* added global functions that check whether FMod and OpenAL are present, without initializing the sound backend.
* make sound init code more fault tolerant. It will now try to switch between FMod and OpenAL if the currently active one cannot be found but the other one can.
* added 'ifoption' checks for sound backend to menu code.
* only show sound backends which are present and hide the options for the ones which are not.
This required the addition of a few exception handlers so to avoid #ifdef overuse I also added some #defines for non-Windows systems that allow using __try and __except directly in the code without #ifdef'ing them out.
UpdateSounds will not be called during screen wipes and the entire setup of this function suggests that this is not advisable at all.
The OpenAL stream updates were done deep inside this function implicitly.
This caused music to stop while a wipe was in progress. So in order to allow uninterrupted music playback during screen wipes the music updates need to be handled separately from sound updates and be called both in the main loop and the wipe loop.
I think that the OpenAL music updating should be offloaded to a separate thread but at least it's working now without causing interruptions during wipes.
- S_PrecacheLevel() must also mark currently playing sounds as
used. If we don't, the sound could be unloaded and the underlying
channel stopped without triggering a channel callback. That would leave
the code in s_sound.cpp thinking the sound is still playing even though
it isn't.
- Added an invalid channel check to FMODSoundRenderer::StopChannel() so
that orphan channels passed to it will be returned at least when
S_StopAllChannels() is called.
- OpenAL never actualy worked properly and was removed in later FMODs.
- Sound Manager was deprecated by Apple long ago and is not supported for
64-bit applications. It was also removed in later FMODs.
Squashed commit of the following:
commit f961d7764ccab2dbed8166706896b4b3750e5ab9
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Sat Mar 7 23:09:24 2015 -0600
Was missing some files from the dumb_static project
commit fb6b709c903687015fe775cac5ea1146dfd47051
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Sat Mar 7 22:59:38 2015 -0600
Update CMakeLists.txt for new DUMB
commit 8201b9aee8cc6e8d7fb7043a0e7062e26b9891b1
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Sat Mar 7 22:32:44 2015 -0600
Change the default DUMB quality to cubic
commit 0bd9e1858642dd03cf9633ac1fd69e0e54c67c06
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Sat Mar 7 22:30:17 2015 -0600
Update mod_volramp for new DUMB volume ramping settings
commit 622a67044e3a0aea560e397622b3c6138a8a8cb9
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Sat Mar 7 22:14:04 2015 -0600
Add new DUMB quality levels to the menu
commit b23a3862b9fba672d2c966d8eebcab7ade951498
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Sat Mar 7 21:50:03 2015 -0600
Speed up resamplers by removing lots of implicit function calls
commit 9b884676b9c6afbc4bbe889e7e33a10cffa0e90c
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Sat Mar 7 21:49:57 2015 -0600
Remove direct access to the FP aliasing mixer
The original integer one is faster, and using floats gains nothing here,
so don't bother offering it.
commit 8f9fc8d3317f0db3480577b2c92963dc88f609d0
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Sat Mar 7 20:14:34 2015 -0600
Use unsigned phase counters in the resampler
- delta should always be positive
commit d1228954405bbcd036de66e9bcbe443657cfc590
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Fri Mar 6 23:09:14 2015 -0600
Restore DUMB's original resamplers
- The all-in-one resamplers in resampler.c have more overhead than the
originals, so bring them back. Specifically, the aliasing, linear, and
cubic resamplers have been restored to their previous form. Also, this
is the original aliasing filter and not the blip_buf one. The
resampler.c resamplers are still accessible but at different quality numbers.
commit 730e5d98a0c127b9177e5364752d47a82416a0e4
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Fri Mar 6 22:00:06 2015 -0600
Convert phase back to integers
- Having to call functions to convert to integer and chop off the
non-decimal part of the phase for every sample is super heavyweight.
commit a6325a54e77d2c523f3637c963a41314287b1b0f
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Fri Mar 6 20:16:29 2015 -0600
Remove fir_resampler files
- What are these still doing here?
commit 7f3ebf9b7fa9c9ba9e579b081a263f0e7f949da5
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Fri Mar 6 20:01:53 2015 -0600
Try to eek out some more performance from new resamplers
- Change some floats to doubles to avoid extra conversions.
- Use modf() instead of fmod(), since it seems at least marginally faster.
commit 87047ef20068ee394a3132f173bf12ead8aae8b2
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Fri Mar 6 19:19:09 2015 -0600
Add DUMBCALLBACK to filesystem functions in music_dumb.cpp
commit 36a39ead8109660e1c6054ab91799a765b1ca219
Merge: 92473a0 68d6ef8
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Thu Mar 5 21:48:17 2015 -0600
Merge branch 'dumb_branch' into newdumb2
Conflicts:
dumb/include/dumb.h
dumb/src/core/dumbfile.c
dumb/src/helpers/blip_buf.c
dumb/src/helpers/fir_resampler.c
dumb/src/helpers/resamp3.inc
dumb/src/helpers/resample.inc
dumb/src/it/itread.c
dumb/src/it/itrender.c
dumb/src/it/loadmod.c
dumb/src/it/loadmod2.c
dumb/src/it/readam.c
dumb/src/it/readdsmf.c
dumb/src/it/readmod.c
dumb/src/it/readmod2.c
dumb/src/it/readokt.c
dumb/src/it/readpsm.c
dumb/src/it/readptm.c
dumb/src/it/readstm.c
commit 92473a05517ba36c632236f08a36d4b1870e526a
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Thu Mar 5 15:08:15 2015 -0600
Add seek and get_size functions to mem_dfs
commit 7635e05007df7415d07cc202c2f082424687a0c4
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Thu Mar 5 14:17:25 2015 -0600
Restore ZDoom customizations to DUMB
commit cfdb14c4bbb43410a1549e45f54be1e5872759ae
Merge: fe3c5bd f900c65
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Thu Mar 5 19:00:05 2015 -0600
Merge commit 'f900c65e79c089755013d84cf7f8' into newdumb2
commit fe3c5bdf270c2b1ab65cd8e96bfc16bc88025ae6
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Thu Mar 5 18:59:41 2015 -0600
Remove old DUMB to make way for new DUMB
commit 68d6ef8731e2499bd99790c40cf0dcd179c9903b
Merge: f900c65 2424469
Author: Randy Heit <rheit@users.noreply.github.com>
Date: Thu Mar 5 14:19:19 2015 -0600
Merge remote-tracking branch 'dumb_remote/master' into dumb_branch
commit f900c65e79c089755013d84cf7f856da78c0bc39
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Jun 20 22:27:52 2013 -0700
Fixed C++11 compilation error on Mac OS X
commit 24244696518e81dccac26d13e0acfdaeec56b79e
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Feb 10 00:07:32 2015 -0800
Revert default resampling quality to cubic, as it's a nice trade-off between speed and quality
commit 766a20f4816f5d08275a430ed68d788aefb23e5b
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jan 16 20:52:57 2015 -0800
Fixed compilation with -fPIC on x86 and x64
commit 1f2c97ef13d66e4787ea1da86a75c6ab7d3b66a7
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 12 02:01:36 2015 -0800
Fixed non-SIMD blep and blam handlers
commit 7f3dd7ed3c97b1f0030ac24753ab248a8d8374b4
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 12 01:25:45 2015 -0800
Sanity fix for ARM NEON code: vmlaq always adds onto the first input parameter
commit 189c55a1eb5902b09579efb79ed9a5b0f960b6c0
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 12 00:03:36 2015 -0800
Typo fix that I only caught by trying to build for ARM
commit 85297714b9f89914a04c39c340a2433a20925f2c
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jan 11 17:18:53 2015 -0800
Fixed a bug with resampler not clearing blep/blam state variables
commit a39b4d41f63ed34754bcfe94e1638ab2fe9ecb71
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Jan 10 22:15:47 2015 -0800
Added a way to configure the load-time panning separation of hard panned channels, now defaulting to 25%
commit 80e1e1a33c3b1b64012ef24a6537176ea0cc7fd0
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Jan 10 21:50:15 2015 -0800
Overhauled resampler quite a bit, and implmented a new band-limited linear interpolation mode
commit 8ea3282ceaf9e2915d60310fc74fed6951e2b754
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Jan 6 22:44:59 2015 -0800
Fixed STM trying to seek and read non-existing samples
commit f3d6e8f9b1718b1ec1791c49150a0e140ea83911
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Nov 23 00:46:57 2014 -0800
Revert to MSVC 2013
commit a2e6f8de924377007fdd014945e0ce74e44dac78
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Nov 20 21:38:31 2014 -0800
Updated project file to MSVC 2015
commit 7ee625748304ef158460633439c153724171eb3e
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Sep 28 17:48:43 2014 -0700
Updated bit array source and enabled decoration on both bit array and resampler functions
commit 97ef9342913d3ea48e8682bf80a3154631fd481d
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Aug 15 06:10:31 2014 -0700
Fix for MSVC 2013, which now provides its own log2
commit 2069bbc7ae0aa2b395b844f3085db5b3b989d8fc
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Aug 15 05:46:02 2014 -0700
Updated project for MSVC 2013
commit c7f726980b257e127cb0fc788674cc5958005588
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Jul 2 12:24:31 2014 -0700
Fixed dead note dropping when volume ramping is active
commit c08c5988a0f2106660dd61734d91541a0d894e49
Merge: 2c21da5 3b31096
Author: Chris Moeller <kode54@gmail.com>
Date: Wed May 21 22:53:31 2014 -0700
Merge pull request #10 from realistschuckle/master
Move the block for adding the Mac OS X specific properties to after the registration of the library
commit 3b310960c80638e07863de76db5bfdf828577491
Author: Curtis Schlak <realistschuckle@gmail.com>
Date: Thu May 22 00:44:09 2014 -0500
Move the block for adding the Mac OS X specific properties to after the registration of the library.
commit 2c21da52cbd096f3d7409b58b47d8cddcad6b84b
Author: Chris Moeller <kode54@gmail.com>
Date: Sun May 11 17:29:13 2014 -0700
Increased precision of resampler phase variable, greatly reducing the incidence of sample rate rounding errors
commit 9aa0dc277e1360b918aa62f87c92841f25f141ab
Merge: 47337ba 143ac6b
Author: Chris Moeller <kode54@gmail.com>
Date: Wed May 7 21:09:09 2014 -0700
Merge pull request #9 from Vagabond/adt-valgrind-uninitialized-memory
Fix 2 places valgrind warns about unintialized memory being used
commit 143ac6b1311c738587defa65016358fa71be0e31
Author: Andrew Thompson <andrew@hijacked.us>
Date: Thu May 8 00:02:39 2014 -0400
Fix 2 places valgrind warns about unintialized memory being used
commit 47337ba425c79771a522050f85d17db804619ac7
Merge: 5b36c39 57614d0
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Apr 18 16:38:36 2014 -0700
Merge pull request #8 from katajakasa/ttv-cmake-header-path
Change dumb.h install subdirectory in cmake script
commit 57614d0c3f4e160d73676f422e1ba282cc135bbf
Author: Tuomas Virtanen <katajakasa@gmail.com>
Date: Sat Apr 19 02:16:48 2014 +0300
Change dumb.h install subdirectory in cmake script
commit 5b36c39238d02c7f1fa8df791ae54935830300ca
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Apr 11 16:34:13 2014 -0700
Adjusted tempo timing a bit, now rounding samples per tick down instead of up
commit 7a0d05c002c7ced72ceba489fc603b10b6d72d2b
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Apr 8 15:15:29 2014 -0700
Updated license from the original project with clause 8
commit 8c6f27a159f53fbf7a622dfd3ac59bb1df23d206
Merge: 6cb73ee 5ed52e6
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Apr 8 15:10:19 2014 -0700
Merge pull request #6 from Vagabond/adt-unix-debug
Don't include the MSVC debug header if we aren't using MSVC
commit 5ed52e609b8fc32e00cb46330a0c08d5f01a0ea5
Author: Andrew Thompson <andrew@hijacked.us>
Date: Tue Apr 8 13:10:54 2014 -0400
Don't include the MSVC debug header if we aren't using MSVC
commit 6cb73ee3430f7ba10376286a06f28eeb2ed598a2
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Apr 4 21:45:39 2014 -0700
Attempt to fix issue #5 with compiling cpuid inline assembly on any platform using PIC
commit 651e5235b72883f8480bb8138fad01bb168c16f4
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Apr 4 20:25:43 2014 -0700
Updated sinc resampler with unscaled windowing, which fixes a lot of the previous aliasing
commit 9e2c91079ddbbc3d968f17e78b734d529af2afcd
Merge: 07c545a 98e7d70
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Apr 4 19:46:41 2014 -0700
Merge pull request #4 from katajakasa/ttv-cmake-improvements
CMake readme+improvements
commit 07c545a6b7437f30c2864892a1709efcb50b521b
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Apr 4 17:14:38 2014 -0700
MSVC fix again
commit 84ac89922d6fed2d363254965111a0c3222811f1
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Apr 4 16:50:51 2014 -0700
Resampler now adds input delay and subtracts output delay according to whichever quality is selected, rather than being fixed for sinc only. This fixes blep synthesis mode defeating note on and off volume ramping.
commit 98e7d70de745097165e1ea40ded2d3d7e16699b4
Author: Tuomas Virtanen <katajakasa@gmail.com>
Date: Fri Apr 4 16:08:13 2014 +0300
Add readme file for cmake building.
This adds a simple readme file for building the cmake project.
It includes the most common flags and quick build/install commands.
commit 33bc39397f3bef48d5c1c688bfec929db653c9d5
Author: Tuomas Virtanen <katajakasa@gmail.com>
Date: Fri Apr 4 16:05:43 2014 +0300
CMake improvements and cleanups
Add missing "-msse" flag, clean up old BUILD_SHARED flags (cmake has its own
system for doing this) and add a couple more build targets.
commit fa1413c69747f35c396fce8bbd8d2fba005bb11e
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Mar 28 17:50:30 2014 -0700
Changed volume ramping so normal transitions to or from zero volume are quicker
commit 58556af70c7d3ad68657cbda7ff3d4d74aefb70e
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Mar 26 20:58:26 2014 -0700
Removed blip_buf.c from remaining projects
commit 74390bd111b0496a25967cd1418e6f7ec0a4a868
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Mar 26 20:51:43 2014 -0700
Implemented blep synthesis into resampler.c, and removed blip_buf.c and code which referenced the old resamplers
commit cb8ab8c6f6ddef8a0938f771e3fad9d0ca6b2735
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Mar 26 02:12:33 2014 -0700
Derp
commit 56093a31621a65b1f9aae21fbb34cf62e7918a15
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Mar 26 02:04:50 2014 -0700
Another meh fix
commit 23f4dc1b6d64df60fea10eae1d6bf0a88c6d9c0c
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Mar 26 01:40:41 2014 -0700
Oops, I somehow seriously broke volume ramping prior to the previous release
commit 3bcbb6a94a73e0d782e63055a20e7d90860a8b70
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Mar 25 20:19:21 2014 -0700
Made disabling volume ramping actually work correctly
commit 4fcf162e992167d875978ce829f4d8347b1297f4
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Mar 25 20:04:09 2014 -0700
Forgot to re-add missing function
commit dfdf86be5e69122bb1ed4aa34cb6ecc6a7158672
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Mar 25 20:01:37 2014 -0700
Oops, typo
commit 477011d74059eac39f530737ad73b98da24085f1
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Mar 25 19:50:19 2014 -0700
Made volume ramping configurable once again, now configurable between note on/off declicking only or full ramping
commit 52a88bedf98d7582e1efda99782534dab0d3f089
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Mar 24 18:07:52 2014 -0700
Oops, accidentally made DUMB twice as loud as it should be
commit c052e6a45599edc6401e3c3b4513d903f6917e92
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Mar 24 17:24:51 2014 -0700
Fixed resampler for large increments; fixes spx-troughtheinfinite.it
commit 243233d3977da6693aeb131dce03c03cd74ead75
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Mar 24 17:23:44 2014 -0700
Reworked volume ramping a bit
commit a15a906131e89bc8b7fb43dc0c54f704f743d7df
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Mar 23 20:58:27 2014 -0700
Changed sinc window to Nuttal 3 term, and added pre-fill of silence to account for half the window size minus one
commit 3e3c7e15806ba01fc6a680def36ee0df4a3bc6da
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Mar 23 20:58:03 2014 -0700
Removed a stale file from project
commit 3aaf281a82702411ba77067784afb6ba936f8a46
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Mar 23 13:24:54 2014 -0700
Forgot to remove last vestiges of now unused linear and cubic code
commit ee94f03e1d576e6879122dc992f01f2df0b0078c
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Mar 23 13:05:08 2014 -0700
Oops wrong header
commit e1e2edd45fe09a616b336f4e59fcff069da6af4e
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Mar 23 01:30:23 2014 -0700
Oops
commit 6937b61cc57d839278f6ee73bc9471eaa07c7f87
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Mar 23 01:28:04 2014 -0700
Replaced built-in linear and cubic resamplers with new routines
commit a8d9baafc008bc851bce7b0aef799b74b9732a76
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Mar 22 16:29:27 2014 -0700
Renamed lanczos_resampler to sinc_resampler, changed to Blackman window
commit 0d21e1317cb204c4975cb98f7ab3ca5685aca910
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Mar 21 16:15:28 2014 -0700
Remove comments which are no longer correct
commit a2f7fccb2b2cd6b504990b09f784d74b3bb9e8bd
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Mar 21 15:55:46 2014 -0700
Optimized SSE with optional SSE convolving loop, and doubled the kernel size
commit f7e4d06555e314a0b831d8a44a802043d16df69e
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Mar 21 07:06:51 2014 -0700
Overhauled volume ramping and note start/end declicking, now volume ramping is mandatory
commit 02b855c989a02ddf757cf87110857cf376b879e4
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Mar 20 22:26:06 2014 -0700
Work around two possible issues in XM reader; Fixes dark_lighthouse.xm.
commit b661a11b09185a8e8b8a2c4a5c64021cc928ef12
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Mar 4 17:11:22 2014 -0800
Fixed offset effect limiting edge case due to samples being 64 points longer due to LPC processing
commit 7e4d1331dee5772d6eb91073ac68f18b1bd4a55d
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Feb 28 17:51:32 2014 -0800
Revert last change as file was actually broken
commit 70c9d7e03ed210010c88acb2024c94fc60d74cdc
Merge: 3ec1cc5 b068221
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Feb 28 17:06:13 2014 -0800
Merge branch 'master' of github.com:kode54/dumb
commit 3ec1cc5db70c2f782b9e4b1f199bfb04ceae8718
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Feb 28 17:05:33 2014 -0800
Added a workaround for pattern 255 in the order list
commit b0682214bba89f1a6386ed891495a53f74bb67d9
Merge: 3a25c20 3a9b6c7
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 13 23:54:15 2014 -0800
Merge pull request #3 from Vagabond/adt-cmake-install-name
Set the dylib install name on OSX
commit 3a9b6c7cb585c6b1328a97a8befe2f979a1b009d
Author: Andrew Thompson <andrew@hijacked.us>
Date: Tue Jan 14 02:54:22 2014 -0500
Set the dylib install name on OSX
commit 3a25c206f5610e2626926be036b1ffaa8afab5ef
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Dec 2 23:17:42 2013 -0800
Fixed panning and sample loops
commit 16c119ad546665eef86579cefd2a6501c0e3059f
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Nov 25 17:05:36 2013 -0800
Fixed assertion checks in case of envelope loops on the last node
commit b456e20491ea5edc1c052d21e1c105f2d2d5815b
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Nov 25 17:05:02 2013 -0800
Added extra safety checking to aliased resampling mode
commit 55217b9408a6d8d47e9aed12276d096711d3e8f4
Merge: e5df9e9 30dc8c8
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Nov 10 23:41:07 2013 -0800
Merge branch 'ttv-cmake-v2' of https://github.com/omf2097/dumb
commit 30dc8c8c9ead24734d0a42994d2fd3186bf05874
Author: Tuomas Virtanen <katajakasa@gmail.com>
Date: Mon Nov 11 09:29:52 2013 +0200
Remove unnecessary USE_SSE option from cmake file.
commit e5df9e9bec0ff82bce7930ee2dadd5a925cd8342
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Nov 10 23:21:34 2013 -0800
Added more architecture type guards to _USE_SSE blocks
commit 14bf151cba840ea4db29226c1bcfb07c286b1afa
Author: Tuomas Virtanen <katajakasa@gmail.com>
Date: Sat Nov 2 21:24:06 2013 +0200
Add initial CMake script and directory
commit 094cfcc27187a209a5b457b15276d618fea08658
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Nov 10 22:35:24 2013 -0800
Made the inline assembly cpuid function specific to GCC/Clang like it should have been in the first place.
commit 2c9ca950a32cd2de05ed8ae384ad08248793fecd
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Nov 7 19:36:22 2013 -0800
Pan and pitch envelopes carry regardless of NNA being note cut
commit e07088e5f65186f78681116f3337a89d9db3f5ae
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Nov 7 19:06:43 2013 -0800
It is now possible to use both Gxx/Lxx and hx in the volume column in the same row
commit ee34129043d15e9cb9f980ab73585bbec8b40314
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Nov 7 18:20:52 2013 -0800
Fixed IT mixing Dxx regular volume slide with cx/dx volume column slide effect
commit b85fdab6f8102a7df5925d58a4e07b98ed69dd4a
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Nov 7 17:52:50 2013 -0800
Simplified pan law calculation a bit
commit da31373331b91be6d6dd7e83a1e6eee94b0a585a
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Oct 7 08:11:57 2013 -0700
Fixed Asylum Music Format panning effect
commit 5945794aff46562478ff764a841e085448046125
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Oct 4 13:14:52 2013 -0700
Fixed a C11 warning by adding a macro lock around blip_t declaration
commit bf5dd80894f947d3eca15960ca1b329e9ccde677
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Oct 4 10:16:35 2013 -0700
Copied LONG_LONG definition inside of tarray header so it doesn't need to include the main dumb header
commit 8298eb20f77e77c92012ca880e479456d0d1112c
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Oct 4 10:15:52 2013 -0700
Made resampler and SSE filter setup functions public, in case anyone wants to call them early to prevent possible but harmless race conditions
commit 23f9ebdf1a385e01b365598527c0a59458a4c99d
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Oct 4 10:15:00 2013 -0700
Implemented automatic detection of SSE support
commit a5652e854199c29a6c06493515d20b0cb939a173
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Oct 4 10:12:17 2013 -0700
Renamed init_cubic function in preparation to make it public
commit af75f07ccc9813ad19ba5b9a7f488c07834f7e9c
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Oct 4 10:10:32 2013 -0700
Fixed compilation errors/warnings
commit 46a337c17f1921640757007c67f5af3ca2a3ba19
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Sep 27 19:59:47 2013 -0700
Envelopes do not carry when New Note Action is Cut
commit fed6a743dd695249dde84369b09ac8a4e6facfe7
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Sep 27 19:57:03 2013 -0700
Reworked declicker final volume propagation a bit
commit 9fc8f92d437a8132e90d53c94e6ca019b928dd1c
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Sep 27 19:55:52 2013 -0700
Fixed declicker handling cases where a declicking operation lasts longer than the current block
commit 5fedef969bbde33acedc5be6dad13e943e3aa98e
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Sep 27 19:53:31 2013 -0700
Removed start of note ramp when raising volume from zero on a running note, as normal volume ramping will already kick in
commit 3a3375f808ee166c78315e1005cd82203e356b3c
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Sep 27 19:51:13 2013 -0700
Fixed IT envelope loop pickup when the loop start is not on the first tick
commit f8dfb33eeaf570b29580736dd1d5092e49ae9ddf
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Sep 27 19:49:44 2013 -0700
Moved internal headers out of public dumb.h
commit 75c25767bcae8a13eb08b00fd46c4922619c34b6
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Sep 27 11:21:57 2013 -0700
Added documentation from the original project
commit 50e839d4f51e1ff6fcbe68d39519475d7da74c4a
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Sep 16 15:48:04 2013 -0700
Fixed 8xx effect for MODs, which have a range of 00...FF, not 00...7F or 80 or whatever
commit 4a26a05d107a1aee0cc21bf5a41344da35acc3bf
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Aug 27 15:26:30 2013 -0700
Fixed IT note cut and note off commands
commit 7a16e6a7caf6c001064e47e5da9c19f9e2c75d43
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Aug 26 22:50:32 2013 -0700
Invalid notes correctly cause note fade, and range of valid notes increased to include 120/B-9
commit 5c5fedc5f76277abc281066b26dd7463a06841b4
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Aug 25 23:06:43 2013 -0700
Normalized the indentation in the Lanczos resampler, and optimized the resampler a bit
commit b3596083ebba5974d1a5b9052145394eae980948
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Aug 25 09:49:55 2013 -0700
IT NFx/NxF should not affect background voices
commit 2fcecb0f960dc6d206a480bc882ce430054350e2
Merge: ea96b85 d244b87
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Aug 25 07:55:15 2013 -0700
Merge branch 'master' of bitbucket.org:kode54/dumb
commit ea96b859192e9db25968d290b19e57ef25b62a1c
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Aug 25 07:50:31 2013 -0700
Channel volume effect should only apply to foreground voices
commit d244b8790af5c8caee2eacff1cda8380390eba93
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Aug 23 16:46:43 2013 -0700
Fixed row played tracking and row timekeeping information for orders with skip commands
commit d1fe0fdbd105df23a2f879b54385074a3891ce2d
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Aug 23 15:56:35 2013 -0700
Fixed XM arpeggio
commit 1c44d72e13bbd62790f71206fb061c606ec96337
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Aug 3 17:46:19 2013 -0700
Meh
commit 01b9e3faabace3855a6fcd8cae6c253aeee28206
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Aug 1 09:29:49 2013 -0700
- I didn't realize that sigrenderer->tick counted down from speed to 1, rather
than up from 0 to speed-1, so every other format's arpeggios were backwards
except for XM. Fixed.
- Mask tick count to 0-31 so it can't overflow the arpeggio tables.
commit 29c3c9e5c9ce8debcd419eac92d841a2e26c7483
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jul 28 18:05:04 2013 -0700
Apply delta to compressed samples regardless of creating tracker version
commit 52caa06214b5b09c8e69b56fb769f6ea93c941b2
Merge: 0fc04de ee557fc
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jul 28 18:02:51 2013 -0700
Merge branch 'master' of github.com:kode54/dumb
commit 0fc04dec175327cc0f99c011690bafa4a3c2ccf5
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jul 28 18:01:28 2013 -0700
- Rewrote arpeggio implementation to use note offset tables
- Implemented Fast Tracker II arpeggio bug (ticks count backwards from
speed minus one, speeds greater than 15 result in note offsets reading
from the vibrato table, which gets clamped to 2)
commit ee557fc6f24807d7383ea025c99e81efed3c9ef2
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Jul 27 16:30:29 2013 -0700
Meh.
commit 951ce0752e9c64a792551b2868613a1b5b85f884
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jul 26 11:11:39 2013 -0700
Fixed songs with envelope loops on the last tick
commit eaad8176c626959111f3c13fc82b1c4ad02a1e83
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jul 22 19:56:28 2013 -0700
Fixed envelope start and end shortcuts
commit 27406abff56cb47d39c1a9e2d4f50336a882be49
Merge: 5698ac5 f2cd234
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jul 22 19:28:27 2013 -0700
Merge branch 'master' of github.com:kode54/dumb
commit 5698ac532ffe1e01f7e23a476a6ea52341276b26
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jul 22 19:28:15 2013 -0700
Fixed envelope loop timing
commit f2cd2349a4a2b49960f4193be7377dbdd9547a95
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jul 19 15:56:51 2013 -0700
Fixed so it only initializes envelopes when instruments are enabled
commit 01f8ce4b56e460057d6cca3bfc2d58e3600300aa
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Jul 18 08:23:11 2013 -0700
Fixed envelope carry to only occur if the running note has not already been cut or released
commit b9aea1412d1645766b9373c432ac498abed34b63
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Jul 17 18:53:55 2013 -0700
Further fixes to IT envelope behavior
commit a42b6bcdc28e200a751baf4414e6f4c6ebb36c71
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Jul 17 18:34:09 2013 -0700
Reimplemented envelope carry to be more like other players
commit 0bc29b4eb63b5758cf0d174258b6b072a3041a33
Author: Carlos Rafael Giani <dv@pseudoterminal.org>
Date: Sun Jun 30 16:43:31 2013 +0200
various fixes to address GCC warnings
commit 991ce8202643a296969d9a623e9702966a957e69
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Jun 22 15:16:04 2013 -0700
Moved DUMBFILE structure to its own header file to unify the rare cases where it needs to be visible outside of dumbfile.c
commit bfb8fea251124760b834c36e5eabd2aff24494b4
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jun 21 00:14:19 2013 -0700
Whoops.
commit f5a1c5ec318cd7c17fb54f2ed2cb70d72cd549f6
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Jun 20 22:28:11 2013 -0700
Eliminated all clang compilation warnings
commit d31fb2084659b64d07eb0644d9bacfd67059d066
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Jun 20 22:27:52 2013 -0700
Fixed C++11 compilation error on Mac OS X
commit d2d6f48b2bdecc96a60c7e7dfab2b83bf72dc143
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jun 16 09:55:19 2013 -0700
Fixed another stupid error
commit 9b377f8d7f76159d7f227c727aeae7e16fd1db7b
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Jun 15 19:48:23 2013 -0700
Cleaned up several warnings, including a buffer
overflow in the DSMF reader
commit e12facc69845ef4f16bc70f755dc7cb898cede41
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Jun 12 07:19:13 2013 -0700
Disabled MSVC 2012 default of SSE2
commit 5b83c82c3cc13dd2eeec47758fde4cd61d455bd6
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Jun 12 05:56:32 2013 -0700
Fixed intermittent noise with SSE resonant filters by special casing zero length render calls
commit 796c801be6b1db3a800a844ab58b9a5454951ace
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Jun 12 04:06:19 2013 -0700
Subsong scanner always tries to play the first order now
commit b5f940169c2968b54e8d48cf880f5999c5932922
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Jun 12 03:45:06 2013 -0700
Re-enabled SSE support and rewrote SSE filter function
commit cf2577d4bc284fb5c5b71377413a47c72a1362dc
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jun 9 11:22:34 2013 -0700
Fixed timekeeping when starting a sigrenderer with a time offset
commit 89724f7ac8c7b5395df41443c504f7a3c486f144
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jun 9 10:47:48 2013 -0700
Coding consistency fixes
commit 68f8a3aa8fb53b98625232d99cc5bd040e67dd96
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jun 9 10:33:32 2013 -0700
Fixed timekeeping
commit 3e73bae5e9ddd3a44d9b0767093d93dfd45df1fc
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jun 9 10:33:16 2013 -0700
Enabled SSE compilation
commit 2e0b1fae827b0cf771049e8697f0e8c98df87f96
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jun 9 02:58:16 2013 -0700
Disabled SSE as MSVC 2012 breaks it
commit ca9fae207ca4505560ac9f0a3f25cd076179e5dc
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jun 7 20:24:38 2013 -0700
Fixed position status reset on callback-aborted loop
commit 852b2b9d01fa0f31dd004d5acc19035401faf6f3
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jun 7 20:23:41 2013 -0700
Added MSVC 2012 v110_xp platform
commit a6c23d0bd4ab4a4e28fe4bbb112f4f56c68488b9
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Jun 4 19:15:25 2013 -0700
Fixed Qt project file
commit 381ce8ea4237a64d63ac447d1e42463edde356da
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Jun 4 11:00:52 2013 -0700
Fixed duplicating some timekeeping state variables
commit 7c1e30edb5700a7751281cc0f8e5e3bb4934989f
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Jun 4 10:57:59 2013 -0700
Small fix for possible issue with time reporting for looped modules if callback ends playback
commit 153721b1c9f4cde62fa17d6aef56f782b37384bf
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jun 3 18:41:31 2013 -0700
- Implemented loop-accurate time position reporting into DUMB
- Implemented get samples stopping short on loops
commit 99111038210a07af485be94a6e85dc43faa10eff
Author: Carlos Rafael Giani <dv@pseudoterminal.org>
Date: Wed May 22 17:37:36 2013 +0200
M_PI may not be defined
When building with gcc 4.7.2 and -std=c99 , M_PI is not defined
commit db4dcf6c1581496e336062c866ce522544d25849
Author: Carlos Rafael Giani <dv@pseudoterminal.org>
Date: Wed May 22 17:36:35 2013 +0200
the MEMFILE filesystem didn't have seek and get_size functions
This caused crashes if read_any was used
commit 4e0faec2b81698376b78c4715d633de23140cd10
Author: Carlos Rafael Giani <dv@pseudoterminal.org>
Date: Wed May 22 17:35:47 2013 +0200
renamed "restrict" parameters to "restrict_"
"restrict" is a keyword since C99
commit e65a86fc81352fbd667269f22878365606e2cf2c
Author: Chris Moeller <kode54@gmail.com>
Date: Mon May 6 17:08:39 2013 -0700
Removed unnecessary optimization function
commit 1fe80f166e57778b1500bb035ec9ff8d95819006
Author: Chris Moeller <kode54@gmail.com>
Date: Sat May 4 21:08:17 2013 -0700
Fixed regular surround mixing
commit a869c4734a0df7a35b7616089db89cf64fcb3d80
Author: Chris Moeller <kode54@gmail.com>
Date: Sat May 4 21:07:58 2013 -0700
Optimizations and bug fixes for the Lanczos resampler
commit 6edaad13465e6739f185884bd2d308e1f50d7cc9
Author: Chris Moeller <kode54@gmail.com>
Date: Thu May 2 16:04:14 2013 -0700
Fixed resonant filter handling in surround mixer
commit b40d6a5877558121d876ee3c578daecf138b504c
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Apr 30 13:04:56 2013 -0700
Implemented 3 channel surround mixing
commit 85fa2b7e833e2ec45af7ed9629c9f360e4f37730
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Apr 29 18:04:41 2013 -0700
Removed unnecessary code
commit 8111a1eb5bcd11f01dd4fcea067d53b00c13d8a4
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Apr 26 02:13:17 2013 -0700
Whoops, that was Blackman-Harris, not Lanczos. Lanczos produces less aliasing, anyway.
commit ffd168da5e639f5ef9943d2cc8c8be202a1003b0
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Apr 26 01:42:23 2013 -0700
Fixed phase calculation when downsampling
commit 1eef4c9f892c119f2f92f0d928efe1b7a98af934
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Apr 26 00:25:04 2013 -0700
- Implemented Lanczos resampler - Fixed overhead of performing effects updates on background voices
commit 8605fb3a520aafb2d43febb6c0a9acde871090e7
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Apr 22 23:15:06 2013 -0700
Replaced FIR resampler's IIR low pass filter with a fixed set of cutoff stages
commit 5f1d4388b1ba13ca80540f4734bbc58648468e3c
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Mar 16 15:03:07 2013 -0700
- Removed *16/11 scale from S3M global volume
- Applied S3M master volume as mixing volume
- Renderer now ignores S3M Vxx for values greater than 0x40
commit cc986aa7dad019e2e4f8fe2d42013e50a1cd79d6
Merge: 9a68144 8ba1f7e
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Feb 19 21:10:15 2013 -0800
Fixed shit
commit 8ba1f7e7c01eef9dac7dd79cf2026ae9c3364b8d
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Feb 19 21:08:21 2013 -0800
Fixed panning correctly this time
commit 569b49a533a53b92dceac0eb6b4aa6641f65ae5e
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Feb 19 21:08:02 2013 -0800
Implemented support for compressed stereo samples
commit 9a68144bfcd970e257b37ccc001d58c23cbe007e
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Feb 14 12:21:31 2013 -0800
Changed panning rule from 3dB to 0dB to match most trackers
commit c7aadf292975e96c3036fc4f2e4248a5c727fa5d
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Feb 10 11:45:04 2013 -0800
Fixed loop start for STK modules
commit ff84ff32fe1fc82926020feedf894c4fb5c37ccd
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Jan 22 03:02:12 2013 -0800
Fixed serious error with MPT extension reading
commit 3aee7f113c66f19e93f9e41a6e280e12dfd9a0e9
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Jan 17 16:26:06 2013 -0800
Fixed envelope reading to gracefully handle nodes which are out of range
commit 73da922bddede1f81fffc7e5e895cace755b378d
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Jan 16 22:03:01 2013 -0800
Implemented support for the obscure S9F sample reverse effect
commit 0994e9948c6ca6b2d50e1e5e4ac87b8371764b7f
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 14 20:14:48 2013 -0800
Removed unused variables
commit beea1d9f5c32609b8b48859f018a4225b1ab29ab
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 14 20:11:28 2013 -0800
More fixes for seeking support
commit a79a9725a9ed45f80d0c9ecf6fc1697219937dd9
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 14 19:26:42 2013 -0800
Fixes for C89 limitations and some const types
commit d8784727e4b117e77c9cf4ff609dace2c4d1da24
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 14 19:06:08 2013 -0800
Implemented full seeking in DUMBFILE and modified several readers to account for this change, which also reduces their overall memory usage
commit 3267dd862062e755782f04eee5db47ef338fc5b8
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Jan 12 18:34:22 2013 -0800
- Added silence padding for samples which are too short to predict padding for
- Added extra comments
commit d5b0ced73cd72f99816b7db788cef63b2603bbe4
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Jan 12 18:33:35 2013 -0800
Eliminate clipping from the low-pass filter stage by increasing intermediate buffer type size to int
commit a57194a330f1ed2b44bb681e3d2c63880628f214
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Jan 12 15:59:36 2013 -0800
- Simplified low-pass filter
- Eliminated accidentally applied resonance from low-pass filter
- Silenced a C89 error by adding a static cast
commit 6c8eeb8a7b0e72c3de865d517ec0ff4778389315
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Jan 12 10:17:54 2013 -0800
Added a low-pass filter to the FIR resampler
commit b440292bbb949f0aaf5dbb8fa17169833fd15c5e
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jan 11 20:53:32 2013 -0800
- Fixed FIR resampling
- Silenced warnings
commit 0f63644adc09deb4f7aa87d156a8d2fc70418fef
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jan 11 20:22:46 2013 -0800
Fixed C99isms for MSVC
commit 3a1e4eeeb0e868cadc392a59c962bcd0ec57e924
Merge: e032212 abedfc2
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jan 11 19:58:47 2013 -0800
Merge branch 'master' of github.com:kode54/dumb
... oops, I started making changes without pulling the latest source first.
commit e032212355ac7075c91fc9d9c48b990f02353a60
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jan 11 19:58:42 2013 -0800
Made SSE filters configurable
commit abedfc226b1f070c979ac8e8d6c09fa31eee96c8
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jan 11 19:39:43 2013 -0800
Added new files to MSVC projects
commit d666d3d8906a27d9475e7aea1b650da8c5d163b2
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jan 11 19:35:58 2013 -0800
Cleaned up MSVC 2010 project file
commit 8cc51b9415ad34de3aa8e8f29f5e5eac96b9fae1
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jan 11 19:30:28 2013 -0800
Removed stale source control file
commit 52b415ace8dee10d26984da1eabf36fc08f07f4c
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jan 11 19:27:12 2013 -0800
- Implemented FIR resampler
- Implemented one-time LPC extension of samples without permanent loops, to better facilitate declicking, and also to help flush the resamplers
commit 2fa3b87ae99fc62a03ec26c81c81ae23f3ab7cec
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jan 11 19:24:34 2013 -0800
Minor indentation change
commit 4df0e8c5be294fa1fe3ea96eff8387c2505912ec
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Dec 30 10:59:29 2012 -0800
Fixed pattern counting, and swapped pattern counting flag
commit b97e36954f873516c31c0a8c24054784f3c9d751
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 29 18:02:21 2012 -0800
Fixed portamento up effect when NNA channels are active
commit ac46a8b6056cf12bff464407bc1582301051c1f1
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Dec 26 13:22:49 2012 -0800
Fixed STM speed handling
commit 425a8407fb003e1ca7d5f332cad9d7be90a6e2ee
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Dec 23 13:40:35 2012 -0800
Oops, forgot MSVC doesn't have snprintf
commit ad8a234f3c6c9b3e7a2d590c81f297bf20375f6d
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Dec 23 13:32:31 2012 -0800
Buffer entire file into memory to allow for weird file offsets, and add minimal Open/MPT extension reading
commit 347a1170d6d00ec2ea9db2a3667ee7c8d2ef422b
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Dec 23 13:31:41 2012 -0800
Fixed envelope handling
commit b837698bcffa3952e5fa26e80ffc562e961002b9
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 22 19:15:19 2012 -0800
Fixed memory reader for formats which perform empty skips at the end of the file, like Asylum AMF
commit 690b8c607fa01df486f00af03b068d11acd14d55
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 22 18:56:25 2012 -0800
Silenced MSVC warning, removed unused variables, and reordered some code for pre-C99 compilers
commit 3ec6f425abbaf5fc6141fdff1783cd5d71005fe8
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 22 18:55:51 2012 -0800
Silenced MSVC warning
commit b80bcdf9054a60bbba6806313327b10d14ab9517
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 22 18:55:32 2012 -0800
Added new 'any' reader to MSVC 2010 project
commit efd9431447a6f686e8212ffc796624ed58b06531
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 22 18:54:44 2012 -0800
Added format tag to IT reader
commit 07787fb0eb2473c7bc7e7185d37936c1b78e424b
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 22 18:41:25 2012 -0800
Portability fixes
commit a17f9925e5b2e4b5fc20108723374c142e942bbe
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 22 18:40:43 2012 -0800
Included SSE optimized it_filter function, enabled if _USE_SSE macro is defined at compile time
commit 918d6366a57d34b63dd8144790f979cd9d2656f5
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 22 18:39:41 2012 -0800
Implemented simple 'any' format reader which attempts to detect the format of the input file and passes it off to the correct reader.
commit d013643820c4fd4d1d80011bed52a047be46c9f1
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 22 16:50:52 2012 -0800
Added Qt project file
commit f4c6edf2923b3098e80123ae2262d01bf6fa89f6
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 22 16:49:34 2012 -0800
Only provide our own log2 for MSVC, since other platforms should already provide it
commit 5c9c4359042555c182a4bd52ef212a162e5bbd76
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 22 16:49:01 2012 -0800
Removed unused variable from function declarations, a leftover from copying from the MOD reader
commit 9b60a9a4784af5eb7ae2274726c7107c072eb3a6
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 22 16:48:30 2012 -0800
Added limits.h for LONG_MAX
commit 045efbd6fc579a78e304185e480c8c15b2b932c4
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 15 22:54:14 2012 -0800
Fixed older pattern counting mode
commit 5b53815e1f271746627bde0bfce7140109b88f14
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Dec 15 22:47:19 2012 -0800
Made the new MOD pattern counting system optional
commit 30b178af5674b8604306885a693c2a8aa422472f
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Dec 9 23:17:38 2012 -0800
Fixed ADPCM sample support
commit 02190e007b4967b8a546f64a3934724817ff5c3a
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Dec 9 21:59:33 2012 -0800
Fixed MOD pattern count calculation in weird cases where the last sample is missing four bytes
commit 756ecf2ac0a2b70639193aca55627b64dac8d8d5
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Dec 9 19:53:45 2012 -0800
Added interface for inserting extra DUH signals, and fixed searching for IT sigdata when more than one signal is present
commit d2575fcc80abf2f04e702adb60a6265cef0fcabb
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Dec 4 03:49:30 2012 -0800
- Implemented final solution for MOD pattern count calculation
- Fixed possible memory leak which only would have occurred with rare MOD files
- Fixed a possible memory allocation error or crash with FLT8 MOD files
commit b17c5254eeac1bff7e4b613c151e0232c2cba646
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Nov 26 03:49:04 2012 -0800
Remove trailing whitespace from all song, instrument, and sample names
commit 32c9bb420240cac2120e7e01c2683df88d1dc1ac
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Nov 26 03:11:49 2012 -0800
Corrected MOD reader to only check the known number of orders when calculating the pattern count
commit 9e3012a7ce5fb52383f51c99061bc45921699f63
Author: Chris Moeller <kode54@gmail.com>
Date: Thu Sep 20 05:28:25 2012 -0700
Fixed pitch slides on non-playing channels
commit e84e1824fbd0b2b690bd9beb2e25fd308e661982
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Sep 9 11:23:47 2012 -0700
Fixed envelopes so they only carry from the same channel
commit 22e82be0a7b0a915a2669e8f4ff889a938a7bfcb
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Sep 9 09:26:00 2012 -0700
Reverted previous failed tone portamento fix
commit 09b78300e19b5cb72d4a515c1e331800d3a6ffbd
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Sep 9 08:18:55 2012 -0700
Fixed IT tone portamento again
commit e0917efbb9707dea88f1f4c525be7c7647bd82a4
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Sep 8 19:55:47 2012 -0700
Fixed IT tone portamento so it can continue without a destination note on every row
commit 15b780d08f2ee6f50a9843dc7479349f4deee5a7
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Sep 2 12:56:38 2012 -0700
Fixed most effects applying to background voices
commit 8d87ab8b9ec398cf3831b87dc969a28e278f3105
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Aug 7 00:02:03 2012 -0700
- Fixed XM sample header size handling to always assume a size of 0x28
- Version is now 0.9.9.56
commit 7ad496ecf2fd658a51de55df0e7f0257025038cc
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jul 8 12:57:56 2012 -0700
- Added sanity checking to XM reader instrument and sample header sizes
- Added footer tag checking to prevent tags from reaching the module reader
- Version is now 0.9.9.55
commit 5bee3e5ba3d57d1b16dda6d82c18fb417781625b
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Jul 3 22:24:17 2012 -0700
- Fixed XM reader for files with smaller than expected instrument or sample header sizes
- Version is now 0.9.9.54
commit 0e95459562669335f7de543d063cfa57d25a8b77
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Feb 27 16:04:22 2012 -0800
2012-02-24 19:11 UTC - kode54
- Fixed MOD vibrato depth
- Fixed XM tremolo ramp and square waveform tracking
- Version is now 0.9.9.52
commit 7fc359f6c61939618b11aa2aedf42d45220609f7
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Feb 10 17:14:38 2012 -0800
Fixed BaseClasses project name capitalization to correct version control tracking, removed TFS tracking files.
commit 149898118213ec5d5cf8bba057702ab984b8dfa3
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Feb 10 16:53:05 2012 -0800
Added ignore lists for compiler output files
commit b85ab3ba352ea05126f6b4ebcca293f223a3988f
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Feb 10 12:28:35 2012 -0800
All projects updated and now compile in the new git repository.
commit 8c3e510483ba1fdec19017dad4a5004d694177eb
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Aug 31 07:53:24 2011 +0000
- Corrected old style PSM note data
- Version is now 0.9.9.45
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C724
commit 317a6f3da95fddbdbff464d77ad47ffd0dbfdaff
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Aug 14 02:31:37 2011 +0000
Major project file maintenance
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C717
commit 71ecdc7274a7fa33af0a0dea915eb3a294b0b04a
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Aug 2 23:31:19 2011 +0000
- Fixed IT stereo samples
- Version is now 0.9.9.43
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C713
commit 667b479457fd7c1e9aff4ea8301295c81762bdf5
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jun 5 22:49:29 2011 +0000
- Fixed IT envelope reading for node counts over 25, which are invalid
- Version is now 0.9.9.41
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C684
commit 4a268f95b7d2a116e3ea53d297c1d5a29f46bf07
Author: Chris Moeller <kode54@gmail.com>
Date: Wed May 25 18:42:29 2011 +0000
- Added missing song restart position initialization to AM, AMFF, and DSM readers
- Version is now 0.9.9.40
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C682
commit 07f761e918e8a621f64242dd1a631ceba03cc920
Author: Chris Moeller <kode54@gmail.com>
Date: Thu May 12 12:26:57 2011 +0000
- Fixed IT New Note Action duplicate check types for sample and instrument
- Version is now 0.9.9.38
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C678
commit 7def196332594817f94138dce2942007d232d407
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Mar 23 05:45:50 2011 +0000
- Corrected volume slide behavior for S3M playback, and also adjusted the slide volume level clipping range for S3M to 0-63
- Updated S3M playback to share memory between DEFIJQRS effects
- Adjusted S3M reader to a lower master volume level scale
- Version is now 0.9.9.36
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C668
commit f5f34570905e87f1933a0220d71d0d48c05b9b49
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Feb 9 08:10:45 2011 +0000
- Added a workaround for bad sample offsets in STM files
- Disabled inserting note cut commands in STM files, as there is no such command in the format
- Version is now 0.9.9.35
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C614
commit d78c28566689e3fca51f1fbb7208cde8b6e190a6
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Feb 8 14:11:09 2011 +0000
- Fixed STM sample reading
- Version is now 0.9.9.34
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C613
commit c2cb42ff918b398ec8c305ddc6574f9f8f945ad9
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Feb 8 12:03:29 2011 +0000
- Implemented support for STM 1.x format
- Flagged STM files as stereo, as they should be
- Version is now 0.9.9.33
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C612
commit 33cd2c469ae9872dd0710297760bfb1dfe53a56d
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Jan 19 15:20:02 2011 +0000
- Made Oktalyzer reader more tolerant of truncated files
- Version is now 0.9.9.30
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C562
commit e169b25f34ca140da8375a7085791447a5b8e8e8
Author: Chris Moeller <kode54@gmail.com>
Date: Wed Jan 19 07:14:25 2011 +0000
- Implemented Oktalyzer format loader
- Version is now 0.9.9.29
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C555
commit e34d68685d2e5e8b45f62acdaf8157872624620c
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Jan 14 00:10:44 2011 +0000
2011-01-13 23:11 UTC - kode54
- Implemented ASYLUM instrument base semitone offset
- Fixed ASYLUM effect number translation
- Version is now 0.9.9.28
2011-01-13 21:28 UTC - kode54
- Quick fix for PT2 invert loop effect
- Version is now 0.9.9.27
2011-01-13 20:37 UTC - kode54
- Implemented PT2 invert loop effect
- Version is now 0.9.9.26
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C545
commit c0fc19ef2e756ef25aa44ca3775b4afed3f02c9c
Author: Chris Moeller <kode54@gmail.com>
Date: Tue Jan 11 18:57:59 2011 +0000
- Changed aliased resampler loop conditions a bit to fix some bugs
- Removed resampler loop unrolling, as it actually made things slightly slower
- Fixed a bug with songs triggering notes on the first order with instrument changes before any note commands have been triggered
- Version is now 0.9.9.24
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C543
commit bf42c55a9ad494b3bcbee5dc2959f03c1938fdfb
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jan 9 14:18:02 2011 +0000
Import of blip_buf and one missing header.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C540
commit 9ac6cf69758fe0db6d6e654f298cd36efdb73366
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Jan 9 14:16:37 2011 +0000
- Replaced old aliased resampling mode with a 65536x oversampling sinc resampler
- Version is now 0.9.9.23
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C539
commit 4c0d2d92e6cc5c607a145f9fcbc8903e39327d1f
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 3 14:33:17 2011 +0000
Add missing files to repository, delete old 7-Zip source folder
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C534
commit a9176165a2ccc56410b2004d2f5dd40b2052453a
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Nov 22 01:24:37 2010 +0000
- Changed a break to row behavior in DUMB, hopefully it doesn't break anything
- Version is now 0.9.9.22
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C516
commit 1a9e0d4fd889dc9d17a5ebe97825be0cb2b7a273
Author: Chris Moeller <kode54@gmail.com>
Date: Sun Oct 3 06:17:34 2010 +0000
- Added range checking for XM global volume command
- Version is now 0.9.9.20
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C490
commit ca554279a235b23c7f5f6ff9ce478a7aa7250dfe
Author: Chris Moeller <kode54@gmail.com>
Date: Sat Aug 21 01:00:49 2010 +0000
- Fixed channel muting when switching or restarting songs, or when seeking
- Version is now 0.9.9.19
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C467
commit 6e159ab89b5df27acf8a182a1ea5bf307ba8ff95
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Mar 12 00:16:35 2010 +0000
- Fixed two bugs with pattern loops causing songs to loop forever
- Version is now 0.9.9.13
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C383
commit 73bec70252bbed9b127d091f6dfded8c0a31116e
Author: Chris Moeller <kode54@gmail.com>
Date: Fri Feb 12 20:33:49 2010 +0000
The Great Merge of 2010
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C370
commit 7c2cc8b01ae64355772be20f7d5edd4e30bd1e08
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:02:22 2010 +0000
{12/17/2009 2:12:36 AM}Reverted sinc interpolation until I feel like fixing it
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C365
commit eff0f2541daf739f21bb0662345915f4fa60354f
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:02:22 2010 +0000
{12/17/2009 2:02:04 AM}Failed sinc interpolation for future review
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C364
commit 92fea5b475e37c39b28b88ab28b0dfbd8c899adf
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:02:16 2010 +0000
{10/23/2009 9:27:50 PM}2009-10-24 05:13 UTC - kode54
- Restored old sample info tag reading method and made the new style optional
- Version is now 0.9.9.8
2009-10-18 04:52 UTC - kode54
- Changed sigdata flags for AMF reader
- Version is now 0.9.9.7
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C352
commit 52da4eb628a4a0f96495b42b75aac6b3a76d101a
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:02:16 2010 +0000
{10/17/2009 6:03:36 AM}- Fixed a stupid bug in the AMF reader
- Version is now 0.9.9.6
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C351
commit db718382dfb187fbdaa16a9dd4904c073fb8004d
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:02:15 2010 +0000
{10/12/2009 11:53:02 AM~10/12/2009 11:53:04 AM}- Implemented DSMI AMF reader
- Changed MO3 unpacker to use unmo3.dll
- Version is now 0.9.9.5
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C348
commit 19527c25846226fe8d5479aaefc5bee0f3274d1a
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:02:14 2010 +0000
{9/30/2009 4:11:06 AM}
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C347
commit d02aa3a3a3ab05acf6908411f8ecfcb46bf06f73
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:01:37 2010 +0000
{5/3/2009 5:29:28 PM}Underflow fix.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C262
commit da229930ce0f698c7443ae693e593d582748822f
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:01:37 2010 +0000
{4/18/2009 4:30:02 PM}- Fixed another bug in xm_note_off with potential unknown files.
- Version is now 0.9.8.5
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C259
commit df55c420128a38d58016ef9517707c37b15e67fc
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:01:17 2010 +0000
{1/7/2009 4:53:48 PM}Removed inherited property sheet definitions.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C214
commit 1f89a5627cfc0c48aa13a1d6bcb060847119206b
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:01:06 2010 +0000
{10/4/2008 3:54:34 PM}Fixed xm_note_off for when instrument number is out of range.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C201
commit 1f2e7f8d46858490d0bd6a5e4855a4c168a8a31f
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:01:05 2010 +0000
{5/28/2008 5:29:34 PM}Fixed renderer for tempos greater than 255
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C198
commit 242c96c172f5203f595a4ba24f9649c2c975846f
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:01:04 2010 +0000
{5/1/2008 3:06:24 PM~5/1/2008 3:07:24 PM}
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C196
commit 83a79f2c29b2601d78087aaa8e8363157e0b4ecb
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:01:02 2010 +0000
{4/28/2008 3:21:58 PM~4/28/2008 3:22:14 PM}Converted projects for Visual Studio 2008.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C193
commit a78d4c613bc37d175db2fa90fc82f4b43e0ea470
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:59 2010 +0000
{1/27/2008 5:51:00 PM}
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C192
commit f230355b7f90105f13ca56343c4d2e2c1763d68f
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:56 2010 +0000
{7/24/2007 3:48:08 PM}2007-01-26 22:50 UTC - kode54
- Moved IT S70-2 effects alongside the rest of S7x so they all trigger after
paired notes.
- Integrated note on/cut ramping with volume transition ramping to reduce
setup/cleanup overhead of calling render_playing and the resampler functions
for single samples.
- Note on/cut ramping scaled from 7 sample logarithmic and 256 sample linear to
.75ms and 5ms respectively, both linear.
- Integrated the pattern looping changes from DUMB 0.9.3, since a few files
seemed to be broken. The XM-only features still needed to be flagged for XM
so they won't break MOD.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C181
commit 684f4672fe54d3e82a6912a8896cf812ca0acbdb
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:42 2010 +0000
{1/24/2007 5:58:58 AM}Reduced the warning level of the Release target to 3 and enabled project database debugging info, for when the relevant measures are enabled in foo_dumb.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C166
commit 79c6f2cb09edeebcebd3e8e6422caf38720df82a
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:42 2010 +0000
{1/24/2007 5:57:52 AM}2007-01-24 08:34 UTC - kode54
- Implemented 669 running effects correctly.
2007-01-22 18:54 UTC - kode54
- Implemented 669 running effects, nasty stuff.
2007-01-21 14:21 UTC - kode54
- Fixed a bug in IT renderer / get_true_pan that caused it to crash on IT files with instruments enabled upon hitting an invalid instrument change.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C165
commit 885cabebbfc78ad7a3e4c4ecf80b1b6045faa139
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:42 2010 +0000
{1/24/2007 5:56:54 AM}Corrected effects parsing and added global flag for the renderer.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C164
commit 41014790720378a31106ea18e27bcb2d45fcc2a5
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:42 2010 +0000
{1/24/2007 5:55:02 AM}2007-01-21 17:43 UTC - kode54
- XM reader now ignores sample header length, as Sk@le Tracker fills this with nonsense.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C163
commit a87eac09ccd72ca7257d6102835e8b94bfac6583
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:42 2010 +0000
{1/24/2007 5:54:32 AM}Removed unused variables.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C162
commit fa3a8d1cafd0db06dc748af6755355f101978ad4
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:41 2010 +0000
{1/24/2007 5:52:26 AM}2007-01-23 17:42 UTC - kode54
- Fixed IT reader decompression to support compression+delta on files created with 2.15 or newer.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C161
commit 8b1e1b01ceea3d5b7cb5fa2a781a883ccfbe44af
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:26 2010 +0000
{11/29/2006 6:01:06 AM}2006-10-12 06:28 UTC - kode54
- STM reader checks for more values after the song name, reports the correct
order list size, and ignores samples which are shorter than four bytes or
have a default volume of zero.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C137
commit cfb81dff3e9a09bd943bec1a814f35c41432c356
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:26 2010 +0000
{11/29/2006 6:00:28 AM}2006-11-01 00:50 UTC - kode54
- IT renderer now cuts existing notes when it reaches a note where the instrument
references an invalid sample. (jumping under trees.it)
2006-10-14 08:33 UTC - kode54
- IT renderer pattern loop processor now resets the rows played to clear table
per channel regardless of whether order changed since last loop start was
initiated. This is correct, since two pattern loop starts in a row means that
a loop will never jump to the first loop point.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C136
commit 4f9a59e413f0cf404b136a7a1696968ecddd8372
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:25 2010 +0000
{11/29/2006 5:59:20 AM}2006-11-01 00:50 UTC - kode54
- Resamplers now return immediately if the fixed point delta is zero.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C135
commit 3be9ce486cf67827f18346b54d83478d487abd40
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:22 2010 +0000
{10/6/2006 9:42:18 PM~10/6/2006 9:42:20 PM}2006-10-07 05:24 UTC - kode54
- Simplified volume ramping update code, reducing the size of the resampler code
considerably.
- Bumped the volume ramping precision to 24 bits of fraction precision, which is
needed by Sweetsin.xm.
- Moved sample rate reporting to dynamic info as requested by Peter, since it's
not a property of the files themselves, but user configurable.
- Version is now 0.9.8.1
2006-10-07 03:42 UTC - kode54
- Changed DSMF sample loader to ignore unknown flags instead of blowing an error.
2006-09-25 17:39 UTC - kode54
- Added hack to MOD loader for when sample start is specified in bytes instead of
words.
2006-09-19 15:05 UTC - kode54
- Shuffled finetune calculation into the correct position, immediately applied
as delta is calculated from note.
- Promoted IT_SAMPLE finetune property to signed short as char is insufficient
for full semitone range. (+/- 256)
- Changed resampler to use full 64-bit comparison for todo variable range checking
which should hopefully eliminate any further problems with pitch slides which go
out of range.
- Version is now 0.9.8
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C123
commit 719dbbe38317512e9aabb2654953e9ba226caaf6
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:09 2010 +0000
{6/16/2006 12:00:56 AM}- Changed Amiga clock rate and divisor constant
- Added finetune property to IT_SAMPLE
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C110
commit 7b35d20e52156ddf5eb73015f43f6787f520bcf5
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:09 2010 +0000
{6/13/2006 4:52:42 AM}Removed a line of unneeded code.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C108
commit 691d717ba6d2bee9c477e971f157f57bf051ed8b
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:08 2010 +0000
{6/13/2006 4:52:18 AM}2006-06-10 18:10 UTC - kode54
- Fixed volume ramping.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C107
commit bbee7ab76b3e04fa2ae1cff8a23f9a61e214c6bf
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:08 2010 +0000
{6/9/2006 9:34:08 AM~6/9/2006 9:34:10 AM}Ported changes over from DUMB 0.9.3.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C106
commit 5ed3b0ec86820172d2cff9a19529e60a9c39a93a
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:03 2010 +0000
{6/8/2006 7:36:56 AM}2006-06-03 02:13 UTC - kode54
- Implemented ASYLUM Music Format support.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C102
commit cf89f65a58886db9c0c274a7032a50e61911ace8
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:03 2010 +0000
{6/8/2006 7:36:18 AM}2006-06-02 21:20 UTC - kode54
- IT renderer now supports pattern jump and break to row on the same row.
(coffee-blues 3.mod)
2006-06-02 20:25 UTC - kode54
- Empty pattern scanner now returns the correct value for completely empty
pattern structures, and also checks for lists of empty rows.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C101
commit 14e15b8bfdf9d09e0a884d899641af5ad09de82d
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:02 2010 +0000
{5/31/2006 8:37:04 PM}2006-05-31 23:15 UTC - kode54
- Implemented STM support.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C96
commit 82f65ee68c0d49d7419769992da22131ac6d48ec
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:01 2010 +0000
{5/31/2006 8:36:40 PM}2006-05-30 00:04 UTC - kode54
- XM reader now truncates instrument envelope lengths to 12, and performs
some basic envelope loop checking, similar to Open ModPlug Tracker.
(revive_nimnone.xm)
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C95
commit 1dbeaf67c98af889a5a71fec6ad1e14e470461ac
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:01 2010 +0000
{5/31/2006 8:36:12 PM}2006-05-30 03:57 UTC - kode54
- IT reader works around a broken file that has several of the instruments
offset by two bytes from their indicated file offsets. Since the hack
only checks for offset by two null bytes, it also assumes that the two
bytes it can't read from the end are also zero. (bz_ult9.it)
- IT reader treats null instrument/sample/pattern offsets as empty items.
(flight2.it, sherri.it)
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C94
commit 2b2f154894d691a18ede7740a2c319d90b47a14d
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:01 2010 +0000
{5/31/2006 8:35:22 PM}2006-06-01 00:47 UTC - kode54
- STM reader reads effects properly now.
2006-05-31 23:15 UTC - kode54
- Implemented STM support.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C93
commit 9d44f7d96637019c3d9ff0f2186a7886fac466b5
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:01 2010 +0000
{5/31/2006 8:34:58 PM}2006-05-31 23:15 UTC - kode54
- Implemented STM support.
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C92
commit d8680ee4bdafc15a97bab686bb61597289fedec1
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 09:00:00 2010 +0000
{5/27/2006 1:41:32 PM}2006-05-27 22:40 UTC - kode54
- S3M reader defaults to maximum (128) global volume when the header value is
either zero or greater than 64. (darkness2.s3m)
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C88
commit 4e1db2adb05e53c50fe38102676889c22a4f2e66
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 08:59:57 2010 +0000
{5/26/2006 10:58:10 PM~5/26/2006 10:58:12 PM}2006-05-22 21:44 UTC - kode54
- XM reader now supports up to 256 instruments, even though FT2 only
supports up to 128. ModPlug Tracker again.
2006-05-22 18:43 UTC - kode54
- S3M reader was using the incorrect index into component for sample packing
when reading sample data. Was using n, should have been m.
2006-05-22 17:26 UTC - kode54
- IT renderer may have a bug with its time_lost / loop handling. Switchover
from sustain loop would compound time_lost onto itself for every note-off.
I'm not sure if this crap is even doing the right thing, especially in the
case of a sample with a sustain loop, but no main loop. Working around for
now by zeroing time_lost after note-off. (hall8.it)
- S3M reader ignores effects outside of 1-25 range so nothing can hit
internal effects which are XM or PTM only. (N4.S3M)
- IT reader now supports ModPlug Tracker extensions for up to 4000 samples
and mapping them with instruments. (hallowe.it.it)
- XM reader now supports instrument vibrato 4, random. Yet another ModPlug
extension. (hcw-st.xm)
2006-05-21 02:11 UTC - kode54
- S3M reader correctly reads all 24 bits of the sample memory segment
offset, fixing at least one file with >1MB of sample data (d-t-x_x.s3m)
- XM reader stops reading instruments when it has at least one valid
instrument and encounters an error, fixing at least one file with
too high instrument count in the header (drx-chri.xm)
- IT reader ignores instrument header signatures, since there seem to
be files with bad signatures on unused/filler instruments (dsouls.it)
- MOD reader can now be restricted to handling 31 sample files with
legal/known signatures only, so frontend can fall back on restricted
MOD loading for files with incorrect extensions (dreamer_0g.s3m)
2006-05-20 xx:xx UTC - kode54
- Modified silence skipping to hack around some "S L O W" effects crap
and a misused break to row effect
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C84
commit 3527875388468d5343c7958d4781f250d4c333d6
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 08:59:17 2010 +0000
{11/28/2005 4:51:00 AM}
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C54
commit 95afd4ca875c3f3983de167afcc7deda682a8c8d
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 08:59:11 2010 +0000
{11/20/2005 7:14:42 PM~11/20/2005 7:14:44 PM}
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C50
commit dae50fa2a1a66a8658827483bdc8a7aae48e019b
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 08:59:05 2010 +0000
{11/6/2005 9:04:04 PM}Added generic RIFF module handler and AM/AMFF format readers
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C46
commit 8b2fadaf5a88171d9d94782c9a28e45f4ed10c92
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 08:59:03 2010 +0000
{10/30/2005 1:56:28 AM~10/30/2005 1:56:40 AM}
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C43
commit 9db1273c6431216946c2c30e71e2c90859635744
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 08:58:43 2010 +0000
{10/13/2005 2:19:30 AM~10/13/2005 2:22:22 AM}
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C22
commit b844f7ce65c15ee70426640de1802ba97d409dec
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 08:58:42 2010 +0000
{10/13/2005 1:58:16 AM}Arpeggio fix for FastTracker 2 bug
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C21
commit ef97e29d06fdf5c3b9584eeacee58fd0914a0007
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 08:58:42 2010 +0000
{10/12/2005 5:04:42 PM}Emit format version info
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C20
commit f9fef91057834185b03a4cf8418bdf859b72b092
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 08:58:42 2010 +0000
{10/12/2005 4:52:14 PM}XM format v1.02 and v1.03 support
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C19
commit 9acd29b47bd6aaae698e958bc1f4906ead27e2cb
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 08:58:41 2010 +0000
{10/11/2005 4:36:06 PM}Partial XM format v1.02 implementation ( incomplete )
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C15
commit 00b26550e65da3350f684ebc19be57050a2cca1a
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 08:58:41 2010 +0000
{10/11/2005 4:16:34 PM}
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C14
commit 61d10a21c142cb717bc25f03d5772b3cb4e09529
Author: Chris Moeller <kode54@gmail.com>
Date: Mon Jan 11 08:58:33 2010 +0000
{10/11/2005 3:57:38 PM~10/11/2005 3:58:38 PM}
git-tfs-id: [http://localhost:8080/tfs/DefaultCollection/]$/foobar2000/files/plugins.root;C13
The 'Prologic' speakermode enumeration is removed since 4.40, not 4.44.
This makes possible to build it on linux x64, as the latest version of FMOD which has the dedicated linux64 download link is 4.42.
- The FMOD_DSP_TYPE_REVERB unit was removed in FMOD 4.36. It has been
replaced by a FMOD_DSP_TYPE_SFXREVERB unit, which is what should have
been used in the first place.
Conflicts:
src/CMakeLists.txt
src/b_think.cpp
src/g_doom/a_doomweaps.cpp
src/g_hexen/a_clericstaff.cpp
src/g_hexen/a_fighterplayer.cpp
src/namedef.h
src/p_enemy.cpp
src/p_local.h
src/p_mobj.cpp
src/p_teleport.cpp
src/sc_man_tokens.h
src/thingdef/thingdef_codeptr.cpp
src/thingdef/thingdef_function.cpp
src/thingdef/thingdef_parse.cpp
wadsrc/static/actors/actor.txt
wadsrc/static/actors/constants.txt
wadsrc/static/actors/shared/inventory.txt
- Added register reuse to VMFunctionBuilder for FxPick's code emitter.
- Note to self: Need to reimplement IsPointerEqual and CheckClass, which
were added to thingdef_function.cpp over the past year, as this file no
longer exists in this branch.
Instead of the previous method where there'd be a filename and offset, and/or a
memory pointer, this uses a class to access resource data regardless of its
underlying form.
- commented out output of Cr0NpxState for floating point state because this variable was renamed in most recent Windows headers.
- added CMAKE option to generate assembly output for release builds.
- added my CMake-based project directory to .gitignore.
The 'unix' identifier isn't defined when '-std' is passed to the compiler (tested with gcc and clang), so use '__unix__' which is well enough documented.
since they're int and not string settings.
- Fixed: FluidSynthMIDIDevice::FluidSettingInt() interpreted the return value from fluid_settings_setint() wrongly.
SVN r3993 (trunk)
but only supports three pan positions and not the full 127 MIDI pan positions.
- Added opl_core cvar to select emulator core. 0 is MAME and 1 is DOSBox.
- Added DOSBox's LGPL OPL core, distantly related to one adlibemu.c written by Ken Silverman
(not to be confused with the ancient MAME-derived and GPL-licensed core also found in DOSBox).
I believe this corresponds to their "compat" emulator, but I'm not sure.
SVN r3946 (trunk)
Full stereo panning for the MIDI player. (The raw OPL players are unaffected.) To get the
mono output back, you can set opl_stereo to false.
- Changed SoftSynthMIDIDevice::OpenStream() to allocate the same number of samples for stereo
and mono streams.
SVN r3929 (trunk)
sounds queued up while the Channel Group Target Unit is inactive will all play at the same time
once the unit is made active. To avoid this, it is now only deactivated when the gamestate is
GS_LEVEL. Otherwise, it just gets muted. Fixes http://forum.zdoom.org/viewtopic.php?f=2&t=33592 "Strife voices overlap"
SVN r3818 (trunk)
is supposed to be canceled by sysex events and meta events. This confused FMOD when the
resulting song used used running status right after these events.
SVN r3803 (trunk)
exit() can (and does) make the process hang. (It sure would be nice if
POSIX-land had a simple CreateProcess API, but I guess that would be too
easy, huh?)
SVN r3432 (trunk)
should ignore any tempo events in XMIDI songs that were left over from the original MIDI
files, since the converter didn't remove them.
SVN r3384 (trunk)
some of the stereoness of stereo sounds played in 3D. My testing was done only with stereo
speakers, however, and I did not realize that it was moving the perceived physical location
of the sound itself (because it sounded fine with my two speakers). So when 3D spread started
working with mono sounds as well in FMOD 4.28, sound positioning was completely broken for
everything when outputting to more than two speakers, because sounds were being spread
across a 180 degree arc.
Whoops!
Stereo sounds are now completely mono when not played by you, the listener.
SVN r3357 (trunk)
major change, so I'm making no provisions for using older FMOD DLLs when compiled with the
4.38 API. However, sound positioning is still broken like in 4.28, so you are recommended
to continue building with 4.26. Also, the Freeverb-based DSP unit is no longer present in
FMOD, so the underwater effect is currently unavailable when using 4.38 until I can figure
out how to make it work with the SFX Reverb unit instead. (And on that topic, the Freeverb
DSP was officially only for stereo outputs, so I really shouldn't have been using it in the
first place.)
- Since I would like to eventually figure out the sound positioning issues with the newer
FMODs, the following have been added:
* snd_drawoutput now labels its outputs with the speakers they represent.
* DCanvas::DrawTextA was added as an alias for DrawText, since the Windows headers #define
DrawText to a Unicode/non-Unicode variant.
* The loopsound console command was added to spawn an actor at the player's location and
have it loop a sound infinitely.
Hopefully I can figure it out. FMOD's 3D example works, so I assume the problem lies with
my code, though I don't really know where to begin looking for the problem.
SVN r3350 (trunk)
on the window_size, so for large numbers of output channels, it would not allocate enough
space for the spectrum data (which is definied by SPECTRUM_SIZE, not the window_size) and
write junk on the stack when drawing the spectrums, causing a crash.
SVN r3087 (trunk)
of signaling an event. I would have preferred to use GenerateConsoleCtrlEvent(), but since it
requires the caller be attached to the same console as the process it wants to kill, it's
pretty much worthless. We will continue to look for the presence of the event name in the
TiMidity++ binary despite no longer using it, because standard TiMidity++ builds do not write
to stdout in binary mode on Windows systems.
SVN r2980 (trunk)
degree of support for songs that use loop controllers to loop the song back to a point after
the very beginning of the song.
- Enable loops during SMF generation. Infinite loops will be clamped to some finite amount. (This is currently 30, so a 3 minute song will still restart from the very beginning after 90 minutes)
- Fixed: The SMF, HMI, and XMI readers all generated invalid MEVT_NOP events.
- Fixed: SMF generation died on songs that set their tempo during the initial beat.
SVN r2864 (trunk)
- Was there any reason why the MIDI_GUS device was so well hidden from the user? It sure does not sound broken. Added it to MIDI menu and $mididevice.
SVN r2862 (trunk)
- Added a generic Standard MIDI File creator that works with any of the sequencers. mus2midi.cpp
is no longer used but is kept around as a reference.
SVN r2677 (trunk)
- Moved MIDI precaching logic into MIDIStreamer so that SMF and HMI files can both use the
same implementation.
- Added a player for HMI midi files.
SVN r2675 (trunk)
- Use fluid_patchset to specify the SoundFont(s) for FluidSynth instead of doubling up with
snd_midipatchset, which is already used by FMOD.
SVN r2555 (trunk)
which is painfully apparent on hexen.wad MAP01's music, which hits around 90 voices.
- Patch from Chris:
* Add FluidSynth to the menu.
* Enable FluidSynth for MIDI as well as MUS.
* Fix CmakeLists.txt.
SVN r2554 (trunk)
to try compiling it myself on Windows to see if it's really that slow or if
Ubuntu just ships an unoptimized version, because performance is pretty pathetic
when compared to the other options. (I understand that it's a complete SoundFont2
renderer, so it is understandably slower than something like TiMidity++, but still.
Does it really need to be around 10x slower? I played with the chorus, reverb, and
interpolation settings, and none of them seemed to make much difference in
performance.)
SVN r2545 (trunk)
CHAN_LOOP so that the higher level sound code knows they loop and can handle them accordingly.
- Added support for a LOOP_BIDI tag. Set it to "1", "On", "True", or "Yes" to use a
bidirectional loop. This only works with sounds and not music, because music is streamed
so does not support them.
- Extended custom loop support to work with samples as well as music.
SVN r2434 (trunk)
way MP3 obfuscates custom tags. Vorbis and FLAC are fine. (I could make it work with MP3,
but you should be using Vorbis instead.) They are:
* LOOP_START: Start time for the loop. If omitted, the song repeats from the beginning.
* LOOP_END: End time for the loop. If omitted, the song loops at the end. (If you need to specify this, why aren't you using a shorter song.)
You only need to specify one of these tags to set the custom loop. Naturally, you can set
them both, as well. The format for each tag is the same:
* If it contains a colon (:), it specifies by time. This may be of the form 00:00:00.00
(HH:MM:SS.ss) to specify by play. Various parts may be left off. e.g. To start the loop
at 20 seconds in, you can use ":20", 0:20", "00:00:20", ":20.0", etc. Values after the
decimal are fractions of a second and accurate to one millisecond.
* If you don't include a colon but just have a raw number, then it's the number of PCM
samples at which to loop.
* Any characters other than digits (0-9), colons (:), or a single decimal point for the
seconds portion will result in the tag being ignored.
SVN r2424 (trunk)
atexit for it, which gets executed after the sound system shuts down.
- Fixed: FPlayList::Backup() failed to wrap around below entry 0 because Position is
unsigned now.
SVN r2188 (trunk)
* Looping sounds that have been playing for a very long time, were evicted,
and then were restarted need to have their positions clamped to lie
within the bounds of the sounds. If we try to set a start position very
far beyond the end, it will overflow inside FMOD and not work.
* A start time of 0 is not actually valid and means the sound was never
assigned a start time.
- The latter bug also reveals a problem with starting looped sounds evicted:
They need to be assigned a start time so if they should have the opportunity
to start later, they will be properly synchronized.
SVN r1987 (trunk)
unsigned integer that can use all 32 bits. They must therefore use
the unsigned mul instruction rather than the signed imul instruction.
- Fixed several signed/unsigned comparison and possibly uninitialized
variable warnings flagged by GCC.
SVN r1965 (trunk)
position when evicting sounds, because restarting the sound system causes
the DSP clock to restart at 0, so start times that were recorded before
the reset are no longer applicable after the reset.
- Fixed: S_StopChannel() always set the channel's actor to NULL, eliminating
origin information when resetting the sound system.
SVN r1949 (trunk)
in the gameinfo.
- Added Yes/No selections for Y/N messages so that you can answer them
entirely with a joystick.
- Fixed: Starting the menu at the title screen with a key other than Escape
left the top level menu out of the menu stack.
- Changed the save menu so that cancelling input of a new save name only
deactivates that control and does not completely close the menus.
- Fixed "any key" messages to override input to menus hidden beneath them and
to work with joysticks.
- Removed the input parameter from M_StartMessage and the corresponding
messageNeedsInput global, because it was redundant. Any messages that want
a Y/N response also supply a callback, and messages that don't care which
key you press don't supply a callback.
- Changed MKEY_Back so that it cancels out of text entry fields before
backing to the previous menu, which it already did for the keyboard.
- Changed the menu responder so that key downs always produce results,
regardless of whether or not an equivalent key is already down.
SVN r1753 (trunk)
and a list of all attached controllers, and a second level for configuring
an individual controller.
- Fixed: Pressing Up at the top of a menu with more lines than fit on screen
would find an incorrect bottom position if the menu had a custom top height.
- Added the cvars joy_dinput, joy_ps2raw, and joy_xinput to enable/disable
specific game controller input systems independant of each other.
- Device change broadcasts are now sent to the Doom event queue, so
device scanning can be handled in one common place.
- Added a fast version of IsXInputDevice that uses the Raw Input device
list, because querying WMI for this information is painfully slow.
- Added support for compiling with FMOD Ex 4.26+ and running the game
with an older DLL. This combination will now produce sound.
SVN r1717 (trunk)
- Added more output to zipdir and a -q option to turn it off.
- Added -u option to zipdir to only recompress those files in a zip that have
changed.
- Added -d and -f options to zipdir. -d forces deflate compression, and -f
forces a write of the zip, even if it's newer than all the files it contains.
- Added support for bzip2 and LZMA compression to zipdir.
SVN r1468 (trunk)
effect rather than as an input to the ChannelGroup Target Unit. This means
the water effect is now applied after any room reverb, rather than in
parallel with it.
- Fixed: UI sounds should not have reverb applied to them.
SVN r1450 (trunk)
DSP position. Without also synchronizing the stopping of sounds, it can
cause problems with things like the chainsaw where the sound is stopped and
immediately restarted, causing occasional gaps between the stopping of the
sound and the starting of the new one. (I added the start synchronization to
combat flanging of paired moving polyobjects when moving around, but I think
just removing velocity from the player for sound calculations takes care of
that well enough.)
SVN r1447 (trunk)
256 to 1024 to deal with a module that otherwise would not load.
- Removed the artificial restriction on not supporting Vorbis-compressed
samples in XMs if they are stereo, since it turns out that OggMod does
support them.
SVN r1316 (trunk)
do it the old way and scan every channel to see if it matches an actor/
entchannel pair.
- Fixed: S_RelinkSounds() did not move the SoundChans bitfield to the new
actor.
- Fixed: Stolen channels could be kept around by the high-level channels
indefinitely.
SVN r1289 (trunk)
* This may or may not be a problem, but GCC warned that FStateDefinitions::
AddStateDefines() does not initialize def.FStateDefine::DefineFlags, so
I fixed that.
SVN r1262 (trunk)
- Fixed: ThingCountSector and ThingCountNameSector did not remove enough
entries from the stack, and did not put the result in the right slot.
- Fixed: Teleport lines were prioritized over secret lines when deciding what
color to draw them on the automap.
- Fixed: Death-reverting morphs did not remove the morph item from the
player's inventory when death caused the morph to revert.
- Updated fmod_wrap.h for FMOD Ex 4.18.
SVN r1259 (trunk)
- Removed extraneous printf parameter for Texman.Init startup message.
- Added newlines to the ends of a few headers that were missing them.
- Fixed more GCC errors/warnings.
SVN r1232 (trunk)
The rolloff and channel ended callbacks now call functions in s_sound.cpp
instead of working on the data itself and GSnd->StopSound has been replaced
with S_StopChannel.
SVN r1227 (trunk)
so that all files are included by a central one instead of compiling
each one separately. This speeds up the compilation process by 25%
when doing a complete rebuild in Visual C.
- Cleaned up more header dependencies.
SVN r1226 (trunk)
fact that NVidia's don't report it, even though they support it. If there
are any cards that no longer have antialised lines on the automap, please
let me know.
- Added vid_hwaalines cvar to force antialiased lines off for the
Direct3D renderer, in case it doesn't really support them.
SVN r1210 (trunk)
method to the SoundRenderer class so that this function doesn't need to
load the sound for the NullSoundRenderer.
- Took some more non-FMOD related code out of fmodsound.cpp, including the
code that checks for raw and Doom sounds. This means that sfxinfo_t is no
longer needed in the SoundRenderer class so I took out all references to it.
SVN r1208 (trunk)
to the rolloff information back to NULL when starting the sound fails.
- Fixed: Rolloff information was taken from the sfxinfo that contained the
actual sound data, not the one that was used for starting the sound.
SVN r1206 (trunk)
and sectors are done in s_sound.cpp and not in fmodsound.cpp. Also removed
several 'sector' parameters because they were never used inside the sound code.
SVN r1200 (trunk)
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
owned. Having owned inventory items interact with the world is not supposed
to happen.
- Fixed: case PCD_SECTORDAMAGE in p_acs.cpp was missing a terminating 'break'.
- Fixed: When a weapon is destroyed, its sister weapon must also be destroyed.
SVN r1068 (trunk)
during it.
- UI sounds are now omitted from savegames.
- Fixed: Menu sounds had been restricted to one at a time again.
- Moved the P_SerializeSounds() call to the end of G_SerializeLevel() so that
it will occur after the players are loaded.
- Added fixes from FreeBSD for 0-length and very large string buffers
passed to myvsnprintf.
SVN r1063 (trunk)
sounds are handled.
- Why do polyobjects have a 3D start spot? Flattened it to 2D.
- Moved the sector sound origin calculation out of fmodsound.cpp and into
s_sound.cpp so that the near sound limiting will use the correct sound
location for deciding on neighbors.
SVN r1061 (trunk)
arbitrary point. It has been replaced with a variant that takes a polyobject
as a source, since that was the only use that couldn't be rewritten with the
other variants. This also fixes the bug that polyobject sounds were not
successfully saved and caused a crash when reloading the game. Note that
this is a significant change to how equality of sound sources is determined,
so some things may not behave quite the same as before. (Which would be a
bug, but hopefully everything still sounds the same.)
SVN r1059 (trunk)
run into the adjacent columns.
- Added a NullSoundRenderer so that most of the checks against a NULL GSnd
can be removed.
- Fixed: Looping sounds must always successfully allocate a channel, even if
it's only a pre-evicted channel.
SVN r1058 (trunk)
the rest of the game is concerned, these sounds will never stop once they
have been started until they are explicitly stopped. If they are evicted
from their channels, the sound code will restart them as soon as possible.
This means that instead of this:
if (!S_IsActorPlayingSomething(actor, CHAN_WEAPON, -1))
{
S_Sound(actor, CHAN_WEAPON|CHAN_LOOP, soundid, 1, ATTN_NORM);
}
The following is now just as effective:
S_Sound(actor, CHAN_WEAPON|CHAN_LOOP, soundid, 1, ATTN_NORM);
There are also a couple of other ramifications presented by this change:
* The full state of the sound system (sans music) is now stored in save
games. Any sounds that were playing when you saved will still be
playing when you load. (Try saving while Korax is making a speech in
Hexen to hear it.)
* Using snd_reset will also preserve any playing sounds.
* Movie playback is disabled, probably forever. I did not want to
update the MovieDisable/ResumeSound stuff for the new eviction
tracking code. A properly updated movie player will use the VMR,
which doesn't need these functions, since it would pipe the sound
straight through the sound system like everything else, so I decided
to dump them now, which leaves the movie player in a totally unworkable
state.
June 26, 2008
- Changed S_Sound() to take the same floating point attenuation that the
internal S_StartSound() uses. Now ambient sounds can use the public
S_Sound() interface.
- Fixed: S_RelinkSound() compared the points of the channels against the
from actor's point, rather than checking the channels' mover.
- Changed Strife's animated doors so that their sounds originate from the
interior of the sector making them and not from the entire vertical height
of the map.
SVN r1055 (trunk)
that animated icons can be done with it.
- Changed FImageCollection to use a TArray to hold its data.
- Fixed: SetChanHeadSettings did an assignment instead of comparing
the channel ID witg CHAN_CEILING.
- Changed sound sequence names for animated doors to FNames.
- Automatically fixed: DCeiling didn't properly serialize its texture id.
- Replaced integers as texture ID representation with a specific new type
to track down all potentially incorrect uses and remaining WORDs used
for texture IDs so that more than 32767 or 65535 textures can be defined.
SVN r1036 (trunk)
consideration the size and shape of the sector producing the sound. See
the lifts on Doom 2 MAP30 and compare with previous versions.
- Fixed: The stop sound for sector-based sound sequences was not played with
the CHAN_AREA flag.
- Removed the distinction between S_Sound() and S_SoundID() functions. Use
S_Sound() for both names and IDs from now on.
SVN r1034 (trunk)
any zone you want.
- Using a too-recent version of FMOD now gives an error, since there may be
breaking changes to the API from one version to the next (excluding
revisions in stable branches, which only represent bug fixes).
- Updated fmod_wrap.h for FMOD 4.16 and corrected a bug that had gone
unnoticed before: The delayhi and delaylo parameters for Channel::setDelay()
and getDelay() were swapped.
SVN r1032 (trunk)
heavily customized version of DUMB (Dynamic Universal Music Bibliotheque).
It has been slightly modified by me:
* Added support for Ogg Vorbis-compressed samples in XM files ala FMOD.
* Removed excessive mallocs from the replay core.
* Rerolled the loops in resample.c. Unrolling them made the object file
~250k large while providing little benefit. Even at ~100k, I think it's
still larger than it ought to be, but I'll live with it for now.
Other than that, it's essentially the same thing you'd hear in foobar2000,
minus some subsong detection features. Release builds of the library look
like they might even be slightly faster than FMOD, which is a plus.
- Fixed: Timidity::font_add() did not release the file reader it created.
- Fixed: The SF2 loader did not free the sample headers in its destructor.
SVN r995 (trunk)
closer to FMOD 3, which downmixed all stereo sounds to mono before
playing them in 3D. Also added experimental 3D spread for stereo sounds
so that you can actually hear them in stereo.
SVN r989 (trunk)
optional freeverb unit.
- Removed ResetEnvironment hack, since with software reverb, losing the
existing reverb when focus is lost isn't a problem.
- Commented out the TiMidity FIXME messages.
SVN r973 (trunk)
- Added very basic Soundfont support to the internal TiMidity. Things missing:
filter, LFOs, modulation envelope, chorus, reverb, and modulators. May or
may not be compatible with TiMidity++'s soundfont extensions.
- Added support for quoted strings to the TiMidity config parser.
SVN r957 (trunk)
of all types on the same linedef. Also added a 'first side only' flag. This
is not usable from Hexen or Doom format maps though but in preparation of
the UDMF format discussed here:
http://www.doomworld.com/vb/source-ports/43145-udmf-v0-99-specification-draft-aka-textmap/
- Changed linedef's alpha property from a byte to fixed point after seeing that
255 wasn't handled to be fully opaque.
- fixed a GCC warning in fmodsound.cpp
SVN r954 (trunk)
there were no designated characters to strip at the end of it.
- Added support for Shoutcast/Icecast playlists.
- Added an error message when a playlist could not be opened.
- Added support for PLS format playlists, in addition to M3U.
- Changed FPlayList to use an array of FStrings.
- Fixed: Playlists required every song to be specified by an absolute path.
SVN r951 (trunk)
waveforms, and three of them are non-negative. This can cause a tendency
for the resulting output waveform to go into very high ranges depending on
the timbres used, and Heretic's exemplify this problem.
- Reduced the OPL volume level slightly.
- Fixed: The waveform view from snd_drawoutput was upside-down.
SVN r949 (trunk)
EMIDI specs: Track designations and exclusions should be ignored past
the initial beat, and EMIDI program change and volume events should be
ignored unless they were used in the initial beat.
SVN r944 (trunk)
could also be because the user selected PCM-Float output, but the driver
doesn't support it (even if it claims to *cough*Audigy XP drivers*cough*).
SVN r943 (trunk)
track off, any ticks that had only events on the disabled track would cause
the delay for that track to be thrown away, and the following notes on
enabled tracks would play too soon. This could be heard quite clearly in
xplasma.mid, where track 4 (FMGlass Drone 1) would interfere with the timing
of tracks 13 and 14 (EP1 Melody and EP1 Echo).
SVN r937 (trunk)
already playing on the channel, it should stop it with finish_note(), not
kill_note(). This can be clearly heard in the final cymbal crashes of
D_DM2TTL where TiMidity cuts them off because the final cymbals are played
with a velocity of 1 before the preceding cymbals have finished. (I wonder
if I should be setting the self_nonexclusive flag for GUS patches to
disable even this behavior, though, since gf1note.c doesn't turn off
duplicate notes.)
- Changed envelope handling to hopefully match the GUS player's. The most
egregious mistake TiMidity makes is to treat bit 6 as an envelope enable
bit. This is not what it does; every sample has an envelope. Rather, this
is a "no sampled release" flag. Also, despite fiddling with the
PATCH_SUSTAIN flag during instrument loading, TiMidity never actually
used it. Nor did it do anything at all with the PATCH_FAST_REL flag.
SVN r934 (trunk)
3D panning.
- The listener's velocity is now set at 0 for the sound engine. The player
moves so fast that you can hear the doppler shift just by running around,
otherwise.
- Changed the sound code so that all sounds that start playing on a single
tic actually start playing at the exact same sample position.
SVN r927 (trunk)
wave file.
- Changed the default channel velocity for MUS files from 64 to 100 to
better match apparent MIDI practice. (Would like to know what this is
supposed to be.)
- Changed the mus2midi channel assignments to match the internal player's.
- Fixed: apply_envelope_to_amp() should clamp the mix levels to 0.
SVN r926 (trunk)
timidity_voices cvar.
- Added stats lines for the OPL and Timidity MIDI devices.
- Completely changed the way TiMidity volume calculations are done. It
should now be extremely close to the output a real GUS would produce with
its official MIDI player (excepting where TiMidity normalizes sample
volumes). The new equations more closely match what is specified by the DLS
and SF2 specs (but not quite), so I presume it's also more musically
correct than what TiMidity (and TiMidity++) do.
SVN r925 (trunk)
before sending it to Channel::getReverbProperties().
- Fixed: The earthquake effect did not play its sound as an actual looping
sound. I'm a bit surprised this only recently started causing problems.
SVN r923 (trunk)
snd_reset would eventually run into the hard limit on the total number
of FMOD::System objects that can be created concurrently (currently 15).
- Added proper error checks to the FMOD initialization process.
SVN r921 (trunk)
- Set note velocity back to using a linear sounding volume curve, although
it's now used to scale channel volume and expression, so recompute_amp()
is still only doing one volume curve lookup.
- Fixed: TimidityMIDIDevice caused a crash at the end of a non-looping song.
SVN r920 (trunk)
- Changed: When loading Zips all patches in the patches/ directory should
be loaded, not only those used by a texture in TEXTUREx.
- Disabled timidity_mastervolume for the internal Timidity again because
with the altered volume calculation it is no longer needed and the default
volume is on the same level as OPL and FMOD.
SVN r909 (trunk)
FMOD_INIT_ENABLE_PROFILE. Renamed the corresponding cvar to snd_profile.
- Removed the normalize parameter from SoundStream::Play().
- Disabled the chorus and reverb effects added to SDL_mixer's Timidity,
because they were probably never tested well, either. Thanks to the bug
in vc_alloc(), they were never even activated.
- Restored the exact frequency range search that was missing from SDL_mixer's
verion of select_sample().
- Fixed: vc_alloc(), kill_others(), and note_on() treated Voice::status as a
bit mask, when it's not. These were changes made to SDL_mixer's Timidity.
- Restored the original Timidity volume equation. The other louder one was
put in when I didn't realize all channels were mono and many notes sounded
too quiet because they never completed their attack phase.
- Fixed: FileReader::Gets() acted as if fgets() always read the maximum
number of characters.
- Fixed: FileReader::Open() did not set FilePos and StartPos to 0.
SVN r908 (trunk)
because it has the same sound volume issues as the external one.
- Replaced use of stdio in Timidity with FileReader and added the option to read
from the lump directory. If the main config file is inside the lump directory
it will assume that everything else is as well. If it is a real file it will be
assumed that the rest is real files as well.
- Fixed: None of the error returns in Timidity::read_config_file closed the file being read.
SVN r906 (trunk)
- Fixed: MinGW doesn't have _get_pgmptr(), so it couldn't compile i_main.cpp.
- Fixed: MOD_WAVETABLE and MOD_SWSYNTH are not defined by w32api, so MinGW
failed compiling the new MIDI code.
- Fixed: LocalSndInfo and LocalSndSeq in S_Start() need to be const char
pointers, since "" is a constant.
- Fixed: parsecontext.h was missing a newline at the end of the file.
SVN r904 (trunk)
particular, this meant that every channel was almost certainly in mono mode,
which can sound pretty bad if the song isn't meant to be played that way.
- Added bank numbers to the MIDI precaching for Timidity, since I guess I do
need to care about banks, if even the Duke MIDIs use various banks.
- Fixed: snd_midiprecache only exists in Win32 builds, so gameconfigfile.cpp
shouldn't unconditionally link against it.
- Fixed: pre_resample() was still disabled, and it left two samples at the end
of the new wave data uninitialized.
SVN r903 (trunk)
channel when restarting the song, rather than emitting a single note off
event which only has a 1 in 127 chance of being for a note that's playing
on that channel. Then I decided it would probably be a good idea to reset
all the controllers as well.
- Increasing the size of the internal Timidity stream buffer from 1/14 sec
(copied from the OPL player) improved its sound dramatically, so apparently
Timidity has issues with short stream buffers. It's now at 1/2 sec in
length. However, there seems to be something weird going on with
corazonazul_ff6boss.mid near the beginning where it stops and immediately
restarts a guitar on the exact same note.
- Added a new sound debugging cvar: snd_drawoutput, which can show various
oscilloscopes and spectrums.
- Internal TiMidity now plays music.
- Changed the progdir global variable into an FString.
SVN r900 (trunk)
can be played as OPL can also be dumped.
- Removed the opl_enable cvar, since OPL playback is now selectable as just
another MIDI device.
- Added support for DRO playback and dual-chip RAW playback.
- Removed MUS support from OPLMUSSong, since using the OPLMIDIDevice with
MUSSong2 works just as well. There are still lots of leftover bits in
the class that should probably be removed at some point, too.
- Added dual-chip dumping support for the RAW format.
- Added DosBox Raw OPL (.DRO) dumping support. For whatever reason,
in_adlib calculates the song length for this format wrong, even though
the exact length is stored right in the header. (But in_adlib seems buggy
in general; too bad it's the only Windows version of Adplug that seems to
exist.)
- Rewrote the OPL dumper to work with MIDI as well as MUS.
SVN r872 (trunk)
Missimp.mid sounds a lot better now, though still a little off.
- Fixed: MIDI files that had ticks with nothing but meta-events did not play
properly. (fixes sonic3_finalboss.mid)
SVN r868 (trunk)
advanced sound options menu. Removed opl_enable from the menu.
- Added OPL synth as MIDI device -3. Since this is based on the MUS player
code, it only supports those events and controllers supported by MUS.
Some of Duke's MIDIs sound awful, but I think that may be more because
it's using different instruments... There's a thread in the MIDI streamer
class that could be taken out for Linux, since it doesn't need to deal
with the Windows Multimedia API, but for now, this is still Windows-only.
SVN r864 (trunk)
floats, so I can write its output directly to the stream buffer. In
addition, this lets me bring the OPL volume level much closer to the
standard MIDI volume.
SVN r863 (trunk)
into a general MIDI player.
- Fixed: Passing false for a stream callback did not stop the stream.
- Removed opl_frequency, since the only time the emulation sounds good is
when it plays at the exact frequency of a real chip.
- Music no longer plays at all when snd_musicvolume is 0.
- Bumped up snd_sfxvolume and snd_musicvolume default values.
SVN r862 (trunk)
that the drivers will treat a BackBufferCount of 0 as a request for
double buffering.
- Fixed: Unsetting a cvar did not remove it from the list of tab
completions.
- Added "" as a synonym for "nullimage" in SBARINFO.
- Fixed: MAKESAVESIG's stringifier in version.h did not work as expected.
It stringified the passed macro name, not the value of the macro.
- Moved DCajunMaster off the DObject hierarchy.
- Changed DCajunMaster::getspawned into a TArray of FStrings. It was
mysteriously being left pointing to uninitialized memory during the
final GC at exit and crashing.
- Fixed: The code that removed hexdd.wad from the list of IWADs when
hexen.wad was not present did not work.
SVN r861 (trunk)
from doing prebuffering of the song. This was causing the Linux version to
hang while waiting for input from the pipe, since Timidity hadn't been
started yet. I tried using a select call in the FillStream() method, but it
always seems to return the pipe as having nothing available. Unfortunately,
the game still falls all over itself if Timidity isn't available. Instead
of execvp failing nicely, X errors kill the game. I don't know why it's
doing that. My advice for Linux music: Skip Timidity++ and get a DLS patch
set (/WINDOWS/system32/drivers/gm.dls is probably the most common by far)
and set the snd_midipatchset cvar to point to it. It's faster and also
sounds a whole lot better than the crappy freepats Ubuntu wants to install
with Timidity++.
- GCC fixes.
SVN r858 (trunk)
the song's relative volume takes effect.
- Removed the arbitrary 1024 bytes limit when the file being played is a MIDI
file. I had a D_DM2TTL that's only 990 bytes.
- Restructured I_RegisterSong so that $mididevice works again and also supports
selecting FMOD.
SVN r857 (trunk)
- Removed movie volume from the sound menu and renamed some of the other
options to give the MIDI device name more room to display itself.
- Moved the midi device selection into the main sound menu.
- Added FMOD as MIDI device -1, to replace the MIDI mapper. This is still the
default device. By default, it uses exactly the same DLS instruments as the
Microsoft GS Wavetable Synth. If you have another set DLS level 1 patch set
you want to use, set the snd_midipatchfile cvar to specify where it should
load the instruments from.
- Changed the ProduceMIDI function to store its output into a TArray<BYTE>.
An overloaded version wraps around it to continue to supply file-writing
support for external Timidity++ usage.
- Added an FMOD credits banner to comply with their non-commercial license.
- Reimplemented the snd_buffersize cvar for the FMOD Ex sound system. Rather
than a time in ms, this is now the length in samples of the DSP buffer.
Also added the snd_buffercount cvar to offer complete control over the
call to FMOD::System::setDSPBufferSize(). Note that with any snd_samplerate
below about 44kHz, you will need to set snd_buffersize to avoid long
latencies.
- Reimplemented the snd_output cvar for the FMOD Ex sound system.
- Changed snd_samplerate default to 0. This now means to use the default
sample rate.
- Made snd_output, snd_output_format, snd_speakermode, snd_resampler, and
snd_hrtf available through the menu.
- Split the HRTF effect selection into its own cvar: snd_hrtf.
- Removed 96000 Hz option from the menu. It's still available through the
cvar, if desired.
- Fixed: If Windows sound init failed, retry with DirectSound. (Apparently,
WASAPI doesn't work with more than two speakers and PCM-Float output at the
same time.)
- Fixed: Area sounds only played from the front speakers once you got within
the 2D panning area.
SVN r854 (trunk)
xlat_parser.y because both files had the same time stamp after an update,
and Lemon only rewrites the header file if it's changed.
- Added $volume SNDINFO command. This is multiplied with the volume the sound
is played at to arrive at the final volume (before distance attenuation).
- Added the CHAN_AREA flag to disable 3D panning within the min distance of a
sound. Sector sound sequences (except doors) use this flag.
- Added the CHAN_LOOP flag to replace the S_Looped* sound functions.
- Restored the sound limiting.
SVN r849 (trunk)
contain enough music to fill the initial output buffers.
- Removed the read barrier around ADehackedPickup::RealPickup. If the real
pickup is picked up, it may very well destroy itself before the dehacked
wrapper's stubs that use it are called.
- Reverted revision 840. For a file we don't want end users to be touching,
making DEHSUPP plain text sends out mixed messages: "Don't mess with this.
Oh, by the way, it's plain text now to make it easier for you to edit."
Is there some reason other than a desire to do away with binary lumps to
make the distributed lump text?
- Added a new speakermode for Stereo + HRTF: "Headphones". This is the only
way to get the HRTF low pass filter effect now.
- Fixed: No more than one sector could make noise at once.
- Trying out sound without varying priorities again.
- Fixed: Need to use setSpeakerMix to let 2D sounds (aka streamed music) use
their full volume range.
SVN r842 (trunk)
subject to channel overriding.
- Re-added priority selection based on sound usage.
- Reduced the number of virtual channels to match the number of real
channels.
- Added customizable rolloff, including Doom's standard linear gain rolloff.
SNDINFO commands are:
$rolloff <sound> <min distance> <max distance> -- linear gain (like Doom)
$rolloff <sound> linear <min distance> <max distance> -- linear volume
$rolloff <sound> log <min distance> <rolloff factor> -- logarithmic
$rolloff <sound> custom <min distance> <max distance> -- use SNDCURVE lump
Anything closer than min distance is full volume and anything further than
max distance is inaudible. Logarithmic rolloff does not have a maximum
distance; it has a scalar that controls how quickly the volume drops off
instead.
SVN r834 (trunk)
- Fixed: Heretic linetype translations included the wrong file.
- Removed all 2D sound positioning code from s_sound.cpp. Everything uses
FMOD's 3D engine now.
- Removed all the channel selection code from s_sound.cpp. FMOD has code to
handle this sort of thing, so let's use it.
- Replaced S_StopSoundID() with S_CheckSingular(). There is no longer a limit
on the number of copies of a particular sound that can be playing at once,
aside from Strife's special singular sounds. (Sorry, Heretic and Hexen.)
Consequently, the SNDINFO $limit command is now ignored.
- Removed ATTN_SURROUND, since FMOD Ex doesn't exactly support it, and it
only worked as intended on stereo speakers anyway.
- Cleaned out ancient crud from i_sound.cpp.
SVN r826 (trunk)
- Added a cheap pitch shifting for underwater environments that should be fairly
close to Duke's. It sounds okay for some sounds, but others like the BFG, where
the timing of the sound actually matters, don't sound good. I shall have to
replace it with a real pitch shifter DSP unit.
SVN r819 (trunk)
list, it should just be ignored during the propagation stage.
- After sleeping on it and realizing what was really going in, I generalized
the inventory fix from the 13th: The actor is flagged by Destroy(), then it
is later inserted into the thinker list by DThinker::SerializeAll(). So
rather than unlinking the skipped player from their inventory, just make
sure any flagged thinkers aren't inserted into a list.
- Fixed: FCanvasTextureInfo::Viewpoint needed a read barrier, and the whole
list should serve as a root.
- Reimplemented SPC playback as a custom codec for FMOD.
- Removed spc_frequency, because snes_spc only supports the SPC's native
frequency of 32000 Hz.
SVN r806 (trunk)
spc_amp from a x.4 fixed point number to a normal float.
- Switched SPC playback from the external SNESAPU.DLL to Blargg's LGPL
snes_spc library. I've compiled it with the fast DSP rather than the
highly accurate one, since I didn't notice a meaningful difference between
the two in my limited testing. In short: SPC playback is now built in to
ZDoom. You don't need to download anything extra to make it work, and it
also works on Linux as well as Windows (though building with Linux is
currently untested).
- Fixed: Stereo separation was calculated very wrongly when in 2D sound mode.
SVN r794 (trunk)
that explicitly for 2D sounds in 3D mode.
- Fixed: I had forgotten to actually set the head relative flag for 2D sounds
played in 3D.
- Fixed: Reverb was applied to digital music in software 3D mode.
SVN r793 (trunk)
for FMOD Ex while at the same time removing support for FMOD 3. Be sure to update
your SDKs. GCC users, be sure to do a "make cleandep && make clean" before
building, or you will likely get inexplicable errors.
- Fixed: If you wanted to make cleandep with MinGW, you had to specifically
specify Makefile.mingw as the makefile to use.
- Added a normalizer to the OPL synth. It helped bring up the volume a little,
but not nearly as much as I would have liked.
- Removed MIDI Mapper references. It doesn't work with the stream API, and
it doesn't really exist on NT kernels, either.
- Reworked music volume: Except for MIDI, all music volume is controlled
through GSnd and not at the individual song level.
- Removed the mididevice global variable.
- Removed snd_midivolume. Now that all music uses a linear volume scale,
there's no need for two separate music volume controls.
- Increased snd_samplerate default up to 48000.
- Added snd_format, defaulting to "PCM-16".
- Added snd_speakermode, defaulting to "Auto".
- Replaced snd_fpu with snd_resampler, defaulting to "Linear".
- Bumped the snd_channels default up from a pitiful 12 to 32.
- Changed snd_3d default to true. The new cvar snd_hw3d determines if
hardware 3D support is used and default to false.
- Removed the libFLAC source, since FMOD Ex has native FLAC support.
- Removed the altsound code, since it was terribly gimped in comparison to
the FMOD code. It's original purpose was to have been as a springboard for
writing a non-FMOD sound system for Unix-y systems, but that never
happened.
- Finished preliminary FMOD Ex support.
SVN r789 (trunk)
it seems to have a working volume control.
- Renamed music_midi_stream.cpp to music_midi_base.cpp.
- Moved the WinMM MIDI code into a new container class.
SVN r787 (trunk)
class so they all the low-level details of MIDI streaming are kept in
one place.
- Converted the SMF MIDI playback to use the same MIDI streams as MUS
playback.
- Moved MUS playback back into its own thread so that it can continue
uninterrupted if the main thread is too busy to service it in a timely
manner.
- Fixed: The MEVT_* values are not defined shifted into their spot for a
MIDIEVENT, so I need to do it myself.
- Fixed: Pausing a MUS and the changing snd_midivolume caused the paused
notes to become audible.
SVN r784 (trunk)
of ZDoom, except now the entire song isn't prebuffered in large chunks, so
I can insert MIDI events into the playback with fairly low latency. This
should offer more precise timing than the combination of low-level MIDI and
WaitForSingleObject timeouts.
SVN r783 (trunk)
high to pass through two-sided lines, but not ones that were too low.
- Fixed: SBARINFO couldn't detect the extreme death damage type for the
player face animation.
SVN r782 (trunk)
- reverted removal of AddPatch call in crosshair initialization.
- Modified makewad.c so that it doesn't write file names with '[]^' to the dependency file. Apparenly make
can't handle these names and an incomplete list is still better than something that doesn't work at all.
SVN r719 (trunk)
installation, not the bundled copies which might not match what is installed.
- Upgraded bundled FLAC from version 1.1.2 to version 1.2.1.
SVN r575 (trunk)
- Fixed: The FMOD stream player must specify whether it wants to play the
sound looped or not when playback is started, not when the stream is created.
- Fixed: A_Saw didn't use the puff's damage type.
- Fixed: The AxeBlood's death state was using the wrong sprite frame.
- Fixed: The Mancubus had an attack sound defined even though it shouldn't.
SVN r565 (trunk)
from the wrong variable in a few places resulting in incorrect calculations.
- Fixed: MP3/OGG music always looped because the looping flag was always
set when FMOD was called to play it.
- Removed upper limit of 1 for an actor's gravity factor.
- Fixed: A_VileTarget spawned the fire at coordinate (target->x, target->x)
instead of (target->x, target->y). (Old vanilla bug.)
SVN r550 (trunk)
behind because it couldn't delete them.
- added a $MidiDevice option to SNDINFO which can either set the preferred
MIDI device for a song to Timidity or Windows' standard MIDI device.
The reason for this: About 80% of my MIDI music collection sounds better
with Timidity and the other 20% with Windows' standard synth and I'd like
to be able to use each with the one that sounds better. For MUS files you
can also force the use of OPL playback.
- added telefrag option to A_SpawnItemEx.
SVN r545 (trunk)
samples, a problem for the alternate sound renderer if it happened to be
playing any sounds at the time, since it would try to keep on playing them.
SVN r483 (trunk)
from the renderer in case the camera changed position or direction since
the last time it was looked through. Otherwise, the renderer will
interpolate from its previous view for one frame when it is switched to.
- Fixed non-POD parameter passing for GCC introduced in the previous commit.
SVN r476 (trunk)
warnings. At first, I was going to try and clean them all up. Then I decided
that was a worthless cause and went about just acting on the ones that
might actually be helpful:
C4189 (local variable is initialized but not referenced)
C4702 (unreachable code)
C4512 (assignment operator could not be generated)
SVN r420 (trunk)
be surprised if it doesn't work.
- Reorganized the network startup loops so now they are event driven. There is
a single function that gets called to drive it, and it uses callbacks to
perform the different stages of the synchronization. This lets me have a nice,
responsive abort button instead of the previous unannounced hit-escape-to-
abort behavior, and I think the rearranged code is slightly easier to
understand too.
- Increased the number of bytes for version info during D_ArbitrateNetStart(),
in preparation for the day when NETGAMEVERSION requires more than one byte.
- I noticed an issue with Vista RC1 and the new fatal error setup. Even after
releasing a DirectDraw or Direct3D interface, the DWM can still use the
last image drawn using them when it composites the window. It doesn't always
do it but it does often enough that it is a real problem. At this point, I
don't know if it's a problem with the release version of Vista or not.
After messing around, I discovered the problem was caused by ~Win32Video()
hiding the window and then having it immediately shown soon after. The DWM
kept an image of the window to do the transition effect with, and then when
it didn't get a chance to do the transition, it didn't properly forget about
its saved image and kept plastering it on top of everything else
underneath.
- Added a network synchronization panel to the window during netgame startup.
- Fixed: PClass::CreateDerivedClass() must initialize StateList to NULL.
Otherwise, classic DECORATE definitions generate a big, fat crash.
- Resurrected the R_Init progress bar, now as a standard Windows control.
- Removed the sound failure dialog. The FMOD setup already defaulted to no
sound if initialization failed, so this only applies when snd_output is set
to "alternate" which now also falls back to no sound. In addition, it wasn't
working right, and I didn't feel like fixing it for the probably 0% of users
it affected.
- Fixed: The edit control used for logging output added text in reverse order
on Win9x.
- Went back to the roots and made graphics initialization one of the last
things to happen during setup. Now the startup text is visible again. More
importantly, the main window is no longer created invisible, which seems
to cause trouble with it not always appearing in the taskbar. The fatal
error dialog is now also embedded in the main window instead of being a
separate modal dialog, so you can play with the log window to see any
problems that might be reported there.
Rather than completely restoring the original startup order, I tried to
keep things as close to the way they were with early graphics startup. In
particular, V_Init() now creates a dummy screen so that things that need
screen dimensions can get them. It gets replaced by the real screen later
in I_InitGraphics(). Will need to check this under Linux to make sure it
didn't cause any problems there.
- Removed the following stubs that just called functions in Video:
- I_StartModeIterator()
- I_NextMode()
- I_DisplayType()
I_FullscreenChanged() was also removed, and a new fullscreen parameter
was added to IVideo::StartModeIterator(), since that's all it controlled.
- Renamed I_InitHardware() back to I_InitGraphics(), since that's all it's
initialized post-1.22.
SVN r416 (trunk)
ga_autosave, write DEM_CHECKAUTOSAVE to the net stream. When this is
processed, it will check if it's okay to do an autosave. If it is, it writes
DEM_DOAUTOSAVE to the net stream, which the sets gameaction to ga_autosave.
Essentially, about half of the functionality was moved out of G_DoAutoSave()
and into Net_DoCommand().
- Minor changes to OS detection: The os_WinNT enumeration has been renamed to
os_WinNT4, since every new OS coming out of Microsoft these days is
essentially NT. NT 5.2 and 6.0 are now properly identified as "Windows
Server 2003" and "Windows Vista" respectively, and any unknown NT versions
Microsoft introduces in the future will now be displayed as "Windows NT"
instead of "Windows 2000" if the minor version is 0 and "Windows XP" if the
minor version is non-0. Win32s detection has also been removed. Presumably
if somebody is foolish enough to try to run this on Windows 3.x with Win32s,
it won't even load due to missing DLLs.
- Fixed: Demos with NETD chunks should not set netgame to true unless they
have more than one player. And since netdemo is ignored if netgame is
false, it doesn't need to set that either.
- Fixed: FTexture::GetScaled* functions did not check for scale values of 0.
SVN r354 (trunk)
- The stat meters now return an FString instead of sprintfing into a fixed
output buffer.
- NOASM is now automatically defined when compiling for a non-x86 target.
- Some changes have been made to the integral types in doomtype.h:
- For consistancy with the other integral types, byte is no longer a
synonym for BYTE.
- Most uses of BOOL have been change to the standard C++ bool type. Those
that weren't were changed to INTBOOL to indicate they may contain values
other than 0 or 1 but are still used as a boolean.
- Compiler-provided types with explicit bit sizes are now used. In
particular, DWORD is no longer a long so it will work with both 64-bit
Windows and Linux.
- Since some files need to include Windows headers, uint32 is a synonym
for the non-Windows version of DWORD.
- Removed d_textur.h. The pic_t struct it defined was used nowhere, and that
was all it contained.
SVN r326 (trunk)
yanking the mouse around if they keys haven't been read yet to combat the
same situation that causes the keyboard to return DIERR_NOTACQUIRED in
KeyRead(): The window is sort of in focus and sort of not. User.dll
considers it to be focused and it's drawn as such, but another focused
window is on top of it, and DirectInput doesn't see it as focused.
- Fixed: KeyRead() should handle DIERR_NOTACQUIRED errors the same way it
handles DIERR_INPUTLOST errors. This can happen if our window had the
focus stolen away from it before we tried to acquire the keyboard in
DI_Init2(). Strangely, MouseRead_DI() already did this.
- When a stack overflow occurs, report.txt now only includes the first and
last 16KB of the stack to make it more manageable.
- Limited StreamEditBinary() to the first 64KB of the file to keep it from
taking too long on large dumps.
- And now I know why gathering crash information in the same process that
crashed can be bad: Stack overflows. You get one spare page to play with
when the stack overflows. MiniDumpWriteDump() needs more than that and
causes an access violation when it runs out of leftover stack, silently
terminating the application. Windows XP x64 offers SetThreadStackGuarantee()
to increase this, but that isn't available on anything older, including
32-bit XP. To get around this, a new thread is created to write the mini
dump when the stack overflows.
- Changed A_Burnination() to be closer to Strife's.
- Fixed: When playing back demos, DoAddBot() can be called without an
associated call to SpawnBot(). So if the bot can't spawn, botnum can
go negative, which will cause problems later in DCajunMaster::Main()
when it sees that wanted_botnum (0) is higher than botnum (-1).
- Fixed: Stopping demo recording in multiplayer games should not abruptly
drop the recorder out of the game without notifying the other players.
In fact, there's no reason why it should drop them out of multiplayer at
all.
- Fixed: Earthquakes were unreliable in multiplayer games because
P_PredictPlayer() did not preserve the player's xviewshift.
- Fixed: PlayerIsGone() needs to stop any scripts that belong to the player
who left, in addition to executing disconnect scripts.
- Fixed: APlayerPawn::AddInventory() should also check for a NULL player->mo
in case the player left but somebody still has a reference to their actor.
- Fixed: DDrawFB::PaintToWindow() should simulate proper unlocking behavior
and set Buffer to NULL.
- Improved feedback for network game initialization with the console ticker.
- Moved i_net.cpp and i_net.h out of sdl/ and win32/ and into the main source
directory. They are identical, so keeping two copies of them is bad.
- Fixed: (At least with Creative's driver's,) EAX settings are global and not
per-application. So if you play a multiplayer ZDoom game on one computer
(or even another EAX-using application), ZDoom needs to restore the
environment when it regains focus.
- Maybe fixed: (See http://forum.zdoom.org/potato.php?t=10689) Apparently,
PacketGet can receive ECONNRESET from nodes that aren't in the game. It
should be safe to just ignore these packets.
- Fixed: PlayerIsGone() should set the gone player's camera to NULL in case
the player who left was player 0. This is because if a remaining player
receives a "recoverable" error, they will become player 0. Once that happens,
they game will try to update sounds through their camera and crash in
FMODSoundRenderer::UpdateListener() because the zones array is now NULL.
G_NewInit() should also clear all the player structures.
SVN r233 (trunk)
while and killing centaurs with the flechette.
- Fixed: Moving to an old level in a hub caused the old player's inventory to
spawn owned by the current player (but still hanging off the old player), so
the game would hang when trying to delete it.
- Modified re2c so that it doesn't add a date to the file it generates. Thus,
if it regenerates a file during a full rebuild, SVN won't see it as a change.
Also updated it to 0.10.5.
- Fixed: SC_GetString() did not properly terminate sc_String when the last
token in the file had no white space after it. Since I could not actually
find the problem (it works fine in debug mode and I saw no logic errors),
I decided to take this opportunity to reimplement it using an re2c-generated
scanner. Now it's 1.6x faster than before and correctness is easier to
verify.
- Fixed: FMODSoundRenderer::Shutdown() also needs to reset NumChannels.
- Added back the Manifest to zdoom.rc for non-VC8 Windows compilers.
- Fixed MinGW compilation again. Now it uses the same method as Makefile.linux
to find all the source files so that it doesn't need to be manually updated
each time source files are added or removed.
- Added the SVN revision number to the version string. A new tool is used to
obtain this information from the svnversion command and write it into a
header file. If you don't have the svn command line tools installed or didn't
check it out from the repository, you can still build. I added some rules for
this to Makefile.linux, and I assume they work because they do for
Makefile.mingw.
- Fixed: MIDISong2 did not delete MusHeader in its destructor.
SVN r200 (trunk)
- Fixed map name checks in idclev, hxvisit, for +map and the titlemap.
- Changed handling of Zips so that the patches/, graphics/, sounds/ and
music/ subdirectories no longer are placed in the global namespace. Instead
new namespaces are defined. These namespaces aren't merged, however and
searching in them either returns a lump inside it or one from the global
namespace when it doesn't come from a Zip file. Proper order of files is
still observed though. As a result proper use of the directories inside Zips
is strictly enforced now so that for example anything used as a patch must be
in the patches/ directory and won't be found anywhere else.
SVN r199 (trunk)
- Fixed: A classic decorate FakeInventory's PickupText was never freed.
- Fixed: Colored lights were never freed.
- Fixed: When a dehacked patch was applied, the dehacked StateMap was never
freed.
- Removed termdone checks around atterm(S_ClearSoundData) and
atterm(S_Shutdown) because atterm() already checks for duplicates.
- Fixed: S_ClearSoundData() should unload all sounds before it clears S_sfx.
- Fixed: AltSoundRenderer::LoadSound() didn't check if the sound had already
been loaded and lost the old sound data if it had been.
- Fixed: FinishDehPatch() needlessly duplicated the new DehackedPickup's name.
- Fixed: PatchStrings() allocated a private string and never freed it.
SVN r183 (trunk)
data enough (2 bits instead of 8), so it was super loud and aliased.
- Fixes for GCC 4.1: Several type-punned pointer warnings, but more
importantly, declaring a friend function inside a class body is no longer
enough to declare that function globally; you must declare it again outside
the class.
- Upgraded FArchive::SerializePointer so that it can store 32-bit indices.
- ACS printing pcodes now build their string in an FSttring instead of a fixed
sized buffer on the stack.
SVN r145 (trunk)
- Did some very preliminary support for x64 compiling.
- Now I see why makewad is using the __fastcall calling convention by default:
Because the release zlib is built with it as well.
- Fixed: Conversion from 'const char *' to 'char *' in DEM_SAVEGAME case in
Net_DoCommand().
- Updated the project files for Visual C++ 2005.
SVN r138 (trunk)
- New: Pausing the game (through any means, not just the pause key) now pauses
sound effects as well as music. "PauseMusicInMenus" has been added as a
MAPINFO flag to also pause the music when a menu or the console are open.
SVN r134 (trunk)
functions added to the exit chain with atterm so that they can be called
in a deterministic order and not whatever order the linker decides to put
them in.
- Fixed: DCajunMaster did not free its getspawned.
- Fixed: P_FreeLevelData() did not free ACS scripts.
- Fixed: Level snapshots were not freed at exit.
- Fixed: The save/load menu list was not freed at exit.
- Fixed: FCompressedMemFile needs a destructor to free the m_ImplodedBuffer.
- Fixed: G_DoLoadGame() did not free the engine string.
- Fixed: M_ReadSaveStrings() did not free the engine string.
- Fixed: Processing DEM_SAVEGAME did not free the pathname string.
- Added a check for truncated flats to FFlatTexture::MakeTexture() because
Heretic's F_SKY1 is only four bytes long.
- Added a dump of the offending state to the "Cannot find state..." diagnostic.
- Fixed: FCompressedFile did not initialize m_Mode in its default constructor.
- Fixed: Heretic and Hexen status bars did not initialize ArtiRefresh.
- Fixed: PNGHandle destructor should use delete[] to free TextChunks.
SVN r111 (trunk)
- Fixed: If you want to use a name as the missile parameter for the basic
attack functions the type search in DoAttack must be case insensitive.
- Fixed: APowerup::DoEffect must do more thorough checks before resetting
the fixed colormap.
SVN r89 (trunk)
its tiles are loaded from the same directory.
- RFF files now load their entire directories into the lumplist.
- Added char * and const char * type coversions for FString, so FStrings can be
freely passed to functions expecting C strings. (Except varargs functions,
which still require manually fetching the C string out of it.)
- Renamed the name class to FName.
- Renamed the string class to FString to emphasize that it is not std::string.
SVN r74 (trunk)
- Fixed: StreamSong::SetVolume should check the m_stream pointer. This can
happen when a TimiditySong doesn't use FMOD and outputs the sound itself.
- Fixed: 'use' sector actions were using the incorrect sector on several
occasions.
- Added a wi_noautostartmap CVAR and a noautostartmap intermission option
that force the user to manually end the 'entering level' page.
SVN r70 (trunk)
returning from one function to another function when the function that
was called was used as part of an expression.
- Fixed: Using Thing_Hate with arg0 (hater) set to 0 from an open script
could crash.
- Fixed: Some items along ledges in Hexen's MAP32 (Orchard of Lamentations)
appeared at the bottom of the ledge (and consequently inside it) instead
of on top of it because the items were placed directly on the lines.
AActor::LinkToWorldForMapThing() needs to use the original R_PointOnLineSide()
code to handle situations like this. Previously, it just used the original
code for straight horizontal/vertical lines and used the new code for
diagonal lines.
- Fixed: FWadCollection::MergeLumps() used in incorrect realloc.
- Fixed: FPlayList::NextLine() did not properly handle blank lines in the
playlist.
- Changed: Decals now use lightweight thinkers instead of actors. (76 bytes
versus 396, so you save 320k if you have 1024 decals present.)
- Fixed: Wads added with pullin were loaded immediately after the IWAD.
Exec files are now processed immediately before -file but after autoloading
wads in D_DoomMain().
- Fixed: sdl/i_system.h unconditionally defined SHARE_DIR, preventing
redefinition from the command line.
- Fixed: The standard way to include SDL.h is <SDL.h>, not <SDL/SDL.h>.
- Fixed: Returned FActiveInterpolation::HashKey()'s return type to size_t,
avoiding a pointer truncation warning.
SVN r30 (trunk)
behavior.
- Fixed fix: ParseActorProperties() still wasn't sending + or - to
ActorFlagSetOrReset().
- Fixed: [GZ] An item without use state won't be removed when being picked up.
The call to GoAwayAndDie is missing.
- Fixed: [GZ] A_GiveInventory sets the amount to give to a value passed to
this function. This is ok for everything except Health items. They should
give their original amount multiplied with the passed parameter.
- Fixed: Potential buffer overrun when launching timidity.
SVN r21 (trunk)