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SVN r1850 (trunk)
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@ -1842,8 +1842,6 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_LookEx)
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if (!(flags & LOF_NOSOUNDCHECK))
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{
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targ = self->flags & MF_NOSECTOR)? self->Sector->SoundTarget : self->LastHeard;
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targ = self->LastHeard;
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if (targ != NULL)
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{
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// [RH] If the soundtarget is dead, don't chase it
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