Commit graph

2 commits

Author SHA1 Message Date
Christoph Oelckers
5743a56ef4 - created a new zmusic library which will eventually contain all the music playback code.
Currently all it contains are the MIDI sources and the MIDI devices, the rest needs to be reworked first.

# Conflicts:
#	libraries/zmusic/i_module.cpp
#	libraries/zmusic/i_module.h
#	src/CMakeLists.txt
#	src/i_module.cpp
#	src/i_module.h
#	src/sound/music/midi_cvars.cpp
#	src/utility/i_module.cpp
#	src/utility/i_module.h

# Conflicts:
#	src/CMakeLists.txt
#	src/sound/musicformats/music_opl.cpp
2020-01-05 11:46:20 +01:00
Braden Obrzut
9342898361 - Added support for GTK3 (thanks to "MineyMe" and edward-san)
- Replaced GTK/OS X (note different from Cocoa) clipboard code with SDL clipboard API.
- Removed requirement to link to GTK in order to compile with GTK support.
	- GTK is no longer init'd if the GTK IWAD picker is not used.
	- Our usage of GTK is such that the dynamic loader can work with both GTK2 and GTK3 depending on what's installed.
	- Since we're accumulating a lot of library loaders I've built a generic interface as FModule which replaces TOptWin32Proc and the loaders in the OpenAL and Fluidsynth code.
2016-11-12 18:32:09 -05:00