Randy Heit
635b496165
Separate WildMidi mixing from event handling
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- In order to use ZDoom's own MIDI sequencer event handling must be
completely separate from mixing, but WildMidi had them intertwined
because it wasn't designed for external sequencers.
- Also remove all 'long's defining the output buffers to avoid having
something that's 32 bits wide on Windows and 64 bits wide on Linux.
2015-12-28 20:33:41 -06:00
Randy Heit
a2ebf771d3
Remove '\r' character from beginning of WildMidi error messages
2015-12-28 19:13:34 -06:00
Christoph Oelckers
b27116cbbd
Merge branch 'master' of https://github.com/rheit/zdoom
2015-12-28 22:52:48 +01:00
Christoph Oelckers
9d48c84ee3
Merge branch 'master' of https://github.com/rheit/zdoom
2015-12-28 21:24:41 +01:00
Christoph Oelckers
060a6b2ff2
- shut down WildMidi when exiting.
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The pointless error message in WildMidi_Shutdown was removed to keep the rest of the code simple and allowing to call this even when the device never was used.
2015-12-28 21:23:21 +01:00
Christoph Oelckers
a94120b6a4
Merge branch 'master' into WildMidi
2015-12-28 21:01:17 +01:00
Braden Obrzut
96576a6cf6
Merge branch 'gtk-fix' of git://github.com/kevans91/zdoom into gtk-fix
2015-12-28 00:56:14 -05:00
Randy Heit
33a252bf4b
Add /LARGEADDRESSAWARE to VC2005 project
2015-12-27 21:52:44 -06:00
Kyle Evans
5346b813da
Re-do GTK2_LIBARY_DIRS inclusion on a separate branch
2015-12-27 09:48:22 -06:00
Christoph Oelckers
1070bd9beb
- fixed: APlayerPawn::ViewHeight wasn't stored in savegames.
2015-12-26 16:17:56 +01:00
Christoph Oelckers
05b8e275cd
Merge branch 'master' of https://github.com/rheit/zdoom
2015-12-26 15:33:11 +01:00
Christoph Oelckers
400038643c
- fixed: Strife dialogues could crash on invalid links.
2015-12-26 15:31:59 +01:00
coelckers
1d3cf60d73
Merge pull request #34 from alexey-lysiuk/texture_fixes2
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Various texture related fixes (take 2)
2015-12-26 11:40:15 +01:00
alexey.lysiuk
f8c38a0bbe
- fixed GCC's 'unknown pragma' warnings in hqNx MMX implementation
2015-12-25 15:42:13 +02:00
alexey.lysiuk
1c5d0ccd65
- enabled hqNx MMX on all platforms with Intel intrinsics support
2015-12-25 15:41:06 +02:00
alexey.lysiuk
69813993b0
- added missing hqNx modes to options menu
2015-12-25 10:00:31 +02:00
alexey.lysiuk
19ae244f66
- fixed: allow to use all hqNx texture upscale modes
2015-12-25 09:52:27 +02:00
alexey.lysiuk
571f7a4eb6
- fixed: debug assertion failure in texture precaching
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loading of level from command line attempted to use uninitialized time value
2015-12-25 09:48:22 +02:00
Christoph Oelckers
c8810db5fe
- fixed: clipping swimmable against non-swimmable translucent 3D-floors was broken due to an incorrect flag check.
2015-12-24 16:34:00 +01:00
Christoph Oelckers
452479e5aa
Merge commit '7a96f91591b3f1ca76a5986cf46f5446caee2d38'
2015-12-23 13:06:14 +01:00
coelckers
7a96f91591
Merge pull request #449 from Blue-Shadow/getmaxinv
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Added GetMaxInventory ACS function
2015-12-22 22:30:07 +01:00
Christoph Oelckers
beb7a8e4a2
- added /LARGEADDRESSAWARE linker flag to CMake project.
2015-12-22 22:21:59 +01:00
Blue-Shadow
c51abb0161
Added GetMaxInventory ACS function
2015-12-22 19:01:09 +03:00
Christoph Oelckers
03ccf03b8f
- fixed: UDMF with Doom format specials used the line's ID, not the first arg as the tag parameter for its special.
2015-12-21 01:13:21 +01:00
Christoph Oelckers
792d3906fd
- fixed: line activation checks for monster activation could be skipped if the lines also were flagged for player activation.
2015-12-19 20:32:41 +01:00
MajorCooke
452c82cbe2
- Added TF_SENSITIVEZ to A_Teleport. Fail teleportation instead of adjusting the actor to fit if they cannot.
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- When checking whether to use spot z or floorz, use spot floorz instead of ref for consistency.
2015-12-17 10:34:38 -06:00
Christoph Oelckers
37e8221067
Merge branch 'master' of https://github.com/rheit/zdoom
2015-12-15 22:07:10 +01:00
Christoph Oelckers
60f7217fbb
Merge branch 'master' of https://github.com/rheit/zdoom
2015-12-15 22:01:03 +01:00
Chris Moeller
17a216c832
Fix issue #15 / CVE-2006-3668
2015-12-15 14:47:54 -06:00
Chris Moeller
e5a4031a70
Fixed another memory leak in an error handler
2015-12-15 14:47:43 -06:00
Chris Moeller
45e031170e
Implement missing n_pchannels for AMF format reader
2015-12-15 14:47:34 -06:00
Chris Spiegel
865f083128
Fix memory leaks.
2015-12-15 14:47:25 -06:00
Tuomas Virtanen
3d83ed2ee5
Change dumb.h version information to match release version
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Conflicts:
dumb/include/dumb.h
2015-12-15 14:47:13 -06:00
Randy Heit
8a6dfabedb
Revert "- Implemented loop-accurate time position reporting into DUMB"
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This reverts commit 153721b1c9f4cde62fa17d6aef56f782b37384bf.
Conflicts:
dumb/include/dumb.h
dumb/include/internal/tarray.h
dumb/src/helpers/tarray.c
dumb/src/it/itrender.c
2015-12-15 14:29:51 -06:00
Randy Heit
d0f1df1132
Revert "Fixed duplicating some timekeeping state variables"
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This reverts commit 381ce8ea4237a64d63ac447d1e42463edde356da.
2015-12-15 14:17:02 -06:00
Randy Heit
d3000fd838
Revert "Fixed timekeeping"
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This reverts commit 68f8a3aa8fb53b98625232d99cc5bd040e67dd96.
Conflicts:
dumb/src/it/itrender.c
2015-12-15 14:16:34 -06:00
Randy Heit
06bb75576c
Revert "Fixed timekeeping when starting a sigrenderer with a time offset"
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This reverts commit cf2577d4bc284fb5c5b71377413a47c72a1362dc.
2015-12-15 14:13:54 -06:00
coelckers
fe990dcc7c
Merge pull request #442 from alexey-lysiuk/fix_machexen_font
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Fix incorrect small font rendering with Hexen Mac IWAD
2015-12-14 11:29:29 +01:00
alexey.lysiuk
9176d75580
Fix incorrect small font rendering with Hexen Mac IWAD
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Unused high resolution font lumps broke composite font logic
Small font had doubled height because of that, at least alternate HUD and inter-hub text messages had noticeable visual issues
2015-12-14 11:47:46 +02:00
Christoph Oelckers
68a72d64a4
Merge branch 'master' of https://github.com/rheit/zdoom
2015-12-14 09:06:42 +01:00
Christoph Oelckers
af2ce6ef42
- fixed: The 'mindefaults' game configuration must define the player starts 5-8.
2015-12-14 09:06:13 +01:00
Christoph Oelckers
17569139b6
Merge branch 'master' of https://github.com/coelckers/gzdoom
2015-12-11 22:26:45 +01:00
Christoph Oelckers
37ea94abf3
- fixed: translucent walls did not set up their dynamic lights in the GL4 render path.
2015-12-11 22:26:10 +01:00
coelckers
d80b15e608
Merge pull request #32 from kevans91/gzdoom-freebsd-compile
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<stdlib.h> has replaced <malloc.h> on FreeBSD as well
2015-12-11 09:25:18 +01:00
Kyle Evans
841ddb0d63
<stdlib.h> has replaced <malloc.h> on FreeBSD as well
2015-12-10 23:01:59 -06:00
Kyle Evans
7c6237e134
<stdlib.h> has replaced <malloc.h> on FreeBSD as well
2015-12-10 21:24:37 -06:00
Christopher Bruns
10088544c3
Merge branch 'master' of https://github.com/coelckers/gzdoom into stereo3d
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Conflicts:
src/win32/i_system.cpp
2015-12-09 18:34:20 -05:00
Edward Richardson
c099cd4581
SpawnParticle functions
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- Added A_SpawnParticle Decorate and SpawnParticle ACS functions.
2015-12-08 22:58:24 +13:00
Christoph Oelckers
5b4323ec6c
Merge branch 'master' of https://github.com/rheit/zdoom
2015-12-08 09:35:06 +01:00
coelckers
94c397b868
Merge pull request #435 from Edward850/pauseext-fix
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Fix lost focus loosing network data
2015-12-07 12:52:23 +01:00