From feef0d4b621d8fc6d2defb54a4e85e01a49e37fd Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Thu, 15 Nov 2018 19:35:07 +0100 Subject: [PATCH] - corrected A_DropFire for real, using the SVE source as reference. --- wadsrc/static/zscript/strife/strifefunctions.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/wadsrc/static/zscript/strife/strifefunctions.txt b/wadsrc/static/zscript/strife/strifefunctions.txt index 7e83a6512..df4a3e73f 100644 --- a/wadsrc/static/zscript/strife/strifefunctions.txt +++ b/wadsrc/static/zscript/strife/strifefunctions.txt @@ -137,7 +137,7 @@ extend class Actor { drop.Vel.Z = -1.; } - A_Explode(64, 64, XF_NOSPLASH|XF_HURTSOURCE, damagetype: 'Fire'); + A_Explode(64, 64, XF_NOSPLASH|XF_HURTSOURCE|XF_NOTMISSILE, damagetype: 'Fire'); } //==========================================================================