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- treat 'vid_adapter 0' as what Windows considers the primary monitor.
Courtesy of https://devblogs.microsoft.com/oldnewthing/20070809-00/?p=25643
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1 changed files with 25 additions and 14 deletions
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@ -48,7 +48,7 @@
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#include "win32basevideo.h"
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#include "cmdlib.h"
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CVAR(Int, vid_adapter, 1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CVAR(Int, vid_adapter, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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//==========================================================================
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//
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@ -69,6 +69,12 @@ Win32BaseVideo::Win32BaseVideo()
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//
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//==========================================================================
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HMONITOR GetPrimaryMonitorHandle()
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{
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const POINT ptZero = { 0, 0 };
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return MonitorFromPoint(ptZero, MONITOR_DEFAULTTOPRIMARY);
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}
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struct MonitorEnumState
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{
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int curIdx;
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@ -116,24 +122,29 @@ void Win32BaseVideo::GetDisplayDeviceName()
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mes.curIdx = 1;
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mes.hFoundMonitor = nullptr;
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// Could also use EnumDisplayDevices, I guess. That might work.
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if (EnumDisplayMonitors(0, 0, &GetDisplayDeviceNameMonitorEnumProc, LPARAM(&mes)))
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if (vid_adapter == 0)
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{
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if (mes.hFoundMonitor)
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mes.hFoundMonitor = GetPrimaryMonitorHandle();
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}
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// Could also use EnumDisplayDevices, I guess. That might work.
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else EnumDisplayMonitors(0, 0, &GetDisplayDeviceNameMonitorEnumProc, LPARAM(&mes));
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if (mes.hFoundMonitor)
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{
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MONITORINFOEXA mi;
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mi.cbSize = sizeof mi;
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if (GetMonitorInfoA(mes.hFoundMonitor, &mi))
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{
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MONITORINFOEXA mi;
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strcpy(m_DisplayDeviceBuffer, mi.szDevice);
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m_DisplayDeviceName = m_DisplayDeviceBuffer;
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mi.cbSize = sizeof mi;
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if (GetMonitorInfoA(mes.hFoundMonitor, &mi))
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{
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strcpy(m_DisplayDeviceBuffer, mi.szDevice);
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m_DisplayDeviceName = m_DisplayDeviceBuffer;
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m_hMonitor = mes.hFoundMonitor;
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}
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m_hMonitor = mes.hFoundMonitor;
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}
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}
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}
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//==========================================================================
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