Commit graph

12 commits

Author SHA1 Message Date
Randy Heit
1640f841e8 - More culling from fmopl.cpp; make the rate parameters constants since it sounds bad with anything but the real clock rate.
SVN r3940 (trunk)
2012-11-06 04:34:44 +00:00
Randy Heit
92c7c06310 - Remove unused cruft from fmopl.cpp.
SVN r3939 (trunk)
2012-11-06 04:16:58 +00:00
Randy Heit
3b0ad55285 - Since our OPL chips are emulated, we can give them a feature that real OPL2 chips lacked:
Full stereo panning for the MIDI player. (The raw OPL players are unaffected.) To get the
  mono output back, you can set opl_stereo to false.
- Changed SoftSynthMIDIDevice::OpenStream() to allocate the same number of samples for stereo
  and mono streams.

SVN r3929 (trunk)
2012-11-02 03:25:50 +00:00
Christoph Oelckers
eb47f4fdbf - Fixed: With opl_onechip set the second OPL chip was never set to anything valid
so it contained an invalid pointer. There were also a few other places that
  simply assumed that the second chip is set to something valid.
- Fixed: NPCs which are engaged in a conversation should not move.
- Fixed: Player movement animation was not stopped when starting a conversation.


SVN r1439 (trunk)
2009-02-22 10:25:12 +00:00
Randy Heit
8f26956310 - Fixed: Some OPL state needs to be restored before calculating rhythm. Also,
since only the rhythm section uses the RNG, it doesn't need to be advanced
  for the normal voice processing.


SVN r1371 (trunk)
2009-01-27 05:25:16 +00:00
Randy Heit
7f35a95942 - Restored the rhythm section to fmopl.cpp and made some slight updates from
version 0.72 of MAME's fmopl.c. Also refactored CalcVoice so that the
  original MAME structure is more visible.


SVN r1368 (trunk)
2009-01-25 04:22:19 +00:00
Randy Heit
de85314234 - Added dynamic recentering for the OPL synth. The chip has four basic
waveforms, and three of them are non-negative. This can cause a tendency
  for the resulting output waveform to go into very high ranges depending on
  the timbres used, and Heretic's exemplify this problem.
- Reduced the OPL volume level slightly.
- Fixed: The waveform view from snd_drawoutput was upside-down.


SVN r949 (trunk)
2008-04-29 04:33:43 +00:00
Randy Heit
42c80b3ee5 - Updated fmod_wrap.h for FMOD 4.14.
- Set note velocity back to using a linear sounding volume curve, although
  it's now used to scale channel volume and expression, so recompute_amp()
  is still only doing one volume curve lookup.
- Fixed: TimidityMIDIDevice caused a crash at the end of a non-looping song.


SVN r920 (trunk)
2008-04-16 20:02:16 +00:00
Randy Heit
3a5afd1418 - Added support for dumping from RAW/DRO/IMF files, so now anything that
can be played as OPL can also be dumped.
- Removed the opl_enable cvar, since OPL playback is now selectable as just
  another MIDI device.
- Added support for DRO playback and dual-chip RAW playback.
- Removed MUS support from OPLMUSSong, since using the OPLMIDIDevice with
  MUSSong2 works just as well. There are still lots of leftover bits in
  the class that should probably be removed at some point, too.
- Added dual-chip dumping support for the RAW format.
- Added DosBox Raw OPL (.DRO) dumping support. For whatever reason,
  in_adlib calculates the song length for this format wrong, even though
  the exact length is stored right in the header. (But in_adlib seems buggy
  in general; too bad it's the only Windows version of Adplug that seems to
  exist.)
- Rewrote the OPL dumper to work with MIDI as well as MUS.


SVN r872 (trunk)
2008-04-03 02:31:39 +00:00
Randy Heit
8f49ea7f48 - Changed the output of the OPL emulator from 32-bit integers to 32-bit
floats, so I can write its output directly to the stream buffer. In
  addition, this lets me bring the OPL volume level much closer to the
  standard MIDI volume.


SVN r863 (trunk)
2008-03-29 01:30:37 +00:00
Randy Heit
c412b42703 - Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
- The stat meters now return an FString instead of sprintfing into a fixed
  output buffer.
- NOASM is now automatically defined when compiling for a non-x86 target.
- Some changes have been made to the integral types in doomtype.h:
  - For consistancy with the other integral types, byte is no longer a
    synonym for BYTE.
  - Most uses of BOOL have been change to the standard C++ bool type. Those
    that weren't were changed to INTBOOL to indicate they may contain values
    other than 0 or 1 but are still used as a boolean.
  - Compiler-provided types with explicit bit sizes are now used. In
    particular, DWORD is no longer a long so it will work with both 64-bit
    Windows and Linux.
  - Since some files need to include Windows headers, uint32 is a synonym
    for the non-Windows version of DWORD.
- Removed d_textur.h. The pic_t struct it defined was used nowhere, and that
  was all it contained.


SVN r326 (trunk)
2006-09-14 00:02:31 +00:00
Randy Heit
cf11cbdb30 Directory restructuring to make it easier to version projects that don't build zdoom.exe.
SVN r4 (trunk)
2006-02-24 04:48:15 +00:00