Commit graph

3810 commits

Author SHA1 Message Date
Randy Heit
4163817eda Update DUMB to revision 5bee3e5ba3d57d1b16dda6d82c18fb417781625b
- Fixed XM reader for files with smaller than expected instrument or sample header sizes



SVN r4092 (trunk)
2013-02-08 00:40:36 +00:00
Randy Heit
3681a6673f Update DUMB to revision 0e95459562669335f7de543d063cfa57d25a8b77
- Fixed MOD vibrato depth
    - Fixed XM tremolo ramp and square waveform tracking



SVN r4091 (trunk)
2013-02-08 00:40:03 +00:00
Randy Heit
ab801ffb76 Update DUMB to revision 8c3e510483ba1fdec19017dad4a5004d694177eb
- Corrected old style PSM note data



SVN r4090 (trunk)
2013-02-08 00:38:54 +00:00
Randy Heit
778bfd679b Update DUMB to revision 71ecdc7274a7fa33af0a0dea915eb3a294b0b04a
- Fixed IT stereo samples



SVN r4089 (trunk)
2013-02-08 00:38:07 +00:00
Randy Heit
86690be58b Update DUMB to revision 667b479457fd7c1e9aff4ea8301295c81762bdf5
- Fixed IT envelope reading for node counts over 25, which are invalid



SVN r4088 (trunk)
2013-02-08 00:37:17 +00:00
Randy Heit
4ce4a05518 Update DUMB to revision 4a268f95b7d2a116e3ea53d297c1d5a29f46bf07
- Added missing song restart position initialization to AM, AMFF, and DSM readers



SVN r4087 (trunk)
2013-02-08 00:36:35 +00:00
Randy Heit
1307079812 Update DUMB to revision 07f761e918e8a621f64242dd1a631ceba03cc920
- Fixed IT New Note Action duplicate check types for sample and instrument



SVN r4086 (trunk)
2013-02-08 00:35:42 +00:00
Randy Heit
5490b08c88 Update DUMB to revision 7def196332594817f94138dce2942007d232d407
- Corrected volume slide behavior for S3M playback, and also adjusted the slide volume level clipping range for S3M to 0-63
    - Updated S3M playback to share memory between DEFIJQRS effects
    - Adjusted S3M reader to a lower master volume level scale



SVN r4085 (trunk)
2013-02-08 00:34:58 +00:00
Randy Heit
e66f50fb76 Update DUMB to revision f5f34570905e87f1933a0220d71d0d48c05b9b49
- Added a workaround for bad sample offsets in STM files
    - Disabled inserting note cut commands in STM files, as there is no such command in the format



SVN r4084 (trunk)
2013-02-08 00:33:10 +00:00
Randy Heit
277c233f5d Update DUMB to revision d78c28566689e3fca51f1fbb7208cde8b6e190a6
- Fixed STM sample reading



SVN r4083 (trunk)
2013-02-08 00:32:14 +00:00
Randy Heit
865a237b2c Update DUMB to revision c2cb42ff918b398ec8c305ddc6574f9f8f945ad9
- Implemented support for STM 1.x format
    - Flagged STM files as stereo, as they should be



SVN r4082 (trunk)
2013-02-08 00:29:50 +00:00
Randy Heit
612d16e11c - Added Oktalyzer loading support to ZDoom.
SVN r4081 (trunk)
2013-02-08 00:25:30 +00:00
Randy Heit
d1ada02edb Update DUMB to revision 33cd2c469ae9872dd0710297760bfb1dfe53a56d
- Made Oktalyzer reader more tolerant of truncated files



SVN r4080 (trunk)
2013-02-08 00:11:27 +00:00
Randy Heit
6d000a414a Update DUMB to revision e169b25f34ca140da8375a7085791447a5b8e8e8
- Implemented Oktalyzer format loader


SVN r4079 (trunk)
2013-02-08 00:09:49 +00:00
Randy Heit
e978c7b059 - Udate DUMB to revision e34d68685d2e5e8b45f62acdaf8157872624620c
2011-01-13 23:11 UTC - kode54
    - Implemented ASYLUM instrument base semitone offset
    - Fixed ASYLUM effect number translation
    - Version is now 0.9.9.28
    
    2011-01-13 21:28 UTC - kode54
    - Quick fix for PT2 invert loop effect
    - Version is now 0.9.9.27
    
    2011-01-13 20:37 UTC - kode54
    - Implemented PT2 invert loop effect
    - Version is now 0.9.9.26



SVN r4078 (trunk)
2013-02-07 23:34:03 +00:00
Randy Heit
8807330649 - Update DUMB to revision c0fc19ef2e756ef25aa44ca3775b4afed3f02c9c
- Changed aliased resampler loop conditions a bit to fix some bugs
    - Removed resampler loop unrolling, as it actually made things slightly slower
    - Fixed a bug with songs triggering notes on the first order with instrument changes before any note commands have been triggered


SVN r4077 (trunk)
2013-02-07 23:30:20 +00:00
Randy Heit
401ee8fafb Update DUMB to revision 9ac6cf69758fe0db6d6e654f298cd36efdb73366
- Replaced old aliased resampling mode with a 65536x oversampling sinc resampler


SVN r4076 (trunk)
2013-02-07 23:21:36 +00:00
Randy Heit
13ffa8a1b8 Update DUMB to revision a9176165a2ccc56410b2004d2f5dd40b2052453a
- Changed a break to row behavior in DUMB, hopefully it doesn't break anything



SVN r4075 (trunk)
2013-02-07 22:25:58 +00:00
Randy Heit
aad103c8d5 Update DUMB to revision 1a9e0d4fd889dc9d17a5ebe97825be0cb2b7a273
- Added range checking for XM global volume command



SVN r4074 (trunk)
2013-02-07 22:24:45 +00:00
Randy Heit
492caf6ceb Update DUMB to revision ca554279a235b23c7f5f6ff9ce478a7aa7250dfe
- Fixed channel muting when switching or restarting songs, or when seeking



SVN r4073 (trunk)
2013-02-07 22:23:55 +00:00
Randy Heit
1e04a8821a Update DUMB to 6e159ab89b5df27acf8a182a1ea5bf307ba8ff95
- Fixed two bugs with pattern loops causing songs to loop forever



SVN r4072 (trunk)
2013-02-07 22:22:07 +00:00
Randy Heit
afabf7e018 - Force node building for garrison.wad from The Master Levels so that the teleporter to the
red key won't leave you in the ground.

SVN r4071 (trunk)
2013-02-07 21:32:06 +00:00
Randy Heit
6e3d784c50 - Fixed: G_CheckSpot() should not use the player start's z position unless LEVEL_USEPLAYERSTARTZ is set.
SVN r4070 (trunk)
2013-02-07 21:09:55 +00:00
Randy Heit
c116453158 - When doing kickback in P_DamageMobj(), choose a random direction if the target and origin are in the exact same spot.
SVN r4069 (trunk)
2013-02-07 21:02:26 +00:00
Randy Heit
cdfd671dff - P_MovePsprites() should now always call P_CheckWeaponSwitch(), because the latter function
now has its own WF_WEAPONSWITCHOK check in the correct place.

SVN r4068 (trunk)
2013-02-07 20:42:24 +00:00
Randy Heit
2cf141e914 - In A_ReFire, allow refiring when a weapon is pending, but weapon switching is not okay at this time.
SVN r4067 (trunk)
2013-02-07 20:38:41 +00:00
Randy Heit
522a940ccf - In P_SetSafeFlash(), check the requested state against every actor when Dehacked moves the
flash to some other class's states instead of just assuming it's good.

SVN r4066 (trunk)
2013-02-07 20:29:48 +00:00
Randy Heit
8874cb140b - Don't use the global numsectors variable when testing if a map is a Build map in P_IsBuildMap()
and P_LoadBuildMap().

SVN r4065 (trunk)
2013-02-07 20:17:50 +00:00
Randy Heit
995d6f52e7 - Allow terrain definitions to work with overrides and non-flats.
SVN r4064 (trunk)
2013-02-05 02:39:47 +00:00
Randy Heit
2f3dd8d959 - Moved MF4_BOSSSPAWNED flag copying from A_PainShootSkull to AActor::CopyFriendliness().
SVN r4063 (trunk)
2013-02-05 02:33:11 +00:00
Randy Heit
87b8b6201c - Added WRF_DISABLESWITCH flag for A_WeaponReady to indicate that any attempts to switch the weapon
should be discarded.

SVN r4062 (trunk)
2013-02-05 02:27:35 +00:00
Randy Heit
f0bc2fdc53 - Fixed CF_DOUBLEFIRINGSPEED is in player->cheats, not player->WeaponState.
SVN r4061 (trunk)
2013-02-05 01:45:23 +00:00
Randy Heit
f68d5a4845 - More options for acsprofile command:
* acsprofile clear - Resets all profiling statistics to 0.
  * acsprofile [<sort-function>] [<limit>]:
    * <sort-function> is an optional argument that specifies which column to sort on (total, min, max, avg, or runs). The default is total.
    * <limit> is an optional argument that specifies how many rows to limit the output to. The default is 10. 0 or less will print every script or function that has at least one run.

SVN r4060 (trunk)
2013-02-03 04:30:20 +00:00
Randy Heit
b971714e7f - Do not print imported functions in the profile list.
SVN r4059 (trunk)
2013-02-03 03:54:31 +00:00
Randy Heit
b2f09b2dc6 - Added ACS profiling information.
SVN r4058 (trunk)
2013-02-02 05:54:15 +00:00
Braden Obrzut
5965c45932 - Fixed: Using interpolation on drawbar would sometimes result in the last pixel hanging longer than it should.
- Improved draw bar clipping fix from last commit.

SVN r4057 (trunk)
2013-02-01 02:16:02 +00:00
Braden Obrzut
b958215b50 - Fixed: DrawBar's clipping didn't take the texture offset into account.
SVN r4056 (trunk)
2013-01-30 00:56:24 +00:00
Randy Heit
61322cc33b - Fixed: A_Lower needs to check player->cheats for WF_INSTANTWEAPSWITCH, not player->WeaponState.
SVN r4055 (trunk)
2013-01-27 04:08:00 +00:00
Randy Heit
a2f55c8067 - Well, poo. WRF_NoFire is two bits, not just one.
SVN r4054 (trunk)
2013-01-27 03:02:00 +00:00
Randy Heit
15497b4a24 - Fixed: Floor_RaiseAndCrush is not Floor_RaiseToLowestCeilingAndCrush.
SVN r4053 (trunk)
2013-01-27 02:57:17 +00:00
Randy Heit
c4a4b9821d - Fixed: The menu treated netdemos as actual netgames.
SVN r4052 (trunk)
2013-01-26 03:41:06 +00:00
Randy Heit
5b97bf47de - Fixed: The string displayed when attempting to start a new game during a netgame is "NEWGAME", not "NETGAME".
SVN r4051 (trunk)
2013-01-26 03:39:43 +00:00
Randy Heit
e0a137b725 - Removed the netdemo flag, because it's redundant with (netgame && demoplayback).
SVN r4050 (trunk)
2013-01-26 03:28:54 +00:00
Randy Heit
83320626e5 - Use "Map time color" for single maps, whether in a hub or not. Only use "Hub time color" for hub times.
SVN r4049 (trunk)
2013-01-26 03:21:09 +00:00
Randy Heit
931357358d - Reorder the althud level time map entries to match their displayed order.
SVN r4048 (trunk)
2013-01-26 03:19:27 +00:00
Randy Heit
9cca4ff71d - Fixed: Lost Souls spawned by Pain Elementals were not killed by DF2_KILLBOSSMONST.
SVN r4047 (trunk)
2013-01-26 02:54:09 +00:00
Christoph Oelckers
6a1f28e400 - fixed some issues in the alternate HUD menu.
SVN r4046 (trunk)
2013-01-25 14:50:09 +00:00
Randy Heit
ed8a33aeaf - Use P_DropWeapon() everywhere it makes sense.
SVN r4045 (trunk)
2013-01-25 03:32:49 +00:00
Randy Heit
5dca935305 - If this was a git repository, I wouldn't have needed to just make three broken commits in a row.
SVN r4044 (trunk)
2013-01-25 03:32:20 +00:00
Randy Heit
1c999d9d55 - Be more concise for WRF_NoFire in A_WeaponReady.
SVN r4043 (trunk)
2013-01-25 03:25:32 +00:00