Christoph Oelckers
d0cf21654e
- moved the CD Audio code to ZMusic, too.
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This was the last player class.
This code was also cleaned up for non-Windows systems where CD Audio is not implemented.
Instead of providing an empty implementation, all related code is now explicitly deactivated.
2019-09-30 02:22:53 +02:00
Christoph Oelckers
2c33e47988
- hooked up a few more CVARs and other values the music backend needs to know about and moved the MusInfo base class into zmusic.
2019-09-30 01:34:16 +02:00
Christoph Oelckers
d06ec56c2e
- a bit of cleanup - moving internal class declarations into the sources.
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Now i_musicinterns.h doesn't bleed the entire implementation everywhere anymore.
2019-09-29 22:32:42 +02:00
Christoph Oelckers
cdf2a17c5a
- moved the sound decoding code to the zmusic project.
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Since this gets used by both the sound backend and the music code it needs to be in a place accessible to both.
2019-09-29 12:48:12 +02:00
alexey.lysiuk
2ae8d39441
Removed all superfluous #include's
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Automatically optimized by CLion IDE with manual corrections
2018-04-24 14:30:35 +03:00
Christoph Oelckers
b939836846
- renamed FileRdr back to FileReader.
2018-03-11 19:29:37 +01:00
Christoph Oelckers
5fa63c396d
- sound code and most of texture code converted to FileRdr.
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This allowed to remove a lot of bad pointer voodoo in the music loader, because the new class does not allow duplication of the reader object
2018-03-10 18:45:11 +01:00
Christoph Oelckers
57d703236b
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
2017-04-17 12:27:19 +02:00
Christoph Oelckers
5eb9587135
- moved the various music format files into their own directory.
2017-03-10 22:26:02 +01:00