Christoph Oelckers
a4d61e6fb1
- everything compiles again.
...
As a bonus this already fixes several bugs caused by the botched texture scaling implementation the original texture manager came with.
System cursors are currently disabled because they rely on functionality that needs to be moved to different classes.
2018-12-06 20:12:15 +01:00
Christoph Oelckers
6eab4a882c
- narrowing down the public interface of the texture class
...
Cannot refactor if the entire class is this wide open to everything.
Not complete yet, doesn't fully compile!
2018-12-06 01:11:04 +01:00
Christoph Oelckers
f4d9ad1123
- extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter.
...
Now it is no longer necessary to provide specially set up textures for rendering shaded decals, they can use any PNG texture now that contains a proper red channel.
Handling of the alPh chunk has been removed as a result as it in no longer needed.
2018-03-18 21:33:44 +01:00
Magnus Norddahl
4545539045
- Add polyobj support to r_scene_multithreaded
2017-07-02 17:22:59 +02:00
Magnus Norddahl
f049e6145b
- remove all usage of std::make_unique to keep things C++11 compliant
2017-04-11 01:25:44 +02:00
Magnus Norddahl
11e5759913
- detached the poly renderer from the software renderer
2017-03-20 08:28:16 +01:00
Magnus Norddahl
a663f71a9f
- Added thread safety to texture loading in the software renderer
2017-03-12 22:53:20 +01:00
Magnus Norddahl
00f6ed45a2
Make LightVisibility thread local
2017-03-12 20:40:00 +01:00
Magnus Norddahl
5fdbbc4f9e
Remove usage of r_viewpoint and r_viewwindow globals from software renderer and poly renderer
2017-03-12 18:54:39 +01:00
Magnus Norddahl
58495ea714
Renamed Clip3DFloors to Clip3D to fix gcc compile error
2017-02-06 16:04:27 +01:00
Magnus Norddahl
d9e545a519
Hook up thread slices and eliminate some statics hiding in misc functions
2017-02-04 15:51:54 +01:00
Magnus Norddahl
5bae06a3c6
Make RenderScene the work dispatching class
2017-02-04 14:00:21 +01:00
Magnus Norddahl
6f5e720576
Split drawer command queue from drawer threads
2017-02-04 12:38:05 +01:00
Magnus Norddahl
45f623faf4
Move frame memory allocator into RenderThread
2017-02-04 02:50:52 +01:00
Magnus Norddahl
627a388d57
Move renderer singletons into a RenderThread class
2017-02-04 00:25:37 +01:00