# The big list of all things zdoom.wad. @zdoom.wad invgemr2 invgemr2.lmp invgemr1 invgemr1.lmp invgeml2 invgeml2.lmp invgeml1 invgeml1.lmp artibox artibox.png selectbo selectbo.png fiteface fiteface.lmp mageface mageface.lmp clerface clerface.lmp hamoback hamoback.png ======== # Decals decaldef decals/decaldef.txt -------- blast1 decals/blast1.png cbalscr1 decals/cbalscr1.png cbalscr2 decals/cbalscr2.png bal7scr1 decals/bal7scr1.png bal7scr2 decals/bal7scr2.png bfglite1 decals/bfglite1.png bfglite2 decals/bfglite2.png bfgscrc1 decals/bfgscrc1.png bfgscrc2 decals/bfgscrc2.png plasma1 decals/plasma1.png plasma2 decals/plasma2.png scorch1 decals/scorch1.png bsplat1 decals/bsplat1.png bsplat2 decals/bsplat2.png bsplat3 decals/bsplat3.png bsplat4 decals/bsplat4.png bsplat5 decals/bsplat5.png bsplat6 decals/bsplat6.png bsplat7 decals/bsplat7.png bsmear1 decals/bsmear1.png bsmear2 decals/bsmear2.png chip1 decals/chip1.png chip2 decals/chip2.png chip3 decals/chip3.png chip4 decals/chip4.png chip5 decals/chip5.png cbowmark decals/cbowmark.png ======== # Definition lumps animdefs animdefs.txt terrain terrain.txt ======== # Support lumps dehsupp dehsupp.lmp doomx xlat/doom.x hereticx xlat/heretic.x strifex xlat/strife.x animated animated.lmp spaldoom spaldoom.lmp spalhtic spalhtic.lmp ======== # Language lumps language languages/english-us.txt language languages/french.txt language languages/italian.txt ======== x11r6rgb x11r6rgb.txt stkeys6 stkeys6.lmp stkeys7 stkeys7.lmp stkeys8 stkeys8.lmp dbigfont dbigfont.lmp # The big Doom font sbigfont sbigfont.lmp # The big Strife font confont confont.lmp fonta60 fonta60.lmp fonta61 fonta61.lmp fonta62 fonta62.lmp fonta63 fonta63.lmp fonta164 fonta164.lmp fonta165 fonta165.lmp fonta182 fonta182.lmp fonta188 fonta188.lmp fonta191 fonta191.lmp stcfn223 stcfn223.lmp stcfn220 stcfn220.lmp stcfn214 stcfn214.lmp stcfn197 stcfn197.lmp stcfn196 stcfn196.lmp stpbany stpbany.lmp stfbany stfbany.lmp ======== # Crosshairs xhairs1 xhairs1.imgz xhairs2 xhairs2.imgz xhairs3 xhairs3.imgz xhairs4 xhairs4.imgz xhairs5 xhairs5.imgz xhairs6 xhairs6.imgz xhairs7 xhairs7.imgz xhairb1 xhairb1.imgz xhairb2 xhairb2.png xhairb3 xhairb3.imgz xhairb4 xhairb4.imgz xhairb5 xhairb5.imgz xhairb6 xhairb6.imgz xhairb7 xhairb7.imgz S_START # Now some sprites tnt1a0 tnt1a0.png unkna0 unkna0.png tlgla0 tlgl.png tlglb0 tlgl.png tlglc0 tlgl.png tlgld0 tlgl.png tlgle0 tlgl.png iceca0 iceca0.png icecb0 icecb0.png icecc0 icecc0.png icecd0 icecd0.png S_END # The patch substituted when a corrupt patch is detected -badpatc badpatch.lmp # The texture substituted when an unknown texture is encountered TX_START -noflat- noflat.png TX_END ======== # Sounds sndinfo sndinfo.txt sndseq sndseq.txt sndeax sndeax.txt -------- icedth1 icedeath.flac icebrk1a icebreak.flac dsquake quake.flac dsempty dsempty.lmp dssecret secret.flac spark1 spark1.flac spark2 spark2.flac spark3 spark3.flac railgf1 railgunfire.flac ======== # Mapinfos d1info mapinfo/doom1.txt d2info mapinfo/doom2.txt plutinfo mapinfo/plutonia.txt tntinfo mapinfo/tnt.txt herinfo mapinfo/heretic.txt hexninfo mapinfo/hexen.txt strfinfo mapinfo/strife.txt ======== # Strife's helper script A_START strfhelp strfhelp.o A_END