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- make softpoly use the r_dynlights cvar
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2 changed files with 12 additions and 0 deletions
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@ -269,6 +269,12 @@ void RenderPolyPlane::SetLightLevel(PolyRenderThread *thread, PolyDrawArgs &args
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void RenderPolyPlane::SetDynLights(PolyRenderThread *thread, PolyDrawArgs &args, subsector_t *sub, bool ceiling)
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{
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if (!r_dynlights)
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{
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args.SetLights(nullptr, 0);
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return;
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}
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FLightNode *light_list = sub->lighthead;
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auto cameraLight = PolyCameraLight::Instance();
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@ -374,6 +374,12 @@ void RenderPolyWall::Render(PolyRenderThread *thread)
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void RenderPolyWall::SetDynLights(PolyRenderThread *thread, PolyDrawArgs &args)
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{
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if (!r_dynlights)
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{
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args.SetLights(nullptr, 0);
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return;
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}
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FLightNode *light_list = (LineSeg && LineSeg->sidedef) ? LineSeg->sidedef->lighthead : nullptr;
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auto cameraLight = PolyCameraLight::Instance();
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