// //--------------------------------------------------------------------------- // // Copyright(C) 2004-2016 Christoph Oelckers // All rights reserved. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see http://www.gnu.org/licenses/ // //-------------------------------------------------------------------------- // #include "doomtype.h" #include "w_wad.h" #include "textures.h" #include "skyboxtexture.h" //----------------------------------------------------------------------------- // // // //----------------------------------------------------------------------------- FSkyBox::FSkyBox(const char *name) : FTexture(name) { faces[0]=faces[1]=faces[2]=faces[3]=faces[4]=faces[5]=NULL; UseType = ETextureType::Override; bSkybox = true; fliptop = false; } //----------------------------------------------------------------------------- // // // //----------------------------------------------------------------------------- TArray FSkyBox::Get8BitPixels(bool alphatex) { if (faces[0]) return faces[0]->Get8BitPixels(alphatex); return FTexture::Get8BitPixels(alphatex); } //----------------------------------------------------------------------------- // // // //----------------------------------------------------------------------------- int FSkyBox::CopyPixels(FBitmap *bmp) { if (faces[0]) return faces[0]->CopyPixels(bmp); return 0; }