From f429510cd1ca373f366422761800a55ce4490d8f Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Thu, 3 Apr 2014 17:26:59 -0500 Subject: [PATCH] We're building GME static, so don't do any DLL magic on Win32 --- game-music-emu/gme/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game-music-emu/gme/CMakeLists.txt b/game-music-emu/gme/CMakeLists.txt index 73a14befb..10544d721 100644 --- a/game-music-emu/gme/CMakeLists.txt +++ b/game-music-emu/gme/CMakeLists.txt @@ -134,7 +134,7 @@ configure_file(${CMAKE_CURRENT_SOURCE_DIR}/gme_types.h.in # On some platforms we may need to change headers or whatnot based on whether # we're building the library or merely using the library. The following is # only defined when building the library to allow us to tell which is which. -add_definitions(-DBLARGG_BUILD_DLL) +#add_definitions(-DBLARGG_BUILD_DLL) # For the gme_types.h include_directories(${CMAKE_CURRENT_BINARY_DIR})