Commit graph

60 commits

Author SHA1 Message Date
Christoph Oelckers
0153a42240 - fixed issues with text entering
* entering a savegame description did not work anymore
* the length check was too restrictive and always underestimated the available space
* use the console font for entering a savegame description. This has more characters and better contrast for this content.
* the interface to the text enterer used bad measurements.

# Conflicts:
#	wadsrc/static/zscript/ui/menu/optionmenuitems.zs
2019-05-14 17:38:21 +02:00
Christoph Oelckers
1e9a65e673 - fixed the player name display.
This was broken by several small unicode-incompatible code fragments.
This commit also removes the input limit for the player name and the savegame description. With multibyte encoding, limiting them to a fixed length did not work right.
Currently these will just overflow the fields if the text becomes too long, this needs some additional work.
2019-05-14 17:19:34 +02:00
Christoph Oelckers
f790d48041 - made the menu's text input handler Unicode capable.
Also make sure that the savegame description remains readable. Unlike in-game text this can be done without double-encoding existing UTF-8.
2019-05-14 17:19:19 +02:00
Christoph Oelckers
6ec2ddb702 - use a more reliable menu check for the player menu items.
This needs to ensure that it only allows modification from within a menu's event handlers and nowhere else.
2019-05-01 00:42:31 +02:00
Christoph Oelckers
85efd1fa0f - use the proper virtual methods for setting and retrieving the string in OptionMenuItemTextField.
Without this the class cannot be properly subclassed.

# Conflicts:
#	wadsrc/static/zscript/ui/menu/optionmenuitems.zs

# Conflicts:
#	wadsrc/static/zscript/ui/menu/optionmenuitems.zs
2019-05-01 00:29:19 +02:00
Christoph Oelckers
9ea041897c - fixed: OptionMenuItemSafeCommand did not allow unsafe commands. 2019-04-29 20:05:08 +02:00
Christoph Oelckers
b5fb443258 - fixed spacing of Strife's merchant's texts. 2019-04-29 19:06:21 +02:00
Christoph Oelckers
963d1b682c - fixed layout issues with Strife's dialogues.
They were using some settings from the option menu which they never should have used to begin with.
2019-04-29 19:03:23 +02:00
Christoph Oelckers
7a9b881299 - properly construct the reply texts for Strife's merchants. 2019-04-28 23:12:02 +02:00
Christoph Oelckers
961a6fe211 - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
# Conflicts:
#	wadsrc/static/zscript.txt
2019-04-28 22:14:34 +02:00