mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 05:31:00 +00:00
- moved most basic utility code without any dependencies on the rest of the engine to 'common' directory.
Again the objective is easier sharing with Raze.
This commit is contained in:
parent
ace3e29473
commit
fb1a7679ec
28 changed files with 293 additions and 227 deletions
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@ -1127,8 +1127,8 @@ set (PCH_SOURCES
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common/utility/utf8.cpp
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utility/palette.cpp
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utility/palettecontainer.cpp
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utility/files.cpp
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utility/files_decompress.cpp
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common/utility/files.cpp
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common/utility/files_decompress.cpp
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utility/m_png.cpp
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utility/m_random.cpp
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utility/memarena.cpp
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@ -1140,15 +1140,15 @@ set (PCH_SOURCES
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utility/nodebuilder/nodebuild_utility.cpp
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utility/sc_man.cpp
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utility/stats.cpp
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utility/cmdlib.cpp
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utility/configfile.cpp
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common/utility/cmdlib.cpp
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common/utility/configfile.cpp
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utility/i_time.cpp
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utility/m_argv.cpp
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utility/m_bbox.cpp
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utility/name.cpp
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utility/s_playlist.cpp
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utility/v_collection.cpp
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utility/zstrformat.cpp
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common/utility/zstrformat.cpp
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common/thirdparty/md5.cpp
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common/thirdparty/superfasthash.cpp
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)
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@ -1175,7 +1175,8 @@ add_executable( zdoom WIN32 MACOSX_BUNDLE
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${PCH_SOURCES}
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utility/x86.cpp
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common/thirdparty/strnatcmp.c
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utility/zstring.cpp
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common/utility/zstring.cpp
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common/utility/findfile.cpp
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common/thirdparty/math/asin.c
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common/thirdparty/math/atan.c
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common/thirdparty/math/const.c
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@ -35,7 +35,7 @@
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#include "cmdlib.h"
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#include "i_system.h"
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#include "findfile.h"
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#include <sys/types.h>
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#include <sys/stat.h>
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190
src/common/utility/findfile.cpp
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190
src/common/utility/findfile.cpp
Normal file
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@ -0,0 +1,190 @@
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/*
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** findfile.cpp
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** Warpper around the native directory scanning API
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2016 Randy Heit
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** Copyright 2005-2020 Christoph Oelckers
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "findfile.h"
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#include "zstring.h"
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#ifndef _WIN32
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#include <fnmatch.h>
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static const char *pattern;
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#if defined(__APPLE__) && MAC_OS_X_VERSION_MAX_ALLOWED < 1080
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static int matchfile(struct dirent *ent)
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#else
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static int matchfile(const struct dirent *ent)
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#endif
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{
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return fnmatch(pattern, ent->d_name, FNM_NOESCAPE) == 0;
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}
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void *I_FindFirst(const char *const filespec, findstate_t *const fileinfo)
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{
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FString dir;
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const char *const slash = strrchr(filespec, '/');
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if (slash)
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{
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pattern = slash + 1;
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dir = FString(filespec, slash - filespec + 1);
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fileinfo->path = dir;
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}
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else
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{
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pattern = filespec;
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dir = ".";
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}
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fileinfo->current = 0;
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fileinfo->count = scandir(dir.GetChars(), &fileinfo->namelist, matchfile, alphasort);
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if (fileinfo->count > 0)
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{
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return fileinfo;
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}
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return (void *)-1;
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}
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int I_FindNext(void *const handle, findstate_t *const fileinfo)
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{
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findstate_t *const state = static_cast<findstate_t *>(handle);
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if (state->current < fileinfo->count)
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{
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return ++state->current < fileinfo->count ? 0 : -1;
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}
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return -1;
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}
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int I_FindClose(void *const handle)
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{
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findstate_t *const state = static_cast<findstate_t *>(handle);
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if (handle != (void *)-1 && state->count > 0)
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{
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for (int i = 0; i < state->count; ++i)
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{
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free(state->namelist[i]);
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}
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free(state->namelist);
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state->namelist = nullptr;
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state->count = 0;
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}
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return 0;
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}
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int I_FindAttr(findstate_t *const fileinfo)
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{
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dirent *const ent = fileinfo->namelist[fileinfo->current];
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const FString path = fileinfo->path + ent->d_name;
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bool isdir;
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if (DirEntryExists(path, &isdir))
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{
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return isdir ? FA_DIREC : 0;
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}
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return 0;
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}
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#else
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#include <windows.h>
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//==========================================================================
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//
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// I_FindFirst
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//
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// Start a pattern matching sequence.
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//
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//==========================================================================
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void *I_FindFirst(const char *filespec, findstate_t *fileinfo)
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{
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static_assert(sizeof(WIN32_FIND_DATAW) == sizeof(fileinfo->FindData), "FindData size mismatch");
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auto widespec = WideString(filespec);
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fileinfo->UTF8Name = "";
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return FindFirstFileW(widespec.c_str(), (LPWIN32_FIND_DATAW)&fileinfo->FindData);
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}
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//==========================================================================
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//
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// I_FindNext
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//
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// Return the next file in a pattern matching sequence.
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//
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//==========================================================================
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int I_FindNext(void *handle, findstate_t *fileinfo)
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{
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fileinfo->UTF8Name = "";
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return !FindNextFileW((HANDLE)handle, (LPWIN32_FIND_DATAW)&fileinfo->FindData);
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}
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//==========================================================================
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//
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// I_FindClose
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//
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// Finish a pattern matching sequence.
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//
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//==========================================================================
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int I_FindClose(void *handle)
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{
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return FindClose((HANDLE)handle);
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}
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//==========================================================================
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//
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// I_FindName
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//
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// Returns the name for an entry
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//
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//==========================================================================
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const char *I_FindName(findstate_t *fileinfo)
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{
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if (fileinfo->UTF8Name.IsEmpty()) fileinfo->UTF8Name = fileinfo->FindData.Name;
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return fileinfo->UTF8Name.GetChars();
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}
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#endif
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85
src/common/utility/findfile.h
Normal file
85
src/common/utility/findfile.h
Normal file
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@ -0,0 +1,85 @@
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#pragma once
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// Directory searching routines
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#include <stdint.h>
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#include "zstring.h"
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#ifndef _WIN32
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struct findstate_t
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{
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private:
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FString path;
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struct dirent **namelist;
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int current;
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int count;
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friend void *I_FindFirst(const char *filespec, findstate_t *fileinfo);
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friend int I_FindNext(void *handle, findstate_t *fileinfo);
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friend const char *I_FindName(findstate_t *fileinfo);
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friend int I_FindAttr(findstate_t *fileinfo);
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friend int I_FindClose(void *handle);
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};
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int I_FindAttr (findstate_t *fileinfo);
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inline const char *I_FindName(findstate_t *fileinfo)
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{
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return (fileinfo->namelist[fileinfo->current]->d_name);
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}
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#define FA_RDONLY 1
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#define FA_HIDDEN 2
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#define FA_SYSTEM 4
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#define FA_DIREC 8
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#define FA_ARCH 16
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#else
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// Mirror WIN32_FIND_DATAW in <winbase.h>
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struct findstate_t
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{
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private:
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struct FileTime
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{
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uint32_t lo, hi;
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};
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struct WinData
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{
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uint32_t Attribs;
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FileTime Times[3];
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uint32_t Size[2];
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uint32_t Reserved[2];
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wchar_t Name[260];
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wchar_t AltName[14];
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};
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WinData FindData;
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FString UTF8Name;
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friend void *I_FindFirst(const char *filespec, findstate_t *fileinfo);
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friend int I_FindNext(void *handle, findstate_t *fileinfo);
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friend const char *I_FindName(findstate_t *fileinfo);
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friend int I_FindAttr(findstate_t *fileinfo);
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};
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const char *I_FindName(findstate_t *fileinfo);
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inline int I_FindAttr(findstate_t *fileinfo)
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{
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return fileinfo->FindData.Attribs;
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}
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#define FA_RDONLY 0x00000001
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#define FA_HIDDEN 0x00000002
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#define FA_SYSTEM 0x00000004
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#define FA_DIREC 0x00000010
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#define FA_ARCH 0x00000020
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#endif
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void *I_FindFirst (const char *filespec, findstate_t *fileinfo);
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int I_FindNext (void *handle, findstate_t *fileinfo);
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int I_FindClose (void *handle);
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@ -70,6 +70,7 @@
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#include "g_levellocals.h"
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#include "v_video.h"
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#include "md5.h"
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#include "findfile.h"
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extern FILE *Logfile;
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extern bool insave;
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@ -47,6 +47,7 @@
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#include "version.h"
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#include "engineerrors.h"
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#include "v_text.h"
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#include "findfile.h"
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CVAR (Bool, queryiwad, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
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CVAR (String, defaultiwad, "", CVAR_ARCHIVE|CVAR_GLOBALCONFIG);
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@ -102,6 +102,7 @@
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#include "r_data/r_vanillatrans.h"
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#include "s_music.h"
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#include "swrenderer/r_swcolormaps.h"
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#include "findfile.h"
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EXTERN_CVAR(Bool, hud_althud)
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EXTERN_CVAR(Int, vr_mode)
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@ -31,6 +31,7 @@
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struct event_t;
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#include "dobjgc.h"
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#include "name.h"
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// The current state of the game: whether we are
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// playing, gazing at the intermission screen,
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@ -39,7 +39,7 @@
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#include "resourcefile.h"
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#include "cmdlib.h"
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#include "doomtype.h"
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#include "i_system.h"
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#include "findfile.h"
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@ -44,6 +44,7 @@
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#include "vm.h"
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#include "i_system.h"
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#include "v_video.h"
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#include "findfile.h"
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// Save name length limit for old binary formats.
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#define OLDSAVESTRINGSIZE 24
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@ -104,38 +104,6 @@ bool I_WriteIniFailed ();
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class FTexture;
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bool I_SetCursor(FTexture *);
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// Directory searching routines
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struct findstate_t
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{
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private:
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FString path;
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struct dirent **namelist;
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int current;
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int count;
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friend void *I_FindFirst(const char *filespec, findstate_t *fileinfo);
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friend int I_FindNext(void *handle, findstate_t *fileinfo);
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friend const char *I_FindName(findstate_t *fileinfo);
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friend int I_FindAttr(findstate_t *fileinfo);
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friend int I_FindClose(void *handle);
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};
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void *I_FindFirst (const char *filespec, findstate_t *fileinfo);
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int I_FindNext (void *handle, findstate_t *fileinfo);
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int I_FindClose (void *handle);
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int I_FindAttr (findstate_t *fileinfo);
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inline const char *I_FindName(findstate_t *fileinfo)
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{
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return (fileinfo->namelist[fileinfo->current]->d_name);
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}
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#define FA_RDONLY 1
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#define FA_HIDDEN 2
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#define FA_SYSTEM 4
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#define FA_DIREC 8
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#define FA_ARCH 16
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static inline char *strlwr(char *str)
|
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{
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|
|
|
@ -62,93 +62,6 @@ bool I_WriteIniFailed()
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return false; // return true to retry
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}
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|
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static const char *pattern;
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|
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#if defined(__APPLE__) && MAC_OS_X_VERSION_MAX_ALLOWED < 1080
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static int matchfile(struct dirent *ent)
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#else
|
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static int matchfile(const struct dirent *ent)
|
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#endif
|
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{
|
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return fnmatch(pattern, ent->d_name, FNM_NOESCAPE) == 0;
|
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}
|
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|
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void *I_FindFirst(const char *const filespec, findstate_t *const fileinfo)
|
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{
|
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FString dir;
|
||||
|
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const char *const slash = strrchr(filespec, '/');
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|
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if (slash)
|
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{
|
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pattern = slash + 1;
|
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dir = FString(filespec, slash - filespec + 1);
|
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fileinfo->path = dir;
|
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}
|
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else
|
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{
|
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pattern = filespec;
|
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dir = ".";
|
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}
|
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|
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fileinfo->current = 0;
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fileinfo->count = scandir(dir.GetChars(), &fileinfo->namelist, matchfile, alphasort);
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|
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if (fileinfo->count > 0)
|
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{
|
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return fileinfo;
|
||||
}
|
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|
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return (void *)-1;
|
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}
|
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|
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int I_FindNext(void *const handle, findstate_t *const fileinfo)
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{
|
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findstate_t *const state = static_cast<findstate_t *>(handle);
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|
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if (state->current < fileinfo->count)
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{
|
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return ++state->current < fileinfo->count ? 0 : -1;
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}
|
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|
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return -1;
|
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}
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|
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int I_FindClose(void *const handle)
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{
|
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findstate_t *const state = static_cast<findstate_t *>(handle);
|
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|
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if (handle != (void *)-1 && state->count > 0)
|
||||
{
|
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for (int i = 0; i < state->count; ++i)
|
||||
{
|
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free(state->namelist[i]);
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}
|
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|
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free(state->namelist);
|
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state->namelist = nullptr;
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state->count = 0;
|
||||
}
|
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|
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return 0;
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||||
}
|
||||
|
||||
int I_FindAttr(findstate_t *const fileinfo)
|
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{
|
||||
dirent *const ent = fileinfo->namelist[fileinfo->current];
|
||||
const FString path = fileinfo->path + ent->d_name;
|
||||
bool isdir;
|
||||
|
||||
if (DirEntryExists(path, &isdir))
|
||||
{
|
||||
return isdir ? FA_DIREC : 0;
|
||||
}
|
||||
|
||||
return 0;
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||||
}
|
||||
|
||||
|
||||
TArray<FString> I_GetGogPaths()
|
||||
{
|
||||
// GOG's Doom games are Windows only at the moment
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||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
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#include "hwrenderer/data/buffers.h"
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||||
#include "polyrenderer/drawers/poly_triangle.h"
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#include "utility/tarray.h"
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||||
#include "tarray.h"
|
||||
#include <vector>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include "hwrenderer/data/buffers.h"
|
||||
#include "vk_objects.h"
|
||||
#include "utility/tarray.h"
|
||||
#include "tarray.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
// silence bogus warning C4250: 'VKVertexBuffer': inherits 'VKBuffer::VKBuffer::SetData' via dominance
|
||||
|
|
|
@ -37,7 +37,7 @@
|
|||
|
||||
#include <vector>
|
||||
#include "i_soundinternal.h"
|
||||
#include "utility/zstring.h"
|
||||
#include "zstring.h"
|
||||
#include <zmusic.h>
|
||||
|
||||
class FileReader;
|
||||
|
|
|
@ -43,6 +43,7 @@
|
|||
#include <zmusic.h>
|
||||
#include "resourcefiles/resourcefile.h"
|
||||
#include "version.h"
|
||||
#include "findfile.h"
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
|
|
|
@ -952,64 +952,6 @@ bool I_WriteIniFailed()
|
|||
return MessageBoxA(Window, errortext.GetChars(), GAMENAME " configuration not saved", MB_ICONEXCLAMATION | MB_RETRYCANCEL) == IDRETRY;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// I_FindFirst
|
||||
//
|
||||
// Start a pattern matching sequence.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
|
||||
void *I_FindFirst(const char *filespec, findstate_t *fileinfo)
|
||||
{
|
||||
static_assert(sizeof(WIN32_FIND_DATAW) == sizeof(fileinfo->FindData), "Findata size mismatch");
|
||||
auto widespec = WideString(filespec);
|
||||
fileinfo->UTF8Name = "";
|
||||
return FindFirstFileW(widespec.c_str(), (LPWIN32_FIND_DATAW)&fileinfo->FindData);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// I_FindNext
|
||||
//
|
||||
// Return the next file in a pattern matching sequence.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int I_FindNext(void *handle, findstate_t *fileinfo)
|
||||
{
|
||||
fileinfo->UTF8Name = "";
|
||||
return !FindNextFileW((HANDLE)handle, (LPWIN32_FIND_DATAW)&fileinfo->FindData);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// I_FindClose
|
||||
//
|
||||
// Finish a pattern matching sequence.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
int I_FindClose(void *handle)
|
||||
{
|
||||
return FindClose((HANDLE)handle);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// I_FindName
|
||||
//
|
||||
// Returns the name for an entry
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
const char *I_FindName(findstate_t *fileinfo)
|
||||
{
|
||||
if (fileinfo->UTF8Name.IsEmpty()) fileinfo->UTF8Name = fileinfo->FindData.Name;
|
||||
return fileinfo->UTF8Name.GetChars();
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// QueryPathKey
|
||||
|
|
|
@ -123,8 +123,6 @@ typedef long WLONG_PTR;
|
|||
// Wrapper for GetLongPathName
|
||||
FString I_GetLongPathName(const FString &shortpath);
|
||||
|
||||
// Directory searching routines
|
||||
|
||||
// Mirror WIN32_FIND_DATAA in <winbase.h>
|
||||
#ifndef MAX_PATH
|
||||
#define MAX_PATH 260
|
||||
|
@ -133,43 +131,6 @@ FString I_GetLongPathName(const FString &shortpath);
|
|||
#define PATH_MAX 260
|
||||
#endif
|
||||
|
||||
struct findstate_t
|
||||
{
|
||||
private:
|
||||
struct WinData
|
||||
{
|
||||
uint32_t Attribs;
|
||||
uint32_t Times[3 * 2];
|
||||
uint32_t Size[2];
|
||||
uint32_t Reserved[2];
|
||||
wchar_t Name[MAX_PATH];
|
||||
wchar_t AltName[14];
|
||||
};
|
||||
WinData FindData;
|
||||
FString UTF8Name;
|
||||
|
||||
friend void *I_FindFirst(const char *filespec, findstate_t *fileinfo);
|
||||
friend int I_FindNext(void *handle, findstate_t *fileinfo);
|
||||
friend const char *I_FindName(findstate_t *fileinfo);
|
||||
friend int I_FindAttr(findstate_t *fileinfo);
|
||||
};
|
||||
|
||||
void *I_FindFirst (const char *filespec, findstate_t *fileinfo);
|
||||
int I_FindNext (void *handle, findstate_t *fileinfo);
|
||||
int I_FindClose (void *handle);
|
||||
|
||||
const char *I_FindName(findstate_t *fileinfo);
|
||||
inline int I_FindAttr(findstate_t *fileinfo)
|
||||
{
|
||||
return fileinfo->FindData.Attribs;
|
||||
}
|
||||
|
||||
#define FA_RDONLY 0x00000001
|
||||
#define FA_HIDDEN 0x00000002
|
||||
#define FA_SYSTEM 0x00000004
|
||||
#define FA_DIREC 0x00000010
|
||||
#define FA_ARCH 0x00000020
|
||||
|
||||
int I_GetNumaNodeCount();
|
||||
int I_GetNumaNodeThreadCount(int numaNode);
|
||||
void I_SetThreadNumaNode(std::thread &thread, int numaNode);
|
||||
|
|
Loading…
Reference in a new issue