From faea61cf0177832ff668b1c07bb24c9064c33104 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 4 Nov 2016 12:43:23 +0100 Subject: [PATCH] - fixed: Turbo messages were printed, even when no turbo mode was active. --- src/g_game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/g_game.cpp b/src/g_game.cpp index ec79d59e6..810a29da1 100644 --- a/src/g_game.cpp +++ b/src/g_game.cpp @@ -1172,7 +1172,7 @@ void G_Ticker () } // check for turbo cheats - if (cmd->ucmd.forwardmove > TURBOTHRESHOLD && + if (turbo > 100.f && cmd->ucmd.forwardmove > TURBOTHRESHOLD && !(gametic&31) && ((gametic>>5)&(MAXPLAYERS-1)) == i ) { Printf ("%s is turbo!\n", players[i].userinfo.GetName());