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https://github.com/ZDoom/gzdoom-gles.git
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- merged string table callbacks with system callbacks.
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parent
f30285b0ce
commit
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4 changed files with 11 additions and 28 deletions
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@ -23,6 +23,7 @@ struct SystemCallbacks
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FString(*GetPlayerName)(int i);
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bool (*DispatchEvent)(event_t* ev);
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bool (*CheckGame)(const char* nm);
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int (*GetGender)();
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};
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extern SystemCallbacks sysCallbacks;
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@ -39,6 +39,7 @@
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#include "filesystem.h"
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#include "sc_man.h"
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#include "printf.h"
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#include "i_interface.h"
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//==========================================================================
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//
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@ -237,12 +238,12 @@ bool FStringTable::ParseLanguageCSV(int lumpnum, const TArray<uint8_t> &buffer)
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if (filterstr.IsNotEmpty())
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{
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bool ok = false;
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if (callbacks && callbacks->ValidFilter)
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if (sysCallbacks.CheckGame)
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{
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auto filter = filterstr.Split(" ", FString::TOK_SKIPEMPTY);
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for (auto& entry : filter)
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{
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if (callbacks->ValidFilter(entry))
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if (sysCallbacks.CheckGame(entry))
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{
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ok = true;
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break;
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@ -356,7 +357,7 @@ void FStringTable::LoadLanguage (int lumpnum, const TArray<uint8_t> &buffer)
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sc.MustGetStringName("ifgame");
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sc.MustGetStringName("(");
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sc.MustGetString();
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skip |= (!callbacks || !callbacks->ValidFilter || !callbacks->ValidFilter(sc.String));
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skip |= (!sysCallbacks.CheckGame || !sysCallbacks.CheckGame(sc.String));
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sc.MustGetStringName(")");
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sc.MustGetString();
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@ -564,7 +565,7 @@ const char *FStringTable::GetString(const char *name, uint32_t *langtable, int g
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{
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return nullptr;
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}
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if (gender == -1 && callbacks && callbacks->GetPlayerGender) gender = callbacks->GetPlayerGender();
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if (gender == -1 && sysCallbacks.GetGender) gender = sysCallbacks.GetGender();
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if (gender < 0 || gender > 3) gender = 0;
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FName nm(name, true);
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if (nm != NAME_None)
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@ -597,7 +598,7 @@ const char *FStringTable::GetLanguageString(const char *name, uint32_t langtable
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{
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return nullptr;
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}
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if (gender == -1 && callbacks && callbacks->GetPlayerGender) gender = callbacks->GetPlayerGender();
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if (gender == -1 && sysCallbacks.GetGender) gender = sysCallbacks.GetGender();
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if (gender < 0 || gender > 3) gender = 0;
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FName nm(name, true);
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if (nm != NAME_None)
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@ -50,13 +50,6 @@
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#include "name.h"
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struct StringtableCallbacks
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{
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// These two functions would create a dependency on the game code so they are installed as callbacks.
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bool (*ValidFilter)(const char* str);
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int (*GetPlayerGender)();
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};
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struct TableElement
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{
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int filenum;
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@ -108,7 +101,6 @@ public:
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return GetString(name, nullptr);
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}
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bool exists(const char *name);
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void SetCallbacks(StringtableCallbacks* cb) { callbacks = cb; }
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void InsertString(int lumpnum, int langid, FName label, const FString& string);
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@ -118,8 +110,7 @@ private:
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StringMacroMap allMacros;
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LangMap allStrings;
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TArray<std::pair<uint32_t, StringMap*>> currentLanguageSet;
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StringtableCallbacks* callbacks = nullptr;
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void LoadLanguage (int lumpnum, const TArray<uint8_t> &buffer);
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TArray<TArray<FString>> parseCSV(const TArray<uint8_t> &buffer);
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bool ParseLanguageCSV(int lumpnum, const TArray<uint8_t> &buffer);
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@ -2741,11 +2741,6 @@ static bool System_DispatchEvent(event_t* ev)
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return false;
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}
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static bool System_CheckGame(const char* name)
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{
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return CheckGame(name, false);
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}
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bool System_NetGame()
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{
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return netgame;
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@ -3055,13 +3050,6 @@ static int D_DoomMain_Internal (void)
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buttonMap.GetButton(Button_Mlook)->bReleaseLock = true;
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buttonMap.GetButton(Button_Klook)->bReleaseLock = true;
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static StringtableCallbacks stblcb =
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{
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StrTable_ValidFilter,
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StrTable_GetGender
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};
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GStrings.SetCallbacks(&stblcb);
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sysCallbacks = {
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System_WantGuiCapture,
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System_WantLeftButton,
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@ -3078,7 +3066,9 @@ static int D_DoomMain_Internal (void)
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System_M_Dim,
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System_GetPlayerName,
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System_DispatchEvent,
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System_CheckGame,
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StrTable_ValidFilter,
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StrTable_GetGender
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};
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