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- Added Grubber's GetPlayerInfo ACS function.
SVN r276 (trunk)
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3 changed files with 36 additions and 0 deletions
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@ -1,4 +1,5 @@
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July 30, 2006 (Changes by Graf Zahl)
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- Added Grubber's GetPlayerInfo ACS function.
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- Fixed: Starting a game without skill menu always started the first episode.
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- Changed A_AlertMonsters so that it can be placed directly in a weapon state.
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@ -4853,6 +4853,30 @@ int DLevelScript::RunScript ()
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}
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break;
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case PCD_GETPLAYERINFO: // [GRB]
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if (STACK(2) < 0 || STACK(2) >= MAXPLAYERS || !playeringame[STACK(2)])
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{
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STACK(2) = -1;
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}
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else
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{
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userinfo_t *userinfo = &players[STACK(2)].userinfo;
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switch (STACK(1))
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{
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case PLAYERINFO_TEAM: STACK(2) = userinfo->team;
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case PLAYERINFO_AIMDIST: STACK(2) = userinfo->aimdist;
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case PLAYERINFO_COLOR: STACK(2) = userinfo->color;
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case PLAYERINFO_GENDER: STACK(2) = userinfo->gender;
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case PLAYERINFO_NEVERSWITCH: STACK(2) = userinfo->neverswitch;
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case PLAYERINFO_MOVEBOB: STACK(2) = userinfo->MoveBob;
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case PLAYERINFO_STILLBOB: STACK(2) = userinfo->StillBob;
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case PLAYERINFO_PLAYERCLASS: STACK(2) = userinfo->PlayerClass;
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default: STACK(2) = 0;
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}
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}
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sp -= 1;
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break;
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}
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}
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11
src/p_acs.h
11
src/p_acs.h
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@ -531,6 +531,7 @@ public:
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PCD_RSWORLDARRAY,
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PCD_RSGLOBALARRAY,
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//[MW] end my p-codes
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PCD_GETPLAYERINFO, // [GRB]
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PCODE_COMMAND_COUNT
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};
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@ -585,6 +586,16 @@ public:
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LEVELINFO_KILLED_MONSTERS,
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LEVELINFO_SUCK_TIME
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};
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enum {
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PLAYERINFO_TEAM,
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PLAYERINFO_AIMDIST,
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PLAYERINFO_COLOR,
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PLAYERINFO_GENDER,
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PLAYERINFO_NEVERSWITCH,
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PLAYERINFO_MOVEBOB,
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PLAYERINFO_STILLBOB,
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PLAYERINFO_PLAYERCLASS
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};
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enum EScriptState
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{
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