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- Extended map, recordmap, and open commands to accept "dm/coop" as an extra parameter - to open maps in multiplayer mode with the requested ruleset.
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6e0defdc69
commit
f72ebe6768
3 changed files with 41 additions and 4 deletions
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@ -71,6 +71,9 @@ extern bool netgame;
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// Bot game? Like netgame, but doesn't involve network communication.
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extern bool multiplayer;
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// [SP] MPMap implementation - invokes fake multiplayer without bots
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extern bool multiplayernext;
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// Flag: true only if started as net deathmatch.
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EXTERN_CVAR (Int, deathmatch)
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@ -164,6 +164,7 @@ bool viewactive;
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bool netgame; // only true if packets are broadcast
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bool multiplayer;
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bool multiplayernext = false; // [SP] MPMap implementation
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player_t players[MAXPLAYERS];
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bool playeringame[MAXPLAYERS];
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@ -90,6 +90,8 @@
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#include "g_hub.h"
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#include <string.h>
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void STAT_StartNewGame(const char *lev);
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void STAT_ChangeLevel(const char *newl);
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@ -181,6 +183,16 @@ CCMD (map)
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}
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else
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{
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if (argv.argc() > 2 && strcmp(argv[2], "coop") == 0)
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{
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deathmatch = false;
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multiplayernext = true;
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}
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else if (argv.argc() > 2 && strcmp(argv[2], "dm") == 0)
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{
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deathmatch = true;
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multiplayernext = true;
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}
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G_DeferedInitNew (argv[1]);
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}
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}
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@ -192,7 +204,7 @@ CCMD (map)
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}
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else
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{
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Printf ("Usage: map <map name>\n");
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Printf ("Usage: map <map name> [coop|dm]\n");
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}
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}
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@ -218,6 +230,16 @@ CCMD(recordmap)
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}
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else
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{
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if (argv.argc() > 3 && strcmp(argv[3], "coop") == 0)
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{
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deathmatch = false;
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multiplayernext = true;
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}
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else if (argv.argc() > 3 && strcmp(argv[3], "dm") == 0)
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{
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deathmatch = true;
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multiplayernext = true;
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}
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G_DeferedInitNew(argv[2]);
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gameaction = ga_recordgame;
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newdemoname = argv[1];
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@ -232,7 +254,7 @@ CCMD(recordmap)
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}
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else
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{
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Printf("Usage: recordmap <filename> <map name>\n");
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Printf("Usage: recordmap <filename> <map name> [coop|dm]\n");
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}
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}
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@ -258,13 +280,23 @@ CCMD (open)
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}
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else
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{
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if (argv.argc() > 2 && strcmp(argv[2], "coop") == 0)
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{
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deathmatch = false;
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multiplayernext = true;
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}
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else if (argv.argc() > 2 && strcmp(argv[2], "dm") == 0)
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{
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deathmatch = true;
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multiplayernext = true;
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}
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gameaction = ga_newgame2;
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d_skill = -1;
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}
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}
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else
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{
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Printf ("Usage: open <map file>\n");
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Printf ("Usage: open <map file> [coop|dm]\n");
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}
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}
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@ -293,7 +325,8 @@ void G_NewInit ()
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G_ClearSnapshots ();
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ST_SetNeedRefresh();
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netgame = false;
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multiplayer = false;
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multiplayer = multiplayernext;
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multiplayernext = false;
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if (demoplayback)
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{
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C_RestoreCVars ();
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