From fd6fbc76c6b6de4b6d3ef6f1ca2b483334d89f99 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 2 Apr 2018 10:24:27 +0200 Subject: [PATCH] - moved the ZDoomGL texshader files to 'unused', where they belong. It is very unlikely that this code will ever be revisited. --- src/gl/{shaders => unused}/gl_texshader.cpp | 0 src/gl/{shaders => unused}/gl_texshader.h | 0 2 files changed, 0 insertions(+), 0 deletions(-) rename src/gl/{shaders => unused}/gl_texshader.cpp (100%) rename src/gl/{shaders => unused}/gl_texshader.h (100%) diff --git a/src/gl/shaders/gl_texshader.cpp b/src/gl/unused/gl_texshader.cpp similarity index 100% rename from src/gl/shaders/gl_texshader.cpp rename to src/gl/unused/gl_texshader.cpp diff --git a/src/gl/shaders/gl_texshader.h b/src/gl/unused/gl_texshader.h similarity index 100% rename from src/gl/shaders/gl_texshader.h rename to src/gl/unused/gl_texshader.h