STEALTH
		RenderStyle "Translucent";
		Alpha 0;
		Obituary "$OB_STEALTHZOMBIE";
	}
}