/* ** music_stream.cpp ** Plays a streaming song from a StreamSource ** **--------------------------------------------------------------------------- ** Copyright 2008 Randy Heit ** Copyright 2019 Christoph Oelckers ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- */ #include "i_musicinterns.h" #include "streamsource.h" class StreamSong : public MusInfo { public: StreamSong (StreamSource *source); ~StreamSong (); void Play (bool looping, int subsong) override; void Pause () override; void Resume () override; void Stop () override; bool IsPlaying () override; bool IsValid () const override { return m_Stream != nullptr && m_Source != nullptr; } bool SetPosition (unsigned int pos) override; bool SetSubsong (int subsong) override; FString GetStats() override; void ChangeSettingInt(const char *name, int value) override { if (m_Source) m_Source->ChangeSettingInt(name, value); } void ChangeSettingNum(const char *name, double value) override { if (m_Source) m_Source->ChangeSettingNum(name, value); } void ChangeSettingString(const char *name, const char *value) override { if(m_Source) m_Source->ChangeSettingString(name, value); } protected: SoundStream *m_Stream = nullptr; StreamSource *m_Source = nullptr; private: static bool FillStream (SoundStream *stream, void *buff, int len, void *userdata); }; void StreamSong::Play (bool looping, int subsong) { m_Status = STATE_Stopped; m_Looping = looping; if (m_Stream != nullptr && m_Source != nullptr) { m_Source->SetPlayMode(looping); m_Source->SetSubsong(subsong); if (m_Source->Start()) { m_Status = STATE_Playing; m_Stream->Play(m_Looping, 1); } } } void StreamSong::Pause () { if (m_Status == STATE_Playing && m_Stream != NULL) { if (m_Stream->SetPaused (true)) m_Status = STATE_Paused; } } void StreamSong::Resume () { if (m_Status == STATE_Paused && m_Stream != NULL) { if (m_Stream->SetPaused (false)) m_Status = STATE_Playing; } } void StreamSong::Stop () { if (m_Status != STATE_Stopped && m_Stream) { m_Stream->Stop (); } m_Status = STATE_Stopped; } StreamSong::~StreamSong () { Stop (); if (m_Stream != nullptr) { delete m_Stream; m_Stream = nullptr; } if (m_Source != nullptr) { delete m_Source; m_Source = nullptr; } } StreamSong::StreamSong (StreamSource *source) { m_Source = source; auto fmt = source->GetFormat(); int flags = fmt.mNumChannels < 0? 0 : SoundStream::Float; if (abs(fmt.mNumChannels) < 2) flags |= SoundStream::Mono; m_Stream = GSnd->CreateStream(FillStream, fmt.mBufferSize, flags, fmt.mSampleRate, this); } bool StreamSong::IsPlaying () { if (m_Status != STATE_Stopped) { if (m_Stream->IsEnded()) { Stop(); return false; } return true; } return false; } // // StreamSong :: SetPosition // // Sets the position in ms. bool StreamSong::SetPosition(unsigned int pos) { if (m_Source != nullptr) { return m_Source->SetPosition(pos); } else { return false; } } bool StreamSong::SetSubsong(int subsong) { if (m_Stream != nullptr) { return m_Source->SetSubsong(subsong); } else { return false; } } FString StreamSong::GetStats() { FString s1, s2; if (m_Stream != NULL) { s1 = m_Stream->GetStats(); } if (m_Source != NULL) { auto stat = m_Source->GetStats(); s2 = stat.c_str(); } if (s1.IsEmpty() && s2.IsEmpty()) return "No song loaded\n"; if (s1.IsEmpty()) return s2; if (s2.IsEmpty()) return s1; return FStringf("%s\n%s", s1.GetChars(), s2.GetChars()); } bool StreamSong::FillStream (SoundStream *stream, void *buff, int len, void *userdata) { StreamSong *song = (StreamSong *)userdata; bool written = song->m_Source->GetData(buff, len); if (!written) { memset((char*)buff, 0, len); return false; } return true; } MusInfo *OpenStreamSong(StreamSource *source) { auto song = new StreamSong(source); if (song->IsValid()) return song; delete song; return nullptr; }