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- fixed: DPlayerMenu::ClassChanged needs to call PickPlayerClass before setting the playerclass CVAR.
SVN r2806 (trunk)
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1 changed files with 1 additions and 1 deletions
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@ -899,11 +899,11 @@ void DPlayerMenu::ClassChanged (FListMenuItem *li)
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if (li->GetValue(0, &sel))
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if (li->GetValue(0, &sel))
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{
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{
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players[consoleplayer].userinfo.PlayerClass = sel-1;
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players[consoleplayer].userinfo.PlayerClass = sel-1;
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PickPlayerClass();
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cvar_set ("playerclass",
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cvar_set ("playerclass",
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sel == 0 ? "Random" : PlayerClass->Type->Meta.GetMetaString (APMETA_DisplayName));
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sel == 0 ? "Random" : PlayerClass->Type->Meta.GetMetaString (APMETA_DisplayName));
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PickPlayerClass();
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UpdateSkins();
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UpdateSkins();
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UpdateColorsets();
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UpdateColorsets();
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UpdateTranslation();
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UpdateTranslation();
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