Christoph Oelckers
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e0d8241a50
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- use the backend's GameTicRate in the scripts where applicable.
This should replace TICRATE globally as it is the backend's actual ticking speed (still locked to 35, though.)
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2020-10-16 22:57:24 +02:00 |
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Maarten Lensink
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5ef02df827
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Count up to level time only
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2020-08-31 18:48:20 +02:00 |
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Rachael Alexanderson
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0868f65199
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Merge commit 'refs/pull/1168/head' of https://github.com/coelckers/gzdoom
# Conflicts:
# wadsrc/static/zscript/ui/statscreen/statscreen_coop.zs
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2020-08-30 09:43:03 -04:00 |
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Maarten Lensink
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34dd9625fc
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Display other kills in coop tally screen (#1167)
* Display other kills in coop tally screen
* Showing other when skipping counter
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2020-08-30 09:34:53 -04:00 |
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Maarten Lensink
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c81370a9ec
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Showing time when skipping counter
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2020-08-30 15:40:26 +03:00 |
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Maarten Lensink
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005f13b853
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Time in coop tally
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2020-08-30 03:53:05 +03:00 |
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Christoph Oelckers
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7a01b6b0d4
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- use Unicode font for deathmatch summary screen to bring it in line with the coop version.
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2019-04-09 20:15:40 +02:00 |
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Marisa Kirisame
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659de5d2d8
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Silence "truncation of floating point value" warnings in gzdoom.pk3.
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2019-03-31 09:50:59 +02:00 |
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Christoph Oelckers
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b515ac662e
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- cleaned up the coop summary screen.
This was one of the pieces that suffered badly from the proportions of the game provided SmallFonts, so now it uses the NewSmallFont.
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2019-03-17 20:28:12 +01:00 |
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Christoph Oelckers
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b542d1371d
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- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
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2019-02-23 12:08:27 +01:00 |
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