diff --git a/src/menu/menu.cpp b/src/menu/menu.cpp index 795ee99e5..cf82b27f5 100644 --- a/src/menu/menu.cpp +++ b/src/menu/menu.cpp @@ -778,11 +778,11 @@ void M_Drawer (void) if (CurrentMenu != nullptr && menuactive != MENU_Off) { + if (GLRenderer) + GLRenderer->BlurScene(gameinfo.bluramount); if (!CurrentMenu->DontDim) { screen->Dim(fade); - if (GLRenderer) - GLRenderer->BlurScene(gameinfo.bluramount); V_SetBorderNeedRefresh(); } CurrentMenu->CallDrawer();