We're building GME static, so don't do any DLL magic on Win32

This commit is contained in:
Randy Heit 2014-04-03 17:26:59 -05:00
parent 1d52d75fab
commit f429510cd1
1 changed files with 1 additions and 1 deletions

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@ -134,7 +134,7 @@ configure_file(${CMAKE_CURRENT_SOURCE_DIR}/gme_types.h.in
# On some platforms we may need to change headers or whatnot based on whether
# we're building the library or merely using the library. The following is
# only defined when building the library to allow us to tell which is which.
add_definitions(-DBLARGG_BUILD_DLL)
#add_definitions(-DBLARGG_BUILD_DLL)
# For the gme_types.h
include_directories(${CMAKE_CURRENT_BINARY_DIR})