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Implement GetPosition for OpenAL streams, and display it in the stats
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parent
d761dd1ff6
commit
fd25ec2a62
1 changed files with 65 additions and 22 deletions
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@ -146,6 +146,7 @@ class OpenALSoundStream : public SoundStream
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ALsizei SampleRate;
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ALenum Format;
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ALsizei FrameSize;
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static const int BufferCount = 4;
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ALuint Buffers[BufferCount];
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@ -308,15 +309,31 @@ public:
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if(!Decoder->seek(ms_pos))
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return false;
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// Stop the source so that all buffers become processed, then call
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// IsEnded() to refill and restart the source queue with the new
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// position.
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alSourceStop(Source);
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getALError();
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return true;
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return !IsEnded();
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}
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virtual unsigned int GetPosition()
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{
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// FIXME: Decoder position - amount buffered + source offset
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return 0;
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ALint offset, queued, state;
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alGetSourcei(Source, AL_SAMPLE_OFFSET, &offset);
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alGetSourcei(Source, AL_BUFFERS_QUEUED, &queued);
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alGetSourcei(Source, AL_SOURCE_STATE, &state);
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if(getALError() != AL_NO_ERROR)
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return 0;
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size_t pos = Decoder->getSampleOffset();
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if(state != AL_STOPPED)
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{
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size_t rem = queued*(Data.size()/FrameSize) - offset;
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if(pos > rem) pos -= rem;
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else pos = 0;
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}
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return (unsigned int)(pos * 1000.0 / SampleRate);
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}
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virtual bool IsEnded()
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@ -372,12 +389,17 @@ public:
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{
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FString stats;
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ALfloat volume;
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ALint boffset;
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ALint offset;
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ALint processed;
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ALint queued;
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ALint state;
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size_t pos;
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ALenum err;
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alGetSourcef(Source, AL_GAIN, &volume);
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alGetSourcei(Source, AL_BYTE_OFFSET, &boffset);
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alGetSourcei(Source, AL_SAMPLE_OFFSET, &offset);
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alGetSourcei(Source, AL_BUFFERS_PROCESSED, &processed);
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alGetSourcei(Source, AL_BUFFERS_QUEUED, &queued);
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alGetSourcei(Source, AL_SOURCE_STATE, &state);
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if((err=alGetError()) != AL_NO_ERROR)
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{
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@ -388,8 +410,18 @@ public:
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stats = (state == AL_INITIAL) ? "Buffering" : (state == AL_STOPPED) ? "Underrun" :
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(state == AL_PLAYING || state == AL_PAUSED) ? "Ready" : "Unknown state";
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stats.AppendFormat(",%3lu%% buffered", 100 - 100*boffset/(BufferCount*Data.size()));
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stats.AppendFormat(", %d%%", int(volume * 100));
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pos = Decoder->getSampleOffset();
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if(state == AL_STOPPED)
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offset = BufferCount * (Data.size()/FrameSize);
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else
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{
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size_t rem = queued*(Data.size()/FrameSize) - offset;
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if(pos > rem) pos -= rem;
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else pos = 0;
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}
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stats.AppendFormat(",%3lu%% buffered", 100 - 100*offset/(BufferCount*(Data.size()/FrameSize)));
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stats.AppendFormat(", %zu ms", pos);
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if(state == AL_PAUSED)
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stats += ", paused";
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if(state == AL_PLAYING)
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@ -415,16 +447,22 @@ public:
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if((flags&Mono)) Format = AL_FORMAT_MONO8;
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else Format = AL_FORMAT_STEREO8;
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}
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else if(!(flags&(Bits32|Float)))
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else if((flags&Float))
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{
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if(alIsExtensionPresent("AL_EXT_FLOAT32"))
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{
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if((flags&Mono)) Format = AL_FORMAT_MONO_FLOAT32;
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else Format = AL_FORMAT_STEREO_FLOAT32;
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}
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}
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else if((flags&Bits32))
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{
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}
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else
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{
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if((flags&Mono)) Format = AL_FORMAT_MONO16;
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else Format = AL_FORMAT_STEREO16;
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}
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else if((flags&Float) && alIsExtensionPresent("AL_EXT_FLOAT32"))
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{
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if((flags&Mono)) Format = AL_FORMAT_MONO_FLOAT32;
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else Format = AL_FORMAT_STEREO_FLOAT32;
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}
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if(Format == AL_NONE)
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{
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@ -432,21 +470,21 @@ public:
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return false;
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}
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int smpsize = 1;
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FrameSize = 1;
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if((flags&Bits8))
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smpsize *= 1;
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FrameSize *= 1;
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else if((flags&(Bits32|Float)))
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smpsize *= 4;
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FrameSize *= 4;
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else
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smpsize *= 2;
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FrameSize *= 2;
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if((flags&Mono))
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smpsize *= 1;
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FrameSize *= 1;
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else
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smpsize *= 2;
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FrameSize *= 2;
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buffbytes += smpsize-1;
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buffbytes -= buffbytes%smpsize;
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buffbytes += FrameSize-1;
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buffbytes -= buffbytes%FrameSize;
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Data.resize(buffbytes);
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return true;
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@ -464,6 +502,7 @@ public:
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Callback = DecoderCallback;
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UserData = NULL;
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Format = AL_NONE;
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FrameSize = 1;
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ChannelConfig chans;
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SampleType type;
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@ -474,12 +513,16 @@ public:
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{
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if(type == SampleType_UInt8) Format = AL_FORMAT_MONO8;
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if(type == SampleType_Int16) Format = AL_FORMAT_MONO16;
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FrameSize *= 1;
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}
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if(chans == ChannelConfig_Stereo)
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{
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if(type == SampleType_UInt8) Format = AL_FORMAT_STEREO8;
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if(type == SampleType_Int16) Format = AL_FORMAT_STEREO16;
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FrameSize *= 2;
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}
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if(type == SampleType_UInt8) FrameSize *= 1;
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if(type == SampleType_Int16) FrameSize *= 2;
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if(Format == AL_NONE)
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{
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@ -489,7 +532,7 @@ public:
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SampleRate = srate;
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Looping = loop;
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Data.resize((size_t)(0.2 * SampleRate) * 4);
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Data.resize((size_t)(0.2 * SampleRate) * FrameSize);
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return true;
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}
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