mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-13 07:57:51 +00:00
- there is no need to track a transfer family - yet another pointless detour thanks to vulkan-tutorial..
This commit is contained in:
parent
655b0c27de
commit
f7069c4ddc
7 changed files with 24 additions and 115 deletions
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@ -271,7 +271,7 @@ void VkPostprocess::BeginFrame()
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if (!mDescriptorPool)
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{
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DescriptorPoolBuilder builder;
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builder.addPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 100);
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builder.addPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 200);
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builder.addPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 4);
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builder.setMaxSets(100);
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mDescriptorPool = builder.create(GetVulkanFrameBuffer()->device);
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@ -370,20 +370,12 @@ VkPPTexture::VkPPTexture(PPTexture *texture)
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barrier1.addImage(Image.get(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT);
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barrier1.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
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Layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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if (fb->device->transferFamily != fb->device->graphicsFamily)
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{
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PipelineBarrier transfer;
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transfer.addQueueTransfer(fb->device->transferFamily, fb->device->graphicsFamily, Image.get(), Layout);
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transfer.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
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transfer.execute(fb->GetPreDrawCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
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}
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}
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else
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{
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PipelineBarrier barrier;
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barrier.addImage(Image.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT);
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barrier.execute(fb->GetPreDrawCommands(), VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
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barrier.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
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Layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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}
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}
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@ -43,14 +43,6 @@ void VKBuffer::SetData(size_t size, const void *data, bool staticdata)
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mStaging->Unmap();
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fb->GetTransferCommands()->copyBuffer(mStaging.get(), mBuffer.get());
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if (fb->device->transferFamily != fb->device->graphicsFamily)
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{
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PipelineBarrier transfer;
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transfer.addQueueTransfer(fb->device->transferFamily, fb->device->graphicsFamily, mBuffer.get(), VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_SHADER_READ_BIT);
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transfer.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
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transfer.execute(fb->GetPreDrawCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
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}
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}
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else
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{
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@ -86,22 +78,7 @@ void VKBuffer::SetSubData(size_t offset, size_t size, const void *data)
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memcpy(dst, data, size);
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mStaging->Unmap();
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if (fb->device->transferFamily != fb->device->graphicsFamily)
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{
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PipelineBarrier transfer;
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transfer.addQueueTransfer(fb->device->graphicsFamily, fb->device->transferFamily, mBuffer.get(), VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_SHADER_READ_BIT, 0);
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transfer.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
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}
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fb->GetTransferCommands()->copyBuffer(mStaging.get(), mBuffer.get(), offset, offset, size);
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if (fb->device->transferFamily != fb->device->graphicsFamily)
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{
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PipelineBarrier transfer;
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transfer.addQueueTransfer(fb->device->transferFamily, fb->device->graphicsFamily, mBuffer.get(), VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_SHADER_READ_BIT);
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transfer.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
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transfer.execute(fb->GetPreDrawCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
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}
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}
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else
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{
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@ -120,6 +120,12 @@ void VulkanDevice::SelectPhysicalDevice()
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if (!CheckRequiredFeatures(info.Features))
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continue;
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std::set<std::string> requiredExtensionSearch(EnabledDeviceExtensions.begin(), EnabledDeviceExtensions.end());
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for (const auto &ext : info.Extensions)
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requiredExtensionSearch.erase(ext.extensionName);
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if (!requiredExtensionSearch.empty())
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continue;
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VulkanCompatibleDevice dev;
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dev.device = &AvailableDevices[idx];
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@ -135,42 +141,22 @@ void VulkanDevice::SelectPhysicalDevice()
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}
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}
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// Look for family that can do both graphics and transfer
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// The vulkan spec states that graphics and compute queues can always do transfer.
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// Furthermore the spec states that graphics queues always can do compute.
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// Last, the spec makes it OPTIONAL whether the VK_QUEUE_TRANSFER_BIT is set for such queues, but they MUST support transfer.
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//
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// In short: pick the first graphics queue family for everything.
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for (int i = 0; i < (int)info.QueueFamilies.size(); i++)
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{
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const auto &queueFamily = info.QueueFamilies[i];
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VkQueueFlags gpuFlags = (VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_TRANSFER_BIT);
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if (queueFamily.queueCount > 0 && (queueFamily.queueFlags & gpuFlags) == gpuFlags)
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if (queueFamily.queueCount > 0 && (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT))
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{
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dev.graphicsFamily = i;
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dev.transferFamily = i;
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break;
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}
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}
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// OK we didn't find any. Look for any match now.
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if (dev.graphicsFamily == -1)
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{
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for (int i = 0; i < (int)info.QueueFamilies.size(); i++)
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{
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const auto &queueFamily = info.QueueFamilies[i];
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if (queueFamily.queueCount > 0)
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{
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if (dev.graphicsFamily == -1 && (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT))
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dev.graphicsFamily = i;
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if (dev.transferFamily == -1 && (queueFamily.queueFlags & VK_QUEUE_TRANSFER_BIT))
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dev.transferFamily = i;
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}
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}
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}
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std::set<std::string> requiredExtensionSearch(EnabledDeviceExtensions.begin(), EnabledDeviceExtensions.end());
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for (const auto &ext : info.Extensions)
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requiredExtensionSearch.erase(ext.extensionName);
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if (!requiredExtensionSearch.empty())
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continue;
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if (dev.graphicsFamily != -1 && dev.presentFamily != -1 && dev.transferFamily != -1)
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if (dev.graphicsFamily != -1 && dev.presentFamily != -1)
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{
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SupportedDevices.push_back(dev);
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}
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@ -213,7 +199,6 @@ void VulkanDevice::SelectPhysicalDevice()
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PhysicalDevice = *SupportedDevices[selected].device;
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graphicsFamily = SupportedDevices[selected].graphicsFamily;
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presentFamily = SupportedDevices[selected].presentFamily;
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transferFamily = SupportedDevices[selected].transferFamily;
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}
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bool VulkanDevice::SupportsDeviceExtension(const char *ext) const
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@ -241,7 +226,6 @@ void VulkanDevice::CreateDevice()
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std::set<int> neededFamilies;
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neededFamilies.insert(graphicsFamily);
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neededFamilies.insert(presentFamily);
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neededFamilies.insert(transferFamily);
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for (int index : neededFamilies)
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{
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@ -270,7 +254,6 @@ void VulkanDevice::CreateDevice()
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vkGetDeviceQueue(device, graphicsFamily, 0, &graphicsQueue);
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vkGetDeviceQueue(device, presentFamily, 0, &presentQueue);
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vkGetDeviceQueue(device, transferFamily, 0, &transferQueue);
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}
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void VulkanDevice::CreateSurface()
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@ -28,7 +28,6 @@ class VulkanCompatibleDevice
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public:
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VulkanPhysicalDevice *device = nullptr;
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int graphicsFamily = -1;
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int transferFamily = -1;
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int presentFamily = -1;
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};
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@ -73,10 +72,8 @@ public:
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VkQueue graphicsQueue = VK_NULL_HANDLE;
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VkQueue presentQueue = VK_NULL_HANDLE;
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VkQueue transferQueue = VK_NULL_HANDLE;
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int graphicsFamily = -1;
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int transferFamily = -1;
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int presentFamily = -1;
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private:
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@ -118,9 +118,7 @@ void VulkanFrameBuffer::InitializeState()
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maxuniformblock = device->PhysicalDevice.Properties.limits.maxUniformBufferRange;
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mTransferSemaphore.reset(new VulkanSemaphore(device));
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mPreDrawSemaphore.reset(new VulkanSemaphore(device));
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mGraphicsCommandPool.reset(new VulkanCommandPool(device, device->graphicsFamily));
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mTransferCommandPool.reset(new VulkanCommandPool(device, device->transferFamily));
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mCommandPool.reset(new VulkanCommandPool(device, device->graphicsFamily));
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mScreenBuffers.reset(new VkRenderBuffers());
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mSaveBuffers.reset(new VkRenderBuffers());
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@ -210,7 +208,6 @@ void VulkanFrameBuffer::Update()
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mDrawCommands.reset();
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mTransferCommands.reset();
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mPreDrawCommands.reset();
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DeleteFrameObjects();
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Finish.Unclock();
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@ -235,18 +232,6 @@ void VulkanFrameBuffer::SubmitCommands(bool finish)
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QueueSubmit submit;
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submit.addCommandBuffer(mTransferCommands.get());
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submit.addSignal(mTransferSemaphore.get());
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submit.execute(device, device->transferQueue);
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}
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if (mPreDrawCommands)
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{
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mPreDrawCommands->end();
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QueueSubmit submit;
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submit.addCommandBuffer(mPreDrawCommands.get());
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if (mTransferCommands)
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submit.addWait(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, mTransferSemaphore.get());
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submit.addSignal(mPreDrawSemaphore.get());
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submit.execute(device, device->graphicsQueue);
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}
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@ -254,10 +239,10 @@ void VulkanFrameBuffer::SubmitCommands(bool finish)
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QueueSubmit submit;
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submit.addCommandBuffer(mDrawCommands.get());
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if (mPreDrawCommands)
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submit.addWait(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, mPreDrawSemaphore.get());
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else if (mTransferCommands)
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if (mTransferCommands)
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{
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submit.addWait(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, mTransferSemaphore.get());
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}
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if (finish)
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{
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submit.addWait(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, mSwapChainImageAvailableSemaphore.get());
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@ -271,7 +256,6 @@ void VulkanFrameBuffer::SubmitCommands(bool finish)
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vkResetFences(device->device, 1, &mRenderFinishedFence->fence);
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mDrawCommands.reset();
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mTransferCommands.reset();
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mPreDrawCommands.reset();
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DeleteFrameObjects();
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}
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}
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@ -790,29 +774,18 @@ VulkanCommandBuffer *VulkanFrameBuffer::GetTransferCommands()
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{
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if (!mTransferCommands)
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{
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mTransferCommands = mTransferCommandPool->createBuffer();
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mTransferCommands = mCommandPool->createBuffer();
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mTransferCommands->SetDebugName("VulkanFrameBuffer.mTransferCommands");
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mTransferCommands->begin();
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}
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return mTransferCommands.get();
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}
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VulkanCommandBuffer *VulkanFrameBuffer::GetPreDrawCommands()
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{
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if (!mPreDrawCommands)
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{
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mPreDrawCommands = mGraphicsCommandPool->createBuffer();
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mPreDrawCommands->SetDebugName("VulkanFrameBuffer.mPreDrawCommands");
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mPreDrawCommands->begin();
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}
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return mPreDrawCommands.get();
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}
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VulkanCommandBuffer *VulkanFrameBuffer::GetDrawCommands()
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{
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if (!mDrawCommands)
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{
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mDrawCommands = mGraphicsCommandPool->createBuffer();
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mDrawCommands = mCommandPool->createBuffer();
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mDrawCommands->SetDebugName("VulkanFrameBuffer.mDrawCommands");
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mDrawCommands->begin();
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}
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@ -26,7 +26,6 @@ public:
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uint32_t presentImageIndex = 0;
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VulkanCommandBuffer *GetTransferCommands();
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VulkanCommandBuffer *GetPreDrawCommands();
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VulkanCommandBuffer *GetDrawCommands();
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VkShaderManager *GetShaderManager() { return mShaderManager.get(); }
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VkSamplerManager *GetSamplerManager() { return mSamplerManager.get(); }
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@ -114,13 +113,10 @@ private:
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std::unique_ptr<VkRenderBuffers> mSaveBuffers;
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std::unique_ptr<VkPostprocess> mPostprocess;
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std::unique_ptr<VkRenderPassManager> mRenderPassManager;
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std::unique_ptr<VulkanCommandPool> mGraphicsCommandPool;
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std::unique_ptr<VulkanCommandPool> mTransferCommandPool;
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std::unique_ptr<VulkanCommandPool> mCommandPool;
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std::unique_ptr<VulkanCommandBuffer> mTransferCommands;
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std::unique_ptr<VulkanCommandBuffer> mPreDrawCommands;
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std::unique_ptr<VulkanCommandBuffer> mDrawCommands;
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std::unique_ptr<VulkanSemaphore> mTransferSemaphore;
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std::unique_ptr<VulkanSemaphore> mPreDrawSemaphore;
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std::unique_ptr<VkRenderState> mRenderState;
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std::unique_ptr<VulkanSemaphore> mSwapChainImageAvailableSemaphore;
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@ -195,7 +195,7 @@ void VkHardwareTexture::CreateImage(FTexture *tex, int translation, int flags)
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mImageView = viewbuilder.create(fb->device);
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mImageView->SetDebugName("VkHardwareTexture.mImageView");
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auto cmdbuffer = fb->GetPreDrawCommands();
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auto cmdbuffer = fb->GetTransferCommands();
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PipelineBarrier imageTransition;
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imageTransition.addImage(mImage.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 0, VK_ACCESS_SHADER_READ_BIT);
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@ -289,15 +289,6 @@ void VkHardwareTexture::GenerateMipmaps(VulkanImage *image, VulkanCommandBuffer
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PipelineBarrier barrier2;
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barrier2.addImage(image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_ACCESS_TRANSFER_READ_BIT, VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_ASPECT_COLOR_BIT, i - 1);
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barrier2.execute(cmdbuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
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auto fb = GetVulkanFrameBuffer();
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if (fb->device->transferFamily != fb->device->graphicsFamily)
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{
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PipelineBarrier transfer;
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transfer.addQueueTransfer(fb->device->transferFamily, fb->device->graphicsFamily, image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_ASPECT_COLOR_BIT, 0, GetMipLevels(image->width, image->height));
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transfer.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
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transfer.execute(fb->GetPreDrawCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
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}
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}
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int VkHardwareTexture::GetMipLevels(int w, int h)
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@ -335,7 +326,7 @@ void VkHardwareTexture::AllocateBuffer(int w, int h, int texelsize)
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mImageView = viewbuilder.create(fb->device);
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mImageView->SetDebugName("VkHardwareTexture.mImageView");
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auto cmdbuffer = fb->GetPreDrawCommands();
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auto cmdbuffer = fb->GetTransferCommands();
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PipelineBarrier imageTransition;
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imageTransition.addImage(mImage.get(), VK_IMAGE_LAYOUT_UNDEFINED, mImageLayout, 0, VK_ACCESS_SHADER_READ_BIT);
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