alexey.lysiuk
9e6f97930b
- fixed condition to produce blood splatter during line attack
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https://forum.zdoom.org/viewtopic.php?t=63186
2019-04-26 18:14:54 +02:00
Marrub
d623ede89d
Fix A_CustomBulletAttack's spawnofs_xy parameter
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The current behaviour offsets to the front of the actor rather than the side, due to an oversight in the code, which oddly is not present in the A_FireBullets equivalent.
2019-04-25 13:10:44 +02:00
Major Cooke
5209d43bf3
- Fixed: SXF_CLEARCALLERSPECIAL cleared the spawned actor's special instead of the caller.
2019-04-25 13:03:50 +02:00
Christoph Oelckers
ff12eab7e5
- fixed bad attempt at restoring position in A_CustomBulletAttack.
2019-04-18 17:46:19 +02:00
Christoph Oelckers
999894af25
- cleaned up use of the random function in script files.
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Many uses of random() & value have been turned into random(0, value).
This is not only more efficient, it also ensures better random distribution because the parameter-less variant only returns values between 0 and 255.
2019-04-18 17:01:14 +02:00
Christoph Oelckers
7e75aa1d36
- fixed accidentally misnamed parameter in A_Explode.
2019-04-16 21:34:47 +02:00
Christoph Oelckers
8dfcdc1219
- fixed incomplete null checks in A_RadiusThrust.
2019-04-16 21:28:23 +02:00
Major Cooke
4ae14c402b
- Restored A_SpawnItemEx's "chance" to "failchance" to prevent mod breakage from named parameters.
2019-04-16 18:46:00 +02:00
Christoph Oelckers
681009e1ea
- exported the blood spawning part of P_LineAttack as a virtual ZScript function.
2019-04-15 21:59:08 +02:00
Christoph Oelckers
f1c7815b16
- scriptified A_Explode and relatives.
2019-04-15 21:58:52 +02:00
Christoph Oelckers
8c2c888d82
- scriptified A_SpawnItem(Ex) and A_ThrowGrenade.
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These were the last native functions referencing AWeapon::DepleteAmmo, so that function is now exclusively on the scripting side.
2019-04-15 21:58:39 +02:00
Christoph Oelckers
394d8e414f
- scriptified A_CustomPunch
2019-04-15 21:58:33 +02:00
Christoph Oelckers
d99b46c861
- scriptified A_FireBullets and A_CustomBulletAttack.
2019-04-15 21:58:30 +02:00