Magnus Norddahl
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9a5112c1c9
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- tell the memory allocator when we are going to persistently map something
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2019-02-28 01:18:29 +01:00 |
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Magnus Norddahl
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2e0b34ca72
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- hook up enough of renderstate to enable all of main.vp and main.fp
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2019-02-28 00:26:49 +01:00 |
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Magnus Norddahl
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c2e0eba270
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- hook up vid_vsync and vk_debug
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2019-02-27 22:20:18 +01:00 |
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Magnus Norddahl
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b4154f1772
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- fix palette color problem
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2019-02-27 16:28:29 +01:00 |
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Magnus Norddahl
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96547713d9
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- hook up the software renderer
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2019-02-27 15:37:37 +01:00 |
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Magnus Norddahl
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a3c21e0b01
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- upload some real texture contents
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2019-02-26 22:45:18 +01:00 |
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Magnus Norddahl
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fe67a2c24f
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- fix enough bugs to finally get some visuals
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2019-02-26 20:19:54 +01:00 |
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Magnus Norddahl
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19f4133768
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- move most push constants to dynamic uniform buffers
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2019-02-26 16:50:54 +01:00 |
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Magnus Norddahl
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d958c4fec5
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- upload and bind some textures
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2019-02-26 15:29:08 +01:00 |
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Magnus Norddahl
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347339b254
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- add a very basic present shader using a blit
- avoid dealing with image layout transitions for the blit by using VK_IMAGE_LAYOUT_GENERAL for now
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2019-02-26 12:25:17 +01:00 |
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Magnus Norddahl
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854526dee4
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- submit the upload commands
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2019-02-26 11:58:03 +01:00 |
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Magnus Norddahl
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e875198b37
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- create raii objects for semaphore and fence
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2019-02-26 11:44:29 +01:00 |
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Magnus Norddahl
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27e78e7d8d
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- remove unused code
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2019-02-26 11:31:09 +01:00 |
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Magnus Norddahl
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9ed1c7f40b
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- add render pass manager and setup a pipeline for VkRenderState
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2019-02-26 11:27:29 +01:00 |
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Magnus Norddahl
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52460d53d9
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- compile main.vp and main.fp for vulkan
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2019-02-22 11:30:48 +01:00 |
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Magnus Norddahl
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a97d736bd9
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- add vulkan renderstate and shadermanager classes
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2019-02-21 22:49:00 +01:00 |
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Magnus Norddahl
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478ef05a0a
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- create vulkan buffer objects implementation
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2019-02-21 12:31:14 +01:00 |
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Magnus Norddahl
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fc79cd1280
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- present an empty back buffer while keeping vsync
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2019-02-21 10:19:59 +01:00 |
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Magnus Norddahl
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75403ec744
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- hook up the glsl compiler
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2019-02-21 00:25:51 +01:00 |
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Magnus Norddahl
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c6b29846d0
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- add 3rd party vulkan dependencies
- add stubs for a vulkan hw renderer backend
- add RAII wrappers for vulkan object types
- add builder classes to isolate vulkan boilerplate code
- add a swap chain class
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2019-02-20 21:21:57 +01:00 |
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