Christoph Oelckers
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a638cfbd6e
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- fixed: player_t::GetPSprite cannot guarantee success
As a consequence it must return null in the failure case instead of asserting and all calls to this function must check for the failure case.
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2020-03-11 00:56:29 +01:00 |
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Christoph Oelckers
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4a67bfcddb
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- deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
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2020-01-04 14:25:55 +01:00 |
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Sterling Parker
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cabe0c583e
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Add LookScale property
As requested by @coelckers.
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2019-03-07 21:22:33 +01:00 |
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Sterling Parker
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ae1a1df02d
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Add LookScale variable on weapon
This variable allows a weapon to set a custom look sensitivity multiplier without fiddling with FOVScale / DesiredFOV hacks.
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2019-03-07 21:22:33 +01:00 |
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Christoph Oelckers
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b542d1371d
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- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
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2019-02-23 12:08:27 +01:00 |
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