Remove unused code

This commit is contained in:
Magnus Norddahl 2016-11-20 01:51:08 +01:00
parent 845bf93c95
commit f8efe394cc
2 changed files with 4 additions and 1386 deletions

File diff suppressed because it is too large Load Diff

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@ -20,9 +20,7 @@
**
*/
#ifndef __R_POLY_TRIANGLE__
#define __R_POLY_TRIANGLE__
#pragma once
#include "r_triangle.h"
#include "r_data/r_translate.h"
@ -100,52 +98,6 @@ private:
friend class DrawPolyTrianglesCommand;
};
// 8x8 block of stencil values, plus a mask indicating if values are the same for early out stencil testing
class PolyStencilBlock
{
public:
PolyStencilBlock(int block, uint8_t *values, uint32_t *masks) : Values(values + block * 64), ValueMask(masks[block])
{
}
void Set(int x, int y, uint8_t value)
{
if ((ValueMask & 0xffffff00) == 0xffffff00)
{
if ((ValueMask & 0xff) == value)
return;
for (int i = 0; i < 8 * 8; i++)
Values[i] = (ValueMask & 0xff);
ValueMask = 0;
}
Values[x + y * 8] = value;
}
uint8_t Get(int x, int y) const
{
if (IsSingleValue())
return ValueMask & 0xff;
else
return Values[x + y * 8];
}
void Clear(uint8_t value)
{
ValueMask = 0xffffff00 | (uint32_t)value;
}
bool IsSingleValue() const
{
return (ValueMask & 0xffffff00) == 0xffffff00;
}
private:
uint8_t *Values;
uint32_t &ValueMask;
};
class PolySubsectorGBuffer
{
public:
@ -193,8 +145,7 @@ public:
uint32_t *m = Masks();
for (int i = 0; i < count; i++)
{
PolyStencilBlock block(i, v, m);
block.Clear(stencil_value);
m[i] = 0xffffff00 | stencil_value;
}
}
@ -208,29 +159,12 @@ public:
private:
int width;
int height;
// 8x8 blocks of stencil values, plus a mask for each block indicating if values are the same for early out stencil testing
std::vector<uint8_t> values;
std::vector<uint32_t> masks;
};
#if 0
class ScreenPolyTriangleDrawer
{
public:
static void draw(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
static void fill(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
static void stencil(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
static void draw32(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
static void drawsubsector32(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
static void fill32(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
private:
static float gradx(float x0, float y0, float x1, float y1, float x2, float y2, float c0, float c1, float c2);
static float grady(float x0, float y0, float x1, float y1, float x2, float y2, float c0, float c1, float c2);
};
#endif
class DrawPolyTrianglesCommand : public DrawerCommand
{
public:
@ -244,5 +178,3 @@ private:
TriDrawVariant variant;
TriBlendMode blendmode;
};
#endif