- there is no need to track a transfer family - yet another pointless detour thanks to vulkan-tutorial..

This commit is contained in:
Magnus Norddahl 2019-04-04 15:58:48 +02:00
parent 655b0c27de
commit f7069c4ddc
7 changed files with 24 additions and 115 deletions

View file

@ -271,7 +271,7 @@ void VkPostprocess::BeginFrame()
if (!mDescriptorPool)
{
DescriptorPoolBuilder builder;
builder.addPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 100);
builder.addPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 200);
builder.addPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 4);
builder.setMaxSets(100);
mDescriptorPool = builder.create(GetVulkanFrameBuffer()->device);
@ -370,20 +370,12 @@ VkPPTexture::VkPPTexture(PPTexture *texture)
barrier1.addImage(Image.get(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT);
barrier1.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
Layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
if (fb->device->transferFamily != fb->device->graphicsFamily)
{
PipelineBarrier transfer;
transfer.addQueueTransfer(fb->device->transferFamily, fb->device->graphicsFamily, Image.get(), Layout);
transfer.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
transfer.execute(fb->GetPreDrawCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
}
}
else
{
PipelineBarrier barrier;
barrier.addImage(Image.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT);
barrier.execute(fb->GetPreDrawCommands(), VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
barrier.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
Layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
}
}

View file

@ -43,14 +43,6 @@ void VKBuffer::SetData(size_t size, const void *data, bool staticdata)
mStaging->Unmap();
fb->GetTransferCommands()->copyBuffer(mStaging.get(), mBuffer.get());
if (fb->device->transferFamily != fb->device->graphicsFamily)
{
PipelineBarrier transfer;
transfer.addQueueTransfer(fb->device->transferFamily, fb->device->graphicsFamily, mBuffer.get(), VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_SHADER_READ_BIT);
transfer.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
transfer.execute(fb->GetPreDrawCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
}
}
else
{
@ -86,22 +78,7 @@ void VKBuffer::SetSubData(size_t offset, size_t size, const void *data)
memcpy(dst, data, size);
mStaging->Unmap();
if (fb->device->transferFamily != fb->device->graphicsFamily)
{
PipelineBarrier transfer;
transfer.addQueueTransfer(fb->device->graphicsFamily, fb->device->transferFamily, mBuffer.get(), VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_SHADER_READ_BIT, 0);
transfer.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
}
fb->GetTransferCommands()->copyBuffer(mStaging.get(), mBuffer.get(), offset, offset, size);
if (fb->device->transferFamily != fb->device->graphicsFamily)
{
PipelineBarrier transfer;
transfer.addQueueTransfer(fb->device->transferFamily, fb->device->graphicsFamily, mBuffer.get(), VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_SHADER_READ_BIT);
transfer.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
transfer.execute(fb->GetPreDrawCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
}
}
else
{

View file

@ -120,6 +120,12 @@ void VulkanDevice::SelectPhysicalDevice()
if (!CheckRequiredFeatures(info.Features))
continue;
std::set<std::string> requiredExtensionSearch(EnabledDeviceExtensions.begin(), EnabledDeviceExtensions.end());
for (const auto &ext : info.Extensions)
requiredExtensionSearch.erase(ext.extensionName);
if (!requiredExtensionSearch.empty())
continue;
VulkanCompatibleDevice dev;
dev.device = &AvailableDevices[idx];
@ -135,42 +141,22 @@ void VulkanDevice::SelectPhysicalDevice()
}
}
// Look for family that can do both graphics and transfer
// The vulkan spec states that graphics and compute queues can always do transfer.
// Furthermore the spec states that graphics queues always can do compute.
// Last, the spec makes it OPTIONAL whether the VK_QUEUE_TRANSFER_BIT is set for such queues, but they MUST support transfer.
//
// In short: pick the first graphics queue family for everything.
for (int i = 0; i < (int)info.QueueFamilies.size(); i++)
{
const auto &queueFamily = info.QueueFamilies[i];
VkQueueFlags gpuFlags = (VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_TRANSFER_BIT);
if (queueFamily.queueCount > 0 && (queueFamily.queueFlags & gpuFlags) == gpuFlags)
if (queueFamily.queueCount > 0 && (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT))
{
dev.graphicsFamily = i;
dev.transferFamily = i;
break;
}
}
// OK we didn't find any. Look for any match now.
if (dev.graphicsFamily == -1)
{
for (int i = 0; i < (int)info.QueueFamilies.size(); i++)
{
const auto &queueFamily = info.QueueFamilies[i];
if (queueFamily.queueCount > 0)
{
if (dev.graphicsFamily == -1 && (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT))
dev.graphicsFamily = i;
if (dev.transferFamily == -1 && (queueFamily.queueFlags & VK_QUEUE_TRANSFER_BIT))
dev.transferFamily = i;
}
}
}
std::set<std::string> requiredExtensionSearch(EnabledDeviceExtensions.begin(), EnabledDeviceExtensions.end());
for (const auto &ext : info.Extensions)
requiredExtensionSearch.erase(ext.extensionName);
if (!requiredExtensionSearch.empty())
continue;
if (dev.graphicsFamily != -1 && dev.presentFamily != -1 && dev.transferFamily != -1)
if (dev.graphicsFamily != -1 && dev.presentFamily != -1)
{
SupportedDevices.push_back(dev);
}
@ -213,7 +199,6 @@ void VulkanDevice::SelectPhysicalDevice()
PhysicalDevice = *SupportedDevices[selected].device;
graphicsFamily = SupportedDevices[selected].graphicsFamily;
presentFamily = SupportedDevices[selected].presentFamily;
transferFamily = SupportedDevices[selected].transferFamily;
}
bool VulkanDevice::SupportsDeviceExtension(const char *ext) const
@ -241,7 +226,6 @@ void VulkanDevice::CreateDevice()
std::set<int> neededFamilies;
neededFamilies.insert(graphicsFamily);
neededFamilies.insert(presentFamily);
neededFamilies.insert(transferFamily);
for (int index : neededFamilies)
{
@ -270,7 +254,6 @@ void VulkanDevice::CreateDevice()
vkGetDeviceQueue(device, graphicsFamily, 0, &graphicsQueue);
vkGetDeviceQueue(device, presentFamily, 0, &presentQueue);
vkGetDeviceQueue(device, transferFamily, 0, &transferQueue);
}
void VulkanDevice::CreateSurface()

View file

@ -28,7 +28,6 @@ class VulkanCompatibleDevice
public:
VulkanPhysicalDevice *device = nullptr;
int graphicsFamily = -1;
int transferFamily = -1;
int presentFamily = -1;
};
@ -73,10 +72,8 @@ public:
VkQueue graphicsQueue = VK_NULL_HANDLE;
VkQueue presentQueue = VK_NULL_HANDLE;
VkQueue transferQueue = VK_NULL_HANDLE;
int graphicsFamily = -1;
int transferFamily = -1;
int presentFamily = -1;
private:

View file

@ -118,9 +118,7 @@ void VulkanFrameBuffer::InitializeState()
maxuniformblock = device->PhysicalDevice.Properties.limits.maxUniformBufferRange;
mTransferSemaphore.reset(new VulkanSemaphore(device));
mPreDrawSemaphore.reset(new VulkanSemaphore(device));
mGraphicsCommandPool.reset(new VulkanCommandPool(device, device->graphicsFamily));
mTransferCommandPool.reset(new VulkanCommandPool(device, device->transferFamily));
mCommandPool.reset(new VulkanCommandPool(device, device->graphicsFamily));
mScreenBuffers.reset(new VkRenderBuffers());
mSaveBuffers.reset(new VkRenderBuffers());
@ -210,7 +208,6 @@ void VulkanFrameBuffer::Update()
mDrawCommands.reset();
mTransferCommands.reset();
mPreDrawCommands.reset();
DeleteFrameObjects();
Finish.Unclock();
@ -235,18 +232,6 @@ void VulkanFrameBuffer::SubmitCommands(bool finish)
QueueSubmit submit;
submit.addCommandBuffer(mTransferCommands.get());
submit.addSignal(mTransferSemaphore.get());
submit.execute(device, device->transferQueue);
}
if (mPreDrawCommands)
{
mPreDrawCommands->end();
QueueSubmit submit;
submit.addCommandBuffer(mPreDrawCommands.get());
if (mTransferCommands)
submit.addWait(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, mTransferSemaphore.get());
submit.addSignal(mPreDrawSemaphore.get());
submit.execute(device, device->graphicsQueue);
}
@ -254,10 +239,10 @@ void VulkanFrameBuffer::SubmitCommands(bool finish)
QueueSubmit submit;
submit.addCommandBuffer(mDrawCommands.get());
if (mPreDrawCommands)
submit.addWait(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, mPreDrawSemaphore.get());
else if (mTransferCommands)
if (mTransferCommands)
{
submit.addWait(VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, mTransferSemaphore.get());
}
if (finish)
{
submit.addWait(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, mSwapChainImageAvailableSemaphore.get());
@ -271,7 +256,6 @@ void VulkanFrameBuffer::SubmitCommands(bool finish)
vkResetFences(device->device, 1, &mRenderFinishedFence->fence);
mDrawCommands.reset();
mTransferCommands.reset();
mPreDrawCommands.reset();
DeleteFrameObjects();
}
}
@ -790,29 +774,18 @@ VulkanCommandBuffer *VulkanFrameBuffer::GetTransferCommands()
{
if (!mTransferCommands)
{
mTransferCommands = mTransferCommandPool->createBuffer();
mTransferCommands = mCommandPool->createBuffer();
mTransferCommands->SetDebugName("VulkanFrameBuffer.mTransferCommands");
mTransferCommands->begin();
}
return mTransferCommands.get();
}
VulkanCommandBuffer *VulkanFrameBuffer::GetPreDrawCommands()
{
if (!mPreDrawCommands)
{
mPreDrawCommands = mGraphicsCommandPool->createBuffer();
mPreDrawCommands->SetDebugName("VulkanFrameBuffer.mPreDrawCommands");
mPreDrawCommands->begin();
}
return mPreDrawCommands.get();
}
VulkanCommandBuffer *VulkanFrameBuffer::GetDrawCommands()
{
if (!mDrawCommands)
{
mDrawCommands = mGraphicsCommandPool->createBuffer();
mDrawCommands = mCommandPool->createBuffer();
mDrawCommands->SetDebugName("VulkanFrameBuffer.mDrawCommands");
mDrawCommands->begin();
}

View file

@ -26,7 +26,6 @@ public:
uint32_t presentImageIndex = 0;
VulkanCommandBuffer *GetTransferCommands();
VulkanCommandBuffer *GetPreDrawCommands();
VulkanCommandBuffer *GetDrawCommands();
VkShaderManager *GetShaderManager() { return mShaderManager.get(); }
VkSamplerManager *GetSamplerManager() { return mSamplerManager.get(); }
@ -114,13 +113,10 @@ private:
std::unique_ptr<VkRenderBuffers> mSaveBuffers;
std::unique_ptr<VkPostprocess> mPostprocess;
std::unique_ptr<VkRenderPassManager> mRenderPassManager;
std::unique_ptr<VulkanCommandPool> mGraphicsCommandPool;
std::unique_ptr<VulkanCommandPool> mTransferCommandPool;
std::unique_ptr<VulkanCommandPool> mCommandPool;
std::unique_ptr<VulkanCommandBuffer> mTransferCommands;
std::unique_ptr<VulkanCommandBuffer> mPreDrawCommands;
std::unique_ptr<VulkanCommandBuffer> mDrawCommands;
std::unique_ptr<VulkanSemaphore> mTransferSemaphore;
std::unique_ptr<VulkanSemaphore> mPreDrawSemaphore;
std::unique_ptr<VkRenderState> mRenderState;
std::unique_ptr<VulkanSemaphore> mSwapChainImageAvailableSemaphore;

View file

@ -195,7 +195,7 @@ void VkHardwareTexture::CreateImage(FTexture *tex, int translation, int flags)
mImageView = viewbuilder.create(fb->device);
mImageView->SetDebugName("VkHardwareTexture.mImageView");
auto cmdbuffer = fb->GetPreDrawCommands();
auto cmdbuffer = fb->GetTransferCommands();
PipelineBarrier imageTransition;
imageTransition.addImage(mImage.get(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, 0, VK_ACCESS_SHADER_READ_BIT);
@ -289,15 +289,6 @@ void VkHardwareTexture::GenerateMipmaps(VulkanImage *image, VulkanCommandBuffer
PipelineBarrier barrier2;
barrier2.addImage(image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_ACCESS_TRANSFER_READ_BIT, VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_ASPECT_COLOR_BIT, i - 1);
barrier2.execute(cmdbuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
auto fb = GetVulkanFrameBuffer();
if (fb->device->transferFamily != fb->device->graphicsFamily)
{
PipelineBarrier transfer;
transfer.addQueueTransfer(fb->device->transferFamily, fb->device->graphicsFamily, image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_ASPECT_COLOR_BIT, 0, GetMipLevels(image->width, image->height));
transfer.execute(fb->GetTransferCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
transfer.execute(fb->GetPreDrawCommands(), VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
}
}
int VkHardwareTexture::GetMipLevels(int w, int h)
@ -335,7 +326,7 @@ void VkHardwareTexture::AllocateBuffer(int w, int h, int texelsize)
mImageView = viewbuilder.create(fb->device);
mImageView->SetDebugName("VkHardwareTexture.mImageView");
auto cmdbuffer = fb->GetPreDrawCommands();
auto cmdbuffer = fb->GetTransferCommands();
PipelineBarrier imageTransition;
imageTransition.addImage(mImage.get(), VK_IMAGE_LAYOUT_UNDEFINED, mImageLayout, 0, VK_ACCESS_SHADER_READ_BIT);