mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 13:41:05 +00:00
- use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently.
This commit is contained in:
parent
c0f588e234
commit
f3b6343e53
8 changed files with 68 additions and 66 deletions
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@ -1117,7 +1117,7 @@ DMenuItemBase * CreateOptionMenuItemControl(const char *label, FName cmd, FKeyBi
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return (DMenuItemBase*)p;
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}
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DMenuItemBase * CreateListMenuItemPatch(int x, int y, int height, int hotkey, FTextureID tex, FName command, int param)
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DMenuItemBase * CreateListMenuItemPatch(double x, double y, int height, int hotkey, FTextureID tex, FName command, int param)
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{
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auto c = PClass::FindClass("ListMenuItemPatchItem");
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auto p = c->CreateNew();
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@ -1127,7 +1127,7 @@ DMenuItemBase * CreateListMenuItemPatch(int x, int y, int height, int hotkey, FT
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return (DMenuItemBase*)p;
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}
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DMenuItemBase * CreateListMenuItemText(int x, int y, int height, int hotkey, const char *text, FFont *font, PalEntry color1, PalEntry color2, FName command, int param)
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DMenuItemBase * CreateListMenuItemText(double x, double y, int height, int hotkey, const char *text, FFont *font, PalEntry color1, PalEntry color2, FName command, int param)
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{
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auto c = PClass::FindClass("ListMenuItemTextItem");
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auto p = c->CreateNew();
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@ -138,11 +138,11 @@ class DListMenuDescriptor : public DMenuDescriptor
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public:
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TArray<DMenuItemBase *> mItems;
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int mSelectedItem;
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int mSelectOfsX;
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int mSelectOfsY;
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double mSelectOfsX;
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double mSelectOfsY;
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FTextureID mSelector;
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int mDisplayTop;
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int mXpos, mYpos;
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double mXpos, mYpos;
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int mWLeft, mWRight;
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int mLinespacing; // needs to be stored for dynamically created menus
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int mAutoselect; // this can only be set by internal menu creation functions
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@ -288,7 +288,7 @@ class DMenuItemBase : public DObject
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{
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DECLARE_CLASS(DMenuItemBase, DObject)
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public:
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int mXpos, mYpos;
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double mXpos, mYpos;
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FNameNoInit mAction;
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bool mEnabled;
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@ -298,7 +298,7 @@ public:
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bool SetValue(int i, int value);
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bool GetValue(int i, int *pvalue);
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void OffsetPositionY(int ydelta) { mYpos += ydelta; }
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int GetY() { return mYpos; }
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double GetY() { return mYpos; }
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};
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//=============================================================================
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@ -355,7 +355,7 @@ DMenuItemBase * CreateOptionMenuItemStaticText(const char *name, bool v);
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DMenuItemBase * CreateOptionMenuItemSubmenu(const char *label, FName cmd, int center);
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DMenuItemBase * CreateOptionMenuItemControl(const char *label, FName cmd, FKeyBindings *bindings);
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DMenuItemBase * CreateOptionMenuItemJoyConfigMenu(const char *label, IJoystickConfig *joy);
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DMenuItemBase * CreateListMenuItemPatch(int x, int y, int height, int hotkey, FTextureID tex, FName command, int param);
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DMenuItemBase * CreateListMenuItemText(int x, int y, int height, int hotkey, const char *text, FFont *font, PalEntry color1, PalEntry color2, FName command, int param);
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DMenuItemBase * CreateListMenuItemPatch(double x, double y, int height, int hotkey, FTextureID tex, FName command, int param);
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DMenuItemBase * CreateListMenuItemText(double x, double y, int height, int hotkey, const char *text, FFont *font, PalEntry color1, PalEntry color2, FName command, int param);
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#endif
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@ -305,11 +305,11 @@ static void ParseListMenuBody(FScanner &sc, DListMenuDescriptor *desc)
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sc.MustGetString();
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desc->mSelector = GetMenuTexture(sc.String);
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sc.MustGetStringName(",");
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sc.MustGetNumber();
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desc->mSelectOfsX = sc.Number;
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sc.MustGetFloat();
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desc->mSelectOfsX = sc.Float;
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sc.MustGetStringName(",");
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sc.MustGetNumber();
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desc->mSelectOfsY = sc.Number;
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sc.MustGetFloat();
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desc->mSelectOfsY = sc.Float;
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}
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else if (sc.Compare("Linespacing"))
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{
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@ -318,11 +318,11 @@ static void ParseListMenuBody(FScanner &sc, DListMenuDescriptor *desc)
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}
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else if (sc.Compare("Position"))
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{
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sc.MustGetNumber();
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desc->mXpos = sc.Number;
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sc.MustGetFloat();
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desc->mXpos = sc.Float;
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sc.MustGetStringName(",");
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sc.MustGetNumber();
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desc->mYpos = sc.Number;
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sc.MustGetFloat();
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desc->mYpos = sc.Float;
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}
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else if (sc.Compare("Centermenu"))
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{
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@ -973,13 +973,13 @@ static void BuildEpisodeMenu()
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if ((*desc)->IsKindOf(RUNTIME_CLASS(DListMenuDescriptor)))
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{
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DListMenuDescriptor *ld = static_cast<DListMenuDescriptor*>(*desc);
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int posy = ld->mYpos;
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int posy = (int)ld->mYpos;
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int topy = posy;
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// Get lowest y coordinate of any static item in the menu
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for(unsigned i = 0; i < ld->mItems.Size(); i++)
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{
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int y = ld->mItems[i]->GetY();
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int y = (int)ld->mItems[i]->GetY();
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if (y < topy) topy = y;
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}
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@ -1073,13 +1073,13 @@ static void BuildPlayerclassMenu()
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// add player display
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ld->mSelectedItem = ld->mItems.Size();
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int posy = ld->mYpos;
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int posy = (int)ld->mYpos;
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int topy = posy;
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// Get lowest y coordinate of any static item in the menu
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for(unsigned i = 0; i < ld->mItems.Size(); i++)
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{
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int y = ld->mItems[i]->GetY();
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int y = (int)ld->mItems[i]->GetY();
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if (y < topy) topy = y;
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}
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@ -1333,8 +1333,8 @@ void M_StartupSkillMenu(FGameStartup *gs)
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if ((*desc)->IsKindOf(RUNTIME_CLASS(DListMenuDescriptor)))
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{
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DListMenuDescriptor *ld = static_cast<DListMenuDescriptor*>(*desc);
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int x = ld->mXpos;
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int y = ld->mYpos;
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int x = (int)ld->mXpos;
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int y = (int)ld->mYpos;
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// Delete previous contents
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for(unsigned i=0; i<ld->mItems.Size(); i++)
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@ -1363,7 +1363,7 @@ void M_StartupSkillMenu(FGameStartup *gs)
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// Get lowest y coordinate of any static item in the menu
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for(unsigned i = 0; i < ld->mItems.Size(); i++)
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{
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int y = ld->mItems[i]->GetY();
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int y = (int)ld->mItems[i]->GetY();
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if (y < topy) topy = y;
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}
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@ -1380,7 +1380,7 @@ void M_StartupSkillMenu(FGameStartup *gs)
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{
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ld->mItems[i]->OffsetPositionY(topdelta);
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}
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y = ld->mYpos = posy - topdelta;
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ld->mYpos = y = posy - topdelta;
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}
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}
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else
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@ -4,11 +4,11 @@ class ListMenuDescriptor : MenuDescriptor native
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{
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native Array<ListMenuItem> mItems;
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native int mSelectedItem;
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native int mSelectOfsX;
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native int mSelectOfsY;
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native double mSelectOfsX;
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native double mSelectOfsY;
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native TextureID mSelector;
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native int mDisplayTop;
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native int mXpos, mYpos;
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native double mXpos, mYpos;
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native int mWLeft, mWRight;
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native int mLinespacing; // needs to be stored for dynamically created menus
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native int mAutoselect; // this can only be set by internal menu creation functions
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@ -51,16 +51,16 @@ class ListMenu : Menu
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mDesc = desc;
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if (desc.mCenter)
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{
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int center = 160;
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double center = 160;
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for(int i=0; i < mDesc.mItems.Size(); i++)
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{
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int xpos = mDesc.mItems[i].GetX();
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double xpos = mDesc.mItems[i].GetX();
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int width = mDesc.mItems[i].GetWidth();
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int curx = mDesc.mSelectOfsX;
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double curx = mDesc.mSelectOfsX;
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if (width > 0 && mDesc.mItems[i].Selectable())
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{
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int left = 160 - (width - curx) / 2 - curx;
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double left = 160 - (width - curx) / 2 - curx;
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if (left < center) center = left;
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}
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}
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@ -35,7 +35,7 @@
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class ListMenuItem : MenuItemBase
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{
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void DrawSelector(int xofs, int yofs, TextureID tex)
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void DrawSelector(double xofs, double yofs, TextureID tex)
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{
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if (tex.isNull())
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{
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@ -68,7 +68,7 @@ class ListMenuItemStaticPatch : ListMenuItem
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TextureID mTexture;
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bool mCentered;
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void Init(int x, int y, TextureID patch, bool centered = false)
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void Init(double x, double y, TextureID patch, bool centered = false)
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{
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Super.Init(x, y);
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mTexture = patch;
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@ -82,17 +82,17 @@ class ListMenuItemStaticPatch : ListMenuItem
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return;
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}
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int x = mXpos;
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double x = mXpos;
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Vector2 vec = TexMan.GetScaledSize(mTexture);
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if (mYpos >= 0)
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{
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if (mCentered) x -= int(vec.X) / 2;
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if (mCentered) x -= vec.X / 2;
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screen.DrawTexture (mTexture, true, x, mYpos, DTA_Clean, true);
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}
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else
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{
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int x = (mXpos - 160) * CleanXfac + (Screen.GetWidth()>>1);
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if (mCentered) x -= (int(vec.X) * CleanXfac)/2;
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x = (mXpos - 160) * CleanXfac + (Screen.GetWidth()>>1);
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if (mCentered) x -= (vec.X * CleanXfac)/2;
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screen.DrawTexture (mTexture, true, x, -mYpos*CleanYfac, DTA_CleanNoMove, true);
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}
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}
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@ -100,7 +100,7 @@ class ListMenuItemStaticPatch : ListMenuItem
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class ListMenuItemStaticPatchCentered : ListMenuItemStaticPatch
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{
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void Init(int x, int y, TextureID patch)
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void Init(double x, double y, TextureID patch)
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{
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Super.Init(x, y, patch, true);
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}
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@ -119,7 +119,7 @@ class ListMenuItemStaticText : ListMenuItem
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int mColor;
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bool mCentered;
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void Init(ListMenuDescriptor desc, int x, int y, String text, int color = Font.CR_UNTRANSLATED)
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void Init(ListMenuDescriptor desc, double x, double y, String text, int color = Font.CR_UNTRANSLATED)
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{
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Super.Init(x, y);
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mText = text;
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@ -128,7 +128,7 @@ class ListMenuItemStaticText : ListMenuItem
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mCentered = false;
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}
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void InitDirect(int x, int y, String text, Font font, int color = Font.CR_UNTRANSLATED, bool centered = false)
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void InitDirect(double x, double y, String text, Font font, int color = Font.CR_UNTRANSLATED, bool centered = false)
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{
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Super.Init(x, y);
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mText = text;
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@ -144,13 +144,13 @@ class ListMenuItemStaticText : ListMenuItem
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String text = Stringtable.Localize(mText);
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if (mYpos >= 0)
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{
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int x = mXpos;
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double x = mXpos;
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if (mCentered) x -= mFont.StringWidth(text)/2;
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screen.DrawText(mFont, mColor, x, mYpos, text, DTA_Clean, true);
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}
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else
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{
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int x = (mXpos - 160) * CleanXfac + (Screen.GetWidth() >> 1);
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double x = (mXpos - 160) * CleanXfac + (Screen.GetWidth() >> 1);
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if (mCentered) x -= (mFont.StringWidth(text) * CleanXfac)/2;
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screen.DrawText (mFont, mColor, x, -mYpos*CleanYfac, text, DTA_CleanNoMove, true);
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}
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@ -160,7 +160,7 @@ class ListMenuItemStaticText : ListMenuItem
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class ListMenuItemStaticTextCentered : ListMenuItemStaticText
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{
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void Init(ListMenuDescriptor desc, int x, int y, String text, int color = -1)
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void Init(ListMenuDescriptor desc, double x, double y, String text, int color = -1)
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{
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Super.Init(desc, x, y, text, color);
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mCentered = true;
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@ -179,7 +179,7 @@ class ListMenuItemSelectable : ListMenuItem
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int mHeight;
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int mParam;
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protected void Init(int x, int y, int height, Name childmenu, int param = -1)
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protected void Init(double x, double y, int height, Name childmenu, int param = -1)
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{
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Super.Init(x, y, childmenu);
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mHeight = height;
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@ -250,7 +250,7 @@ class ListMenuItemTextItem : ListMenuItemSelectable
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mHotkey = hotkey.CharCodeAt(0);
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}
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void InitDirect(int x, int y, int height, String hotkey, String text, Font font, int color, int color2, Name child, int param = 0)
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void InitDirect(double x, double y, int height, String hotkey, String text, Font font, int color, int color2, Name child, int param = 0)
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{
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Super.Init(x, y, height, child, param);
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mText = text;
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@ -288,7 +288,7 @@ class ListMenuItemPatchItem : ListMenuItemSelectable
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mTexture = patch;
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}
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void InitDirect(int x, int y, int height, TextureID patch, String hotkey, Name child, int param = 0)
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void InitDirect(double x, double y, int height, TextureID patch, String hotkey, Name child, int param = 0)
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{
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Super.Init(x, y, height, child, param);
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mHotkey = hotkey.CharCodeAt(0);
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@ -6,11 +6,11 @@
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class MenuItemBase : Object native
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{
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protected native int mXpos, mYpos;
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protected native double mXpos, mYpos;
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protected native Name mAction;
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native bool mEnabled;
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void Init(int xpos = 0, int ypos = 0, Name actionname = 'None')
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void Init(double xpos = 0, double ypos = 0, Name actionname = 'None')
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{
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mXpos = xpos;
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mYpos = ypos;
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@ -36,10 +36,10 @@ class MenuItemBase : Object native
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virtual int GetIndent() { return 0; }
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virtual int Draw(OptionMenuDescriptor desc, int y, int indent, bool selected) { return indent; }
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void OffsetPositionY(int ydelta) { mYpos += ydelta; }
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int GetY() { return mYpos; }
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int GetX() { return mXpos; }
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void SetX(int x) { mXpos = x; }
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void OffsetPositionY(double ydelta) { mYpos += ydelta; }
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double GetY() { return mYpos; }
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double GetX() { return mXpos; }
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void SetX(double x) { mXpos = x; }
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}
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// this is only used to parse font color ranges in MENUDEF
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@ -71,7 +71,7 @@ class ListMenuItemPlayerNameBox : ListMenuItemSelectable
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//
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//=============================================================================
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void InitDirect(int x, int y, int height, int frameofs, String text, Font font, int color, Name command)
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void InitDirect(double x, double y, int height, int frameofs, String text, Font font, int color, Name command)
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{
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Super.Init(x, y, height, command);
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mText = text;
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@ -113,7 +113,7 @@ class ListMenuItemPlayerNameBox : ListMenuItemSelectable
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//
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//=============================================================================
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protected void DrawBorder (int x, int y, int len)
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protected void DrawBorder (double x, double y, int len)
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{
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let left = TexMan.CheckForTexture("M_LSLEFT", TexMan.Type_MiscPatch);
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let mid = TexMan.CheckForTexture("M_LSCNTR", TexMan.Type_MiscPatch);
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@ -141,7 +141,9 @@ class ListMenuItemPlayerNameBox : ListMenuItemSelectable
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}
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else
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{
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screen.Clear(x, y, x + len, y + SmallFont.GetHeight() * 3/2, 0);
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int xx = int(x - 160) * CleanXfac + screen.GetWidth()/2;
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int yy = int(y - 100) * CleanXfac + screen.GetHeight()/2;
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screen.Clear(xx, yy, xx + len*CleanXfac, yy + SmallFont.GetHeight() * CleanYfac * 3/2, 0);
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}
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}
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}
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@ -161,7 +163,7 @@ class ListMenuItemPlayerNameBox : ListMenuItemSelectable
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}
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// Draw player name box
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int x = mXpos + mFont.StringWidth(text) + 16 + mFrameSize;
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double x = mXpos + mFont.StringWidth(text) + 16 + mFrameSize;
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DrawBorder (x, mYpos - mFrameSize, MAXPLAYERNAME+1);
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if (!mEnter)
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{
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@ -246,7 +248,7 @@ class ListMenuItemValueText : ListMenuItemSelectable
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//
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//=============================================================================
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void InitDirect(int x, int y, int height, String text, Font font, int color, int valuecolor, Name command, Name values)
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void InitDirect(double x, double y, int height, String text, Font font, int color, int valuecolor, Name command, Name values)
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{
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Super.Init(x, y, height, command);
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mText = text;
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@ -337,7 +339,7 @@ class ListMenuItemValueText : ListMenuItemSelectable
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String text = Stringtable.Localize(mText);
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screen.DrawText(mFont, selected? OptionMenuSettings.mFontColorSelection : mFontColor, mXpos, mYpos, text, DTA_Clean, true);
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int x = mXpos + mFont.StringWidth(text) + 8;
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double x = mXpos + mFont.StringWidth(text) + 8;
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if (mSelections.Size() > 0)
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{
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screen.DrawText(mFont, mFontColor2, x, mYpos, mSelections[mSelection], DTA_Clean, true);
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@ -385,7 +387,7 @@ class ListMenuItemSlider : ListMenuItemSelectable
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//
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//=============================================================================
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void InitDirect(int x, int y, int height, String text, Font font, int color, Name command, int min, int max, int step)
|
||||
void InitDirect(double x, double y, int height, String text, Font font, int color, Name command, int min, int max, int step)
|
||||
{
|
||||
Super.Init(x, y, height, command);
|
||||
mText = text;
|
||||
|
@ -463,7 +465,7 @@ class ListMenuItemSlider : ListMenuItemSelectable
|
|||
lm.ReleaseFocus();
|
||||
}
|
||||
|
||||
int slide_left = SmallFont.StringWidth ("Green") + 8 + mXpos;
|
||||
int slide_left = SmallFont.StringWidth ("Green") + 8 + int(mXpos);
|
||||
int slide_right = slide_left + 12*8; // 12 char cells with 8 pixels each.
|
||||
|
||||
if (type == Menu.MOUSE_Click)
|
||||
|
@ -491,7 +493,7 @@ class ListMenuItemSlider : ListMenuItemSelectable
|
|||
//
|
||||
//=============================================================================
|
||||
|
||||
protected void DrawSlider (int x, int y)
|
||||
protected void DrawSlider (double x, double y)
|
||||
{
|
||||
int range = mMaxrange - mMinrange;
|
||||
int cur = mSelection - mMinrange;
|
||||
|
@ -515,8 +517,8 @@ class ListMenuItemSlider : ListMenuItemSelectable
|
|||
|
||||
screen.DrawText(mFont, selected? OptionMenuSettings.mFontColorSelection : mFontColor, mXpos, mYpos, text, DTA_Clean, true);
|
||||
|
||||
int x = SmallFont.StringWidth ("Green") + 8 + mXpos;
|
||||
int x2 = SmallFont.StringWidth (text) + 8 + mXpos;
|
||||
double x = SmallFont.StringWidth ("Green") + 8 + mXpos;
|
||||
double x2 = SmallFont.StringWidth (text) + 8 + mXpos;
|
||||
DrawSlider (MAX(x2, x), mYpos);
|
||||
}
|
||||
}
|
|
@ -252,8 +252,8 @@ class ListMenuItemPlayerDisplay : ListMenuItem
|
|||
}
|
||||
else
|
||||
{
|
||||
int x = (mXpos - 160) * CleanXfac + (screen.GetWidth() >> 1);
|
||||
int y = (mYpos - 100) * CleanYfac + (screen.GetHeight() >> 1);
|
||||
int x = int(mXpos - 160) * CleanXfac + (screen.GetWidth() >> 1);
|
||||
int y = int(mYpos - 100) * CleanYfac + (screen.GetHeight() >> 1);
|
||||
|
||||
screen.DrawTexture(mBackdrop, false, x, y - 1,
|
||||
DTA_DestWidth, 72 * CleanXfac,
|
||||
|
|
Loading…
Reference in a new issue